Happy wheels silver games

the gruntiest subreddit

2014.01.23 20:32 Mranth0ny62 the gruntiest subreddit

AY, it's the NateandDookie subreddit! if you don't know who they are, click this link: http://www.youtube.com/nateanddookie I hope you enjoy this subreddit and Happy Gruntin' !
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2023.03.30 20:07 Sea_Consequence_3132 21 est pc long term gamer friends wanted

Hey what’s up I’m looking others to play games with. I can honestly say after 3 years of searching I have only about 4 people who I play pc game with. Well Imma keep trying and maybe I’ll find that one person who I can game with every once in a while.
A little about me, I’m from the east coast of the states so my time zone is est. I’m 21 I like to watch some good ole anime and like listening to music. I’ve Also been collecting video games and I can say I have a nice collection even though my most expensive games are the Pokémon games.
Well enough about me let’s talk about games. I won’t like right now the main game I’ve been playing has been overwatch 2. I play both ranked unranked and I am currently a silver 2 in damage. Some others games I own and play are Left for Dead 2, gmod, Tower unite, Osu, Deep rock galactic, phsmo, and I also own gamepass and I can’t forget to mention fortnite but no build. For osu I can really only do 4 star maps and I recently just bought deep rock so I don’t know much about it. I’m down to try some new games but I do have some I will not play. Those include mmos, cods but if it’s Cold War I’ll play that. I think that’s pretty much it but for parting words. DO NOT SEND ME SERVER INVITES. I’m actually building one myself and it’s a bit small right now but if you’d like to join I would really appreciate you.
submitted by Sea_Consequence_3132 to MakeNewFriendsHere [link] [comments]


2023.03.30 20:07 General_Ad_4407 30[M4F] Ohio, looking for chats and maybe more

Just a lonely guy lookin for someone to share conversation with regularly. I’ve met a few people here and helped them but it feels like i become a side thought to them(this is okay, i understand not everyone clicks).
Just want someone that is as enthusiastic about me reaching out to them as i am to have them reaching out to me.
About me: Avid reader Love lifting and working out Like to game some, phas, DBD, COD, factorio. I’ll play just about anything Animal lover and owner. As a tax payer i will gladly pay the cat/dog tax.
I am happy to talk about anything! Let me know how your day is going!
submitted by General_Ad_4407 to r4r [link] [comments]


2023.03.30 20:07 Sea_Consequence_3132 21 est pc long term gamer friends wanted [Friendship]

Hey what’s up I’m looking others to play games with. I can honestly say after 3 years of searching I have only about 4 people who I play pc game with. Well Imma keep trying and maybe I’ll find that one person who I can game with every once in a while.
A little about me, I’m from the east coast of the states so my time zone is est. I’m 21 I like to watch some good ole anime and like listening to music. I’ve Also been collecting video games and I can say I have a nice collection even though my most expensive games are the Pokémon games.
Well enough about me let’s talk about games. I won’t like right now the main game I’ve been playing has been overwatch 2. I play both ranked unranked and I am currently a silver 2 in damage. Some others games I own and play are Left for Dead 2, gmod, Tower unite, Osu, Deep rock galactic, phsmo, and I also own gamepass and I can’t forget to mention fortnite but no build. For osu I can really only do 4 star maps and I recently just bought deep rock so I don’t know much about it. I’m down to try some new games but I do have some I will not play. Those include mmos, cods but if it’s Cold War I’ll play that. I think that’s pretty much it but for parting words. DO NOT SEND ME SERVER INVITES. I’m actually building one myself and it’s a bit small right now but if you’d like to join I would really appreciate you.
submitted by Sea_Consequence_3132 to MeetPeople [link] [comments]


2023.03.30 20:06 Sea_Consequence_3132 21 est pc long term gamer friends wanted

Hey what’s up I’m looking others to play games with. I can honestly say after 3 years of searching I have only about 4 people who I play pc game with. Well Imma keep trying and maybe I’ll find that one person who I can game with every once in a while.
A little about me, I’m from the east coast of the states so my time zone is est. I’m 21 I like to watch some good ole anime and like listening to music. I’ve Also been collecting video games and I can say I have a nice collection even though my most expensive games are the Pokémon games.
Well enough about me let’s talk about games. I won’t like right now the main game I’ve been playing has been overwatch 2. I play both ranked unranked and I am currently a silver 2 in damage. Some others games I own and play are Left for Dead 2, gmod, Tower unite, Osu, Deep rock galactic, phsmo, and I also own gamepass and I can’t forget to mention fortnite but no build. For osu I can really only do 4 star maps and I recently just bought deep rock so I don’t know much about it. I’m down to try some new games but I do have some I will not play. Those include mmos, cods but if it’s Cold War I’ll play that. I think that’s pretty much it but for parting words. DO NOT SEND ME SERVER INVITES. I’m actually building one myself and it’s a bit small right now but if you’d like to join I would really appreciate you.
submitted by Sea_Consequence_3132 to GamerPals [link] [comments]


2023.03.30 20:05 DTG_Bot This Week at Bungie - 03/30/2023

Source: https://www.bungie.net/7/en/News/Article/destiny-2-twab-3-30-23
This week at Bungie, we’re still recovering from the emotional roller coaster that was last week’s story mission and this week’s remembrance centering around Amanda Holliday. While we’re still making our best attempt at pretending we aren't sobbing messes over our favorite mechanic, we did want to share our preview of the mid-Season weapons update, a fun behind-the-scenes look at development animation horrors, and an update on what our Player Support team is working hard on.
Here’s what we’re going to be digging into this week:
  • A preview of our mid-Season update from the team.
  • Answering a question about one particular weapon players are searching for.
  • A behind-the-scenes look at placeholder animations regarding that gun.
  • Update from our Player Support team on known issues and coming updates.
  • The community’s favorite #AOTW and #MOTW picks of the week.
In case you missed last week’s blog, here’s a helpful TLDR:
  • We said farewell to the man behind our beloved Commander, Lance Reddick.
  • Shared a quick wrap-up of a recent Crucible blog post.
  • Shared some changes to the Root of Nightmares raid.
    • A bonus heads up that Master and Challenge Mode begins this week.
You can check out last week’s update here to learn more!
Before we move on to the actual TWAB, we wanted to pay tribute to the incredible Amanda Holliday. Last week, we all said goodbye to a character that proudly walked the Guardian path in every way but her title. Holliday gave her life during Season of Defiance, and she did so in the most Amanda way possible: like a compassionate Badass with a capital ‘B.’ No matter her trials, her heart never shied away from caring about those around her, even when her mind begged her to be more reserved. We saw it with her friendship with Crow, and against all odds, we saw it in the small ways she showed our Vanguard that she was there to support them. We also saw it each time we spoke with her, even if we just needed a little ship tune-up.
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On a more personal note, I worked on aircraft when I was active duty military, so I always looked up to Amanda as a character and felt a special bond with her. I could see myself in her. I wanted to be her. She was a Light and had a strength I don’t even think she knew about. It has always been inspiring, and her journey will continue to inspire long after her sacrifice.
Amanda Holliday gave up her life to help those around her, for those who needed protection. Needed safety. She sacrificed herself for a cause she believed in, and it’s our job as Guardians to make her proud.

Time For a Difficult(y) Conversation

We've been keeping an eye on community feedback on overall difficulty since Lightfall's launch, and we have some changes in today's update and future updates that retune certain experiences. In today’s update, we’ve reduced Legend and Master enemy HP scalars for non-boss units, which we felt were a little higher than we liked:
  • Reduced the enemy HP scalar in all non-raid/dungeon Legend and Master activities by 10%.
  • Reduced the co-op enemy HP scalar in Legendary Avalon by 33% in a full fireteam.
We've also made some additional reductions to Commendations requirements so players can reach their milestones at a more enjoyable pace:
  • Reduced Hawthorne's weekly challenge Commendations target from 20 to 5.
  • Removed Guardian Rank objectives that require players to give Commendations from Ranks 7, 8, and 9.
  • Further reduced Commendation score requirements for Guardian Ranks 7-9:
    • Rank 7: 100 (was 460)
    • Rank 8: 250 (was 790)
    • Rank 9: 500 (was 1,290) ##Mid-Season Preview, Weapons Edition
Hello everyone, and welcome to another mid-Season weapons balance pass preview! Senior Design Lead Chris Proctor here. This is not going to be a huge one, but we feel that the changes we do have are impactful to the sandboxes in both PvP and PvE. Also, as a note in case you missed it, in last week's patch, we corrected an issue with Target Lock that was making it significantly more forgiving to use than intended, which originally would have been included in this patch, but we felt the change warranted being pulled forward.

PvE Primary Weapon Balance

We wanted to see how the PvE sandbox shook out after the release of Lightfall, not necessarily to see if primary weapons needed a buff, but more to see how much we should buff them. We've done quite a bit of testing on these numbers, in content ranging from Heroic Nightfalls to Legendary campaigns, all the way up to Grandmasters and we think that the changes are impactful without invalidating the difficulty of the appropriate levels.
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In Heroic and Legendary content, you should be more likely to one-shot red-bar enemies depending on your weapon type, and even in GMs, we have shaved how many shots it takes and time it takes to kill for the below weapons against red and orange bar enemies. We want to add that we do not believe we are done with tuning weapon damage in PvE, this is merely a starting point, and we will revisit it in the coming Seasons to make sure everything has a place in the sandbox.
  • Increased the damage of the following weapon types against red and orange bar enemies in PvE:
    • Auto Rifles face steep competition from Submachine Guns (SMGs) within parts of their range, and having a longer possible engagement distance wasn't doing enough to offset it. We don't want Auto Rifles to defeat combatants faster than SMGs, as that would flip the script and invalidate the lower range options instead, but we did feel like we could close the gap substantially.
      • Auto Rifles - 25%
    • Pulse Rifles and Hand Cannons have been considered weaker in harder PvE content for some time, so we wanted to make sure the buff we gave them was substantial, while at the same time keeping them below the lower ranged options in terms of pure lethality. Pulse Rifles have struggled, being less effective than Scout Rifles despite, for the most part, having a less effective range. We also put Sidearms into this group because they similarly lagged in damage output compared to the longer ranged SMGs. At these values, Pulse Rifles should be in a more reasonable spot, Hand Cannons should feel like they pack more of a punch, and Sidearms should fall much better into the "high risk, high reward" category.
      • Pulse Rifles, Hand Cannons, and Sidearms - 20%
    • Scout Rifles - We need to be careful tuning Scout Rifles up too much, because they offer the benefits of very safe engagement ranges paired with unlimited ammo, so making them too strong instantly turns most endgame PvE content into "sit as far away as possible and plink," which we want to avoid. That being said, after the changes to the other weapons, they felt like they were trailing just a little too far behind, so we have moved them up as well.
      • Scout Rifles - 10%
  • SMGs and Bows - We tuned the rest of the primary weapons using these two archetypes as benchmarks, but as mentioned above, we will continue to keep an eye on the primary weapon balance in PvE and may revisit their tuning as needed.
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Weapon Archetypes

  • Submachine Guns
    • Aggressive Frame SMGs have been very strong in the PvP meta for the last couple of months, with a handful of outliers taking most of the credit. The IKELOS SMG was something of a mystery to us, as we continually felt, and got reports, that the gun seemed to have much better stability than its stats would indicate it should, compared to other SMGs. Originally, the IKELOS SMG was built back in the Warmind era when we had fewer guidelines on how to keep weapons balanced, and upon doing a deeper investigation we found that some custom tuning had been added to the weapon's scope to give it a recoil reduction effect. For comparison, the recoil reduction tuning was like having an effect nearly equivalent to Zen Moment at max strength, and always active. We have removed that custom tuning, and the recoil should now feel in-line with other SMGs.
      • IKELOS SMG:
        • Removed some tuning in the custom scope causing these weapons to have significantly less recoil than intended. The recoil is now in line with other Aggressive Frame SMGs.
      • We are aware that this change in isolation, while noticeable, is unlikely to put much of a dent in Aggressive Frame SMGs current dominance, so we have a larger change to reduce the damage of the Aggressives sub-family that will release alongside Season 21. The change will be targeted at shifting the resiliency threshold where the gun can achieve its optimal 0.67s Time to Kill (TTK) down to a lower value, to force a more reasonable 0.77s TTK against most players, while also decreasing their forgiveness of missed crits.
  • Fusion Rifle
    • When we last touched Fusion Rifles, Shotguns had seen a big drop in effectiveness, and we were concerned that Rapid-Fire Frame Fusions would rise up to take their place. As such, we preemptively nerfed Rapid-Fires pretty hard. In today's sandbox, this is less of a concern due to the renewed strength of Shotguns following the airborne effectiveness and pellet spread changes, so we have walked back some of the damage nerf we made to Rapid-Fires. This change will push them back to defeating all resilience levels in 7 bolts and give them a decent bump to ease of use.
      • Increased burst damage by 15 (damage per burst goes from 245 to 260, damage per bolt goes from 27.2 to 28.9).
      • Damage in PvE is unchanged.
  • Trace Rifle
    • Trace Rifles are in a bit of a precarious spot in the Crucible. In the right hands, they can kill very quickly from long ranges, even outside of their optimal time to kill (TTK). On the other hand, they can be difficult to use, and they often feel heavily ammo limited if you are not hitting the optimal TTK. We did a lot of experimenting with them for this change, including multiple combinations of damage and crit ratios, and settled on the values below as the highest we could push their damage output before they became frustrating to deal with in Crucible. Interestingly, with damage any higher than this the feeling was that they had a surplus of ammo, especially in 6v6 modes, and could often net 2 kills per Special brick picked up, which was concerning. Once we moved their damage values, they still felt like they needed a little bit more, and we wanted to lean harder into making them feel good to use, so we increased the effect that stability has on reducing flinch at the high end of the stat. We will monitor this change when it goes live and may revisit the ammo situation in a future update if their effectiveness remains low.
      • Increased base damage by 4% (base damage goes from 12 to 12.5).
      • Reduced precision hit multiplier from 1.4x to 1.35x (crit damage goes from 16.8 to 16.9).
      • Increased the effectiveness of stability at reducing flinch by 10% at 100 stat (scales down at lower values).
  • Sniper Rifle
    • Rapid-Fire Frame Sniper Rifles have long struggled to find a place in both the PvP and PvE meta. In PvP, their inability to kill with two body shots puts them on uneven footing with other Snipers, and in PvE their fast RPM but standard inventory sizes mean you constantly feel low on ammo. To address these concerns and differentiate them from other Sniper sub-families, we have reduced their recoil by 50%. This means hitting crits on a boss or Champion in PvE is much easier, and taking rapid follow-up shots in PvP is too. We have also increased their inventory stat by 30%, which should give them a lot more rounds to play with in PvE content.
      • Reduced recoil by 50%.
      • Increased total ammunition (magazine + reserves) by 30%.
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Exotic Weapons

  • Final Warning - Final Warning being able to track targets through barricades, while funny in some cases, felt pretty unfair to play against and was not an intended mechanic of the weapon.
    • Can no longer mark targets through Titan Barricades.
  • Tarrabah - This weapon is something we have been keeping an eye on for a while, and with the spotlight being shown on Aggressive Frame SMGs, it felt like Tarrabah has had its time in the sun. When the weapon was introduced, there was substantially less survivability in PvP, and the intention was that it would take nearly two full engagements to get Ravenous Beast active, which made it one of the costliest perk activators we had in game and justified the extreme power it offered. As the sandbox has progressed, however, survivability has increased, and it has become possible for Ravenous Beast to be very close to activating after a single engagement. This has meant that savvy players could purposefully bait or take a small amount of damage (like standing in a grenade's effect) to top off the perk, and then have it active for the second engagement. The increased ease of access has made Ravenous Beast an outlier in today's Crucible, and we were left with the options of reducing the potency of the perk itself or trying to make its activation more difficult, and we decided to work with the latter. This reduction in energy granted from taking damage puts the onus back on the user to deal damage and shifts the balance of the perk back towards a difficult activator that justifies its reward of a potent effect. In addition, we are continuing our mission to address zoom outliers, and this felt like a good time to reduce the zoom of Tarrabah back down to something more in line with the rest of the SMG archetype.
    • Reduced the amount of Ravenous Beast energy generated when taking damage from 3% to 1%.
    • Reduced zoom from 16 to 15.
  • Revision Zero - Fourth Times the Charm (FTTC) working when Revision Zero went into Hunter's Trace is a fun and intended interaction, but it caused some unfortunate issues. Activating it too early while the perk was up caused the weapon to overflow its limited mag size and return to the normal Pulse Rifle mode. We have made a fix so that FTTC can continue to work while Hunter's Trace is active, but it will not be able to grant ammo until all shots have been expended. This means you can still enjoy the 2 free shots provided by the perk as long as you hit all 4 Hunter's Trace rounds without worrying about being kicked out of the mode. In addition, we have buffed the damage of the Hunter's Trace rounds by 25% in PvE, and we have buffed the Häkke Heavy Burst rounds by 75% in PvE. This will now make it more of a tradeoff when choosing between the origin perks, either dealing more damage in the primary mode but charging Hunter's Trace more slowly or dealing less damage but charging the bonus shots more quickly.
    • Fourth Times the Charm will now be reset when entering Hunter's Trace.
      • This will prevent the issue of firing a single shot while in Hunter's Trace and being forcibly returned to Pulse Rifle mode when FTTC activates.
    • Increased PvE damage of the Hunter's Trace rounds by 25%.
    • Increased PvE damage of the Häkke Heavy Burst rounds by 75%.Video Link ####At Season 21 Launch
  • A sweeping rework of weapon hip fire reticles to better display useful information to players (accuracy, aim assist, charge state, Exotic perk state, etc.).
  • The Aggressive Frame SMG nerf.
  • A 10% PvE buff to Sniper Rifle damage.
  • Buffs/adjustments to more than a dozen Exotic weapons, including Graviton Lance and Salvation's Grip.

    In the Future

  • We are going to be taking a look at how zoom interacts with damage fall off, and the base damage fall off ranges of all weapons in general.
  • Zoom, and perks like Rangefinder that manipulate zoom, have become a requirement on several weapon types, either to compete at all in the sandbox, or to allow the weapon to exceed its intended engagement ranges. This has led us to begin to consolidate zoom values on certain weapon archetypes, which removes an important lever that we can use to modify weapon feel, given the effect zoom has on field of view, recoil reduction, and aim assist falloff.
  • We will be investigating decoupling damage falloff from zoom (this would be paired alongside a refresh of the base damage falloff values to compensate), which should allow us to better control the engagement ranges of individual archetypes, while at the same time letting us continue to use zoom as a tuning knob for weapon feel without dramatically changing their performance.

    The Case of the Missing Khvostov, A Peek Behind the Developer Curtain

Cinematics Director James Myers has an answer that many of you have been asking: “Where the heck is the Khvostov weapon seen in cutscenes?!” Funny story about that, we’ll let Myers take this one.
Myers: During the production of Lightfall, a certain story beat was pitched related to reluctantly aiming a weapon, and we quickly realized that we would need to animate that moment much more specifically than we typically handle Guardians pointing weapons in previous scenes. Many players have noticed some of the sillier results in some real-time scenes, even when we avoid extreme poses (like our Guardian holding a Bow at the end of The Witch Queen.) So, I spun up a thread with the studio leads and suggested that we decide on a “default weapon” that we could feature if we ever needed something specific like this. I suggested the Khvostov because it’s the very first weapon every player receives in Destiny. Literally every Guardian has tinkered around with this weapon, so it felt like the right call.
At the same time, new systems were being developed that would feature Guardians (like Commendations), and similarly, there were a lot of visual bugs popping up with certain weapons like Glaives and Bows. The animation team was stretched thin closing on cinematics, and a new set of animations was, unfortunately, something that would cost us other content. Because of that, we made the decision to use the same default logic in the instances where a visual bug would detract from the quality bar we aim to achieve.
Regarding helmets seen in in-engine cinematics, I have seen some folks post screenshots of their Guardians from recent real-time cinematics, and many were helmetless! Something we started doing in Lightfall is respecting the player's choice of helmet or no helmet in real-time scenes, where appropriate (we'll keep your helmet on in the vacuum of space for example). But for the most part, if you choose "hide helmet," you'll see your Guardian's face. And if you don't, you won't unless there's a special exception (I don't want to make that promise too airtight, just in case!). There is one caveat to keep in mind: the Season 20 cinematics were in production before we finalized this plan, so from Season 21 onward this will be consistent!
As a little bonus “sneak peek,” some animators in the film industry were recently discussing how they push animation poses in ridiculous ways to get the framing just right on camera, making for better shot composition and framing. It stirred up some interesting conversation, so we figured we'd show you one of these reframings with an example from the Season 20 intro cinematic. Whatever it takes to get the shot, y’know?
What you see:
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What we see:
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There Will Be Wallpapers

And because you all had to see the hidden horrors of animation right alongside us, here are some freebie wallpapers to enjoy as a return to normalcy. You know, as a treat. Plus, can we just take a moment to drool over the Mara art? Because definitely going to snag that one for my new background.
Desktop:
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Mobile:
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Player Support Report

Poll: Do you call it Root or RoN?
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Another week, another Player Support Report. This week, we’re diving into Loadout crashes, providing another update to Guardian Ranks, and detailing a list of known issues that the crew is working on.
This is their report.
Known Issues List Help Forums Bungie Help Twitter
LOADOUT CRASHES
We are aware of an issue where attempting to equip certain loadouts can cause game crashes for players. We recommend that players experiencing error code WEASEL when equipping loadouts ensure that their Class Items are using the updated version of the Empowered Finish mod as outlined in Hotfix 7.0.0.6.
GUARDIAN RANK UPDATE
The Commendation requirements for unlocking Guardian Ranks 7, 8, and 9 have been updated. The updated requirements can be viewed in the Guardian Rank objectives by navigating to the Journey tab. Players must complete and claim all required objectives, then interact with the Ironwood Tree in the Tower to unlock their next Guardian Rank.
KNOWN ISSUES
While we continue investigating various known issues, here is a list of the latest issues that were reported to us in our #Help forum:
  • The Preservation mission in the Throne World is not available for some players.
  • The Hydroponics Delta Lost Legendary Sector has a longer respawn timer.
  • Veteran players do not receive the correct amount of lore books when they rank up for the first time.
  • Reservoir Burst explosion with Subsistence can sometimes fail to activate on kill.
  • Adept Trials Hand Cannon is getting one round less in the magazine than the non-Adept version.
  • The grav-lift on Neomuna is tied to framerate, causing players with higher framerates to die upon landing.
  • Non-Lightfall quests showing up under the Lightfall quest category.
  • Hunter gauntlets Thunderhead Grips are missing as an ornament for armor synthesis.
  • Certain Heavy weapon archetypes are not benefitting from equipping a third reserve mod.
  • Players are no longer able to equip the Unbroken title.
  • Restoration reverts to a lower timer when reapplying the original source of the buff.
  • Weapons can mark targets through Titan barricades.
  • Thread of Generation stops functioning on Hunters for grenades that aren't Grapple after using their Super.
  • Unpowered melee can produce fast melee combos in quick succession.
  • Players experience a black screen when previewing armor bundles on PS5.
  • Some players on Steam are unable to progress past the class icon loading spinner on launch. Please send us your DxDiag on our Help forum.
  • Commendations are greyed out as already given in some activities.
For a full list of emergent issues in Destiny 2, players can review our Known Issues article. Players who observe other issues should report them to our #Help forum.

To Strand or Not to Strand, It's Not Really a Question at This Point

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Hippy: It’s pretty easy to see that we love ourselves a good Strand grapple. Seriously, some of the videos y’all tag us in are making Spider-Man proud. We just know it. While some videos out there go ham on making a statement ala green-flavored Darkness, this “strange anomaly” is so subtly hilarious it was impossible to leave out of this week’s movie picks.
Movie of the Week: Investigating a strange Strand anomaly.
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Sam: We've seen rocket riding, but have you seen this?
Movie of the Week: Guardian Down
Due to certain... circumstances... the Guardian Space Agency is hard at work determining new ways to support the Guardian fleet with space travel! #MOTW
Preliminary Results:
❌ Rocket Riding
❌ Lumina Riding
✅ "Guardian Down" Riding pic.twitter.com/jAhZVuXgYx
— DVSuffering Student 📚 (@A_DVS_NTT) March 23, 2023

So, Nezarec and Eris Walk Into a Bar (Stop Us If You've Heard This One)

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Bruno: I think the Root of Nightmares raid has been around long enough for us to start praising your art around a certain Final God of Pain. Nezarec is an amazing character with a unique design, and I'm so happy so many artists are making their own versions of him.
Art of the Week: The Final God of Trapezius, too
I've fallen in love with Nezarec, actually #Destiny2AOTW #Lightfall pic.twitter.com/5fcourZxok
— The Edgeless Terror (@ascendantraisin) March 20, 2023
Ivan: This piece has some (space) magic behind it. Now I'm curious what's there behind the curtain. I guess we'll need to wait and find out. Great #Destiny2AOTW submission, congrats!
Art of the Week: Eris Morn
Eris Morn
Drawn by a friend's request![#Destiny2Art](https://twitter.com/hashtag/Destiny2Art?src=hash&ref_src=twsrc%5Etfw) #Destiny2AOTW #Destiny2 pic.twitter.com/d80bkwMTxJ
— 백곰 (@polarbear2324) March 26, 2023
And that's a wrap on our latest TWAB! This one was pretty weapons-focused, but with so much talk about recent changes, we wanted to spend some time going over what's coming down the pipeline.
Now that our paths must diverge once more, just a friendly reminder to please remember to drink your water, prioritize that self-care, pet all the good puppers out there for me, and always lead with your kindest foot forward. See you on the flip side, friends.
"I should go,"
<3 Hippy
submitted by DTG_Bot to DestinyTheGame [link] [comments]


2023.03.30 20:05 acnhRen Tips for new ACNH players

Hi, All!
Because there are so many new ACNH players posting similar questions each day, I thought I'd put together this "Tips" post as sort of a "go-to" guide.
Ways to maximize getting Bells:
Daily tasks:
Designing your island:
Other tidbits:
And, most importantly, HAVE FUN playing!
submitted by acnhRen to acnh [link] [comments]


2023.03.30 20:05 ujjwal_singh gender equality lol were?

I want the answers from lkwd team for serious were is equality for men's? Now don't say that male are less so we are making sure to make female happy blah blah blah....if that the reason so why are u even allowing male to play the game just say this game is for female's only! Aren't we men paying to get coins? or whatever it's not like that your give us free..and that's the reason your releasing less times for men and my god every pose every dance every animation everything is related to female ufff....
I want the answers lkwd..!and don't reply and say we are happy to hear your feedbacks like seriously don't act like u don't know anything and don't delete this!
We male players should raise our voices (Ignore my English)
submitted by ujjwal_singh to AvakinOfficial [link] [comments]


2023.03.30 20:04 Apprehensive_Cat762 3d animator lookin for something to work on

I’m a young 3d animator., I don’t want money or anything like that, but I would be honoured to help out anybody who needs animations or models for a fan game, I can try to do things as quickly as I can , (it’s hard between classes and work) but I’d be happy to help, so let me know
submitted by Apprehensive_Cat762 to fivenightsatfreddys [link] [comments]


2023.03.30 20:03 Accomplished-Age-368 To all of you who are having a glitch right now I unfortunately had zero way of saving said life listed with that much progress months of work gone and yes I have teyed other ways to save it. But I was prepared I made a few other lives for incase this glitch or anything else happens.

submitted by Accomplished-Age-368 to bitlife [link] [comments]


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submitted by AutoModerator to bets_io [link] [comments]


2023.03.30 20:01 -343-Guilty-Spark- Community Update: Educational Echoes

https://www.halowaypoint.com/news/educational-echoes
Header Image [Imgur]
Welcome back to another instalment of the Halo Community Update!
It’s been a busy ol’ time over the last month with the highly anticipated release of Season 3: Echoes Within in Halo Infinite, a new Halo Gear Rewards program, new lore, a MEGA Halo fan vote, and more—so let’s get you a full and proper debrief on all the latest goings-on.

HALO INFINITE

Season 3 of Halo Infinite launched just a few weeks ago, bringing with it an all-new 100-tier Battle Pass, three new maps, the M392 Bandit and Shroud Screen, MIRAGE IIC and CHIMERA armor customization, a new Fracture event, and new cinematics and narrative-focused events that pick up where Season 2: Lone Wolves left off.
Need a catch-up on what’s happened in Season 1 and 2? Be sure to check out our “previously on” cinematic, which you’ll also see in-game.
You can also check out the stunning new cinematic which kicks off Season 3’s story, in which the Banished AI Iratus searches through Spartan Dinh’s mind and forces him to relive traumatic memories of several missions-gone-wrong.
Season 3’s concluding story event, Site Unseen, will commence on May 2—it won’t be long until we discover what lies beyond the mysterious door...
FRACTURE: FIREWALL
The first week of the new Fracture: FIREWALL event concluded earlier this week, but it will return three more times over the course of the next couple of months.
FIREWALL features a free 20-tier Event Pass for all players that contains themed, limited-time customization rewards for the CHIMERA Armor Core that you can earn by completing (playlist-agnostic) Event Challenges.
FIREWALL event weeks are scheduled for the following dates:
  • Week 1: March 21-28
  • Week 2: April 11-18
  • Week 3: May 23-30
  • Week 4: June 13-20
This Fracture is rooted in canonical elements of the Halo universe, giving us a look at the fallout plan devised by High Auxiliary Sloan—the former governor of Meridian who you met in Halo 5. As one of Cortana’s most loyal lieutenants, Sloan devised the FIREWALL agendum to ensure the long-term future of the Created, the fledgling empire having fractured in the wake of Cortana’s sacrifice on Zeta Halo.
Sloan’s answer to these changes in circumstances is the Executor, who is subjected to a living simulation of the future where man and machine exist as one.
You can delve deeper into the narrative of Fracture: FIREWALL in the event’s Story Shard: Precipice.
READ THE PRECIPICE STORY SHARD HERE
Fracture: FIREWALL key art showing an army of Executors in a human city with boards displaying Created Auxiliary Sloan and a Guardian in the background
INTEL
A new season means new Intel!
For those who have just arrived or are rejoining us after a little while, Intel is an additional narrative element that delves into some of the peripheral lore of the season. It is released both in-game (in Halo Infinite's message of the day carousel) and hosted here on Halo Waypoint.
With Season 3, we have a new Intel blog that will be updated over the course of the coming weeks and months, detailing aspects of Season 3's story. As of this week, you can check out the first two of six total entries.
READ HALO INFINITE ECHOES WITHIN INTEL HERE
Header image for Season 3 Intel showing the ONI symbol on the Live Fire door
PLAYING CATCH-UP
You can get detailed insights into all things Season 3 in our pre-release blog series:
  • Maps & Modes Preview - learn more about the new BTB map Oasis, along with new Arena maps Cliffhanger and Arena, and the Escalation Slayer mode (plus variants) in a Q&A with some of our map designers.
  • Playlists & Ranked Matchmaking - learn more about new content for matchmaking, upcoming playlists, as well as improvements to the ranking system.
  • Sandbox Updates - discover more about Season 3’s new weapon and equipment item, the M392 Bandit and Shroud Screen, along with additional balance updates.
  • Customization Preview - explore the customization suite of Season 3, including the 100-tier Battle Pass, MIRAGE IIC and CHIMERA Armor Cores, free additional coatings and attachments, and updates to the Halo Infinite Shop.
  • Season 3: Echoes Within Launch - get the general overview of all the new additions in the Season 3 launch blog.
Preview of the Halo Infinite Season 3: Echoes Within Battle Pass [Imgur]
FORGE FEATURES
Community cartography continues to confound as we take another look at your creations in the most recent issue of Forge Features, which you can catch up on here.
And stay tuned, as we’ve got another issue dropping tomorrow.
SHOP & CAPSTONE
Complete all of your Challenges and the Ultimate Challenge this week to earn the Puzzle Palace visor for your Spartan.
Image of Halo Infinite Ultimate Reward: Puzzle Palace visor [Imgur]
And head over to the Shop to acquire the Skinned Reflexes bundle, which brings the Reflex Reaction coatings for your UNSC weapons arsenal (MA40 AR, MK50 Sidekick, BR75, VK78 Commando, and CQS48 Bulldog), along with the following items for the CHIMERA Armor Core:
  • Flenser helmet
  • Ghostlink Adaptation helmet attachment
  • Heirodyne Augmentor shoulders
  • Compliance Protocol chest attachment
  • Crysknife Utility hip attachment
  • Brink Plugin wrist attachment
  • Redundant Spiral armor coating
  • Tracelines visor
Image of Halo Infinite Skinned Reflexes super bundle [Imgur]

HALO ESPORTS

HCS Open Series HCS online competition is heating up in April with tournaments occurring almost every weekend. Teams will be competing for seeding points in hopes of earning a spot at the next LAN event at the HCS Global Invitational at Dreamhack Dallas from June 2-4.
Registration for the tournaments is now open!
Do you have what it takes to challenge for the top spot? Register today! More information can be found on halo.gg

HALO GEAR

MEGA HALO FAN VOTE: MULTIPLAYER MAYHEM
Image of MEGA Halo "Multiplayer Mayhem" set
The Multiplayer Mayhem set from MEGA is available now to preorder for a limited time only!
This fan-chosen set is inspired by Halo Infinite's Multiplayer experience and features brand-new coatings for several favorites, including a Neon Superfly Warthog, GEN XII Mongoose, and rival Estate Gold and Neon Superfly fireteams—plus two all-new weapon accessories.
Pre-order now, only on Mattel Creations.
HALO GEAR REWARDS: HALO INFINITE PINS
Image of Halo Infinite's Season 3 Halo Gear Reward Pins [Imgur]
Don’t forget you can earn access to Season 3’s Halo Gear Rewards (exclusive Halo Infinite Pins) by completing events in Season 3: Echoes Within.
Halo Gear Rewards are exclusive products in the Halo Gear Shop that players can earn access to purchase after completing specific in-game accomplishments.
Many of you completed the Mindfall Event Pass and secured the Shroud Screen Pin earlier this month, and some have powered through the Season 3 Battle Pass to secure the Insignia LE Pin. To that we say, GG Spartan!
If you completed the Mindfall Event Pass but haven’t redeemed your code, be sure to make your purchase by April 18th to secure the Shroud Screen Pin. You can get your unique code simply by logging into Halo Waypoint.
Currently, players can complete the Season 3: Echoes Within Battle Pass and earn access to the Insignia LE Pin and matching in-game emblem. Complete the Battle Pass, grab your code from Halo Waypoint, and make your purchase by July 4th to secure this reward.
When the Fracture: FIREWALL event returns, work your way through those Event Pass tiers to completion and earn access to the Fracture: FIREWALL Logo Pin. Complete the Event Pass, grab your code from (you guessed it) Halo Waypoint, and make your purchase by July 4th to secure this reward.
And when the time comes on the week commencing May 2, complete the Site Unseen Event Pass to earn access to the Bandit Pin. Make your purchase by June 17th to secure this reward.

RADAR BLIPS

  • CANON FODDER – ECHOES WITH-DINH: Dive into the backstory of Spartan Dinh, detail the lore behind Season 3's new maps, dive into the canonical elements of Fracture: FIREWALL, and more...
  • HALO IS ON TIKTOK: There are those who said this day would never come... Halo is officially on TikTok, and we’ve already got a plethora of educational and humorous content for you to check out.
  • WOMEN’S HISTORY MONTH EMBLEMS: This week brings March to a close and marks your last opportunity to receive the free International Women’s Day and Women’s History Month emblems. Simply log into Halo Infinite before the end of the month and find these free emblems in your customization menu.
  • ADAM SAVAGE MEETS HALO’S SPARTAN ARMOR: In his latest exploration of science, pop culture, and emerging technology, Adam Savage learns about how the iconic armor of the Master Chief was brought to life for the Halo television series, along with the rest of Silver Team’s armor.

THE ARTIST’S CORNER

This month’s piece for the Artist’s Corner comes from the one and only Isaac Hannaford, who contributed this stunning artwork to Halo Mythos.
Hannaford’s piece depicts a group of ODSTs present at the siege at Voi, a conflict which transpires during Halo 3 in which the Prophet of Truth successfully activates the portal to the Ark and departs with his fleet—only for a far worse threat to arrive at Earth...
Halo Mythos artwork by Isaac Hannaford depicting ODSTs during the siege of Voi in Halo 3 [Imgur]

SPARTAN SHOUTOUT

Long-time Halo community member ATOMICJORGE has been battling with GBS for the last sixteen months, the last ten of which he has been hospitalized with friends passing on news of his condition.
We're immensely pleased to have heard an update from the man himself, who has let the Halo community know that he's keeping up the fight and is on the road to recovery.
All of us here at 343 wish him the very best, we can't wait to welcome you back! <3
That brings this Community Update to an end, which means it’s time to hop back into Season 3 and keep progressing that Battle Pass.
I’m coming up on tier 60 right now and living my best aesthetic life with the MIRAGE IIC core—let us know where you’re up to!
This post was made by a script written and maintained by the Halo mod team to automatically post blogs from Halo Waypoint. If you notice any issues with the text output or think this was posted by mistake, please message the mods.
submitted by -343-Guilty-Spark- to halo [link] [comments]


2023.03.30 20:00 1PasswordOfficial This Month @ 1Password - March 2023

This Month @ 1Password - March 2023
Hey 1Password, welcome to the first issue of This Month @ 1Password!
This is our community-focused newsletter that helps keep you up-to-date with 1Password.
https://preview.redd.it/ywl7kt1jzwqa1.png?width=4640&format=png&auto=webp&s=df7fc1faee74ef2c5bee5d235911aadf26c69efc

Into the Fediverse 🐘

If you didn’t already know, 1Password is now on Mastodon. We’re currently dipping our toes slowly into the Fediverse, but we have a small gang hanging out there who are always happy to chat. Meet @blake, @ben, @louise, and of course, our founders @roustem and @dave.

Unlock with Okta 🪄

All 1Password Business customers can now sign into 1Password using their Okta login, instead of their account password – with support for other SSO providers on the horizon!You can now combine 1Password and SSO to enforce stronger authentication policies, improve auditing capabilities, and give employees a simpler sign-in experience.

Shell Plugin Roundup 🧩

To our wonderful developers – this one’s for you! Shell Plugins enable one-touch access to command-line interfaces. We embraced an open-source model with Shell Plugins so that anyone can write a Shell Plugin for their most-loved CLI.
There are now 33 Shell Plugins spanning AWS, GitHub, Okta, Stripe, Snyk, Tugboat and more. Get started today.

Enhancing our Events API 📈

There’s one thing IT and security professionals can never have enough of – visibility. 1Password Business customers can now gain even greater visibility into their security posture with the upgraded Events API.The enhanced Events API features full event parity with the 1Password Activity Log, both to expand your field of vision and to support your auditing efforts. Want to learn more? Read what's new.

Security? A Slam Dunk 🏀

1Password is now the official password manager of the Golden State Warriors.
Both at home and at work, we spend the majority of our time online – playing it safe has never been more important. That’s why from now until the end of the season when you sign up for 1Password Families, you’ll get 25% off your first year with us. If you’re a business looking to up your security game, we’ve got you covered, too.

Random But Memorable 🎙️

We welcome back Jack Rhysider, host of the Darknet Diaries, to discuss some of the incredible truths from the dark side of the internet. The gang also dives into Unlock with Okta for 1Password Business, and unpacks the latest security news in Watchtower Weekly. Tune into the podcast now.
---
That’s it for this month. We’ll be back again soon for the scoop on all things 1Password.
To our Reddit community – we love hearing from you! Is there something you would like to see from 1Password in the future? What would you like to see us doing more here on Reddit? Let us know in the comments. 👋💙🔐
submitted by 1PasswordOfficial to 1Password [link] [comments]


2023.03.30 20:00 Weekly-Ad-1603 Advice to family members supporting hikikomori please?

Hi all, I hope you don’t mind me posting as a non-hiki.
I’ve been following this thread for a while to try to gain some understanding of what life looks like from the hiki perspective, what kind of emotions are going on and how other people in your life fit into the picture. I want to understand this because my brother is a hikikomori and I really want to help him. He’s told me that he is deeply unhappy and wants to change his life but never quite seems able to.
He has always been quite shy and quiet, but was more fun-loving and funny as a child. He’s quite artistic too. However he’s very socially isolated. He lives with our dad but is angry with both parents and doesn’t want to be around them. He only comes out of his room to cook and eat dinner. He struggles with a lot of OCD about germs, and I think that feeds into agoraphobia. The only other thing he does is play video games.
He doesn’t want to see a therapist, but i know from what he’s told me that there’s a good deal of trauma that feeds into his current emotional state. He doesn’t want to get a job other than one which he isn’t really able to get right now because he doesn’t have the right qualifications. He’d like to move out but doesn’t have the means to do so.
We speak 1-2 times per week but other than that it’s very hard to know how to help him. Sometimes I get sad, frustrated, irritated, depressed about his situation. Of course, I know he feels a million times worse, and I don’t want him to feel like I’m nagging or judging. I just want him to be happy and live a fulfilled life that isn’t ruled by fear and anxiety.
Please - any advice you can give me on how best to help and support him would be most welcome. Thank you.
submitted by Weekly-Ad-1603 to hikikomori [link] [comments]


2023.03.30 19:58 TheHowlingSaltMine [Podcast] What are your thoughts on games without 4 players?

While EDH has the best balance in a 4 player game, games with more or less than 4 players happen all the time.
With less than 4 players, table balance can shift. You have less opponents interacting with you. Some effects like Myriad or commanders like Tymna provide less value with fewer opponents.
When you have more than 4 players, games can drag and sometimes need a creative alternate set of rules to help keep the game interesting. Variations like Kingdom or Star can help add an extra layer of enjoyment to a large game.
How do you feel about 3 player games? How do you feel about games with more than 4 players? Do you implement any alternate rules when a game isn't 4 players?
______
On today's new episode of The Howling Salt Mine Podcast, two of our stories involve salt from a 3 player game.
We also cover a feud caused by a happy little tree, the boundary between spite play and queenmaking, and who is responsible for triggers. Also we discover our mutual love for woodsy crafty YouTube ASMR content!
______
If you like salty stories and EDH discussions, we would love for you to check out our show! You can find us wherever podcasts are found, and our info is in our reddit profile. We love to hear salty EDH stories, so if you have a good one, send it our way to be on a future episode.
submitted by TheHowlingSaltMine to EDH [link] [comments]


2023.03.30 19:57 diamondneedsreform There needs to be a system in place for monitoring games. How is griefing still this prevelant in 2023?

(english not my first language, sorry for punctuation mistakes)
Before you say im just a silver player, i'm EUW master tier player who peaked at 400lp and i can tell you it only gets worse the higher elo you are.
But i don't agree that only higher elo needs monitoring, i think there needs to be a system for this game to be fully competitive. Like the tribunal, but not quite. More like overwatch in csgo (look it up if you're unfamiliar) because it's actually useful in this game.
In csgo, you have matchmaking and you have 3rd party matchmaking, which is way more closely monitored. For matchmaking you have obvious hackers that just spin around on their free account.In league - i get it - there is no way to systemically notice soft inters.
Afk's? Sure. You showed us that if we stay in fountain for 30 sec team can ff
Hard inters? Sure. You can see the pattern if someone dies 15 times.
Soft inting? Nope. No way to detect.
My toplane wukong a couple of months ago decided to run bot after dying 3 times in lane. Dying is ok. I don't mind that. Call me useless too, idgaf.What i despise is that he runs bot and forces us top, despite our whole team winning - because why wouldn't 1 person just ruin a free game?
And i don't mind losing in general! i mind losing when im getting absolutely hostaged by someone who decided to end my day with a loss. I almost rarely play more when i get griefed, and i'm sure some of (if not most of) you would agree.
This game has got a super competitive playerbase, and games could be so competitive if we had a system in place that monitored games of players with a high % of griefing reports, and specific games too.It just feels like something has to be done, because this Wukong that i played with is still banning (and still griefing occasionally) .... So it's fine to grief, just not consistently?
I know this might sound like a salty thread, but it really isn't It's just a cry in the dark for something to take place. I love league and i love investing time in it, but investing 40 minutes from queue to nexus exploding with someone single-handedly decided that you should lose, is unbearably stupid.
I know a lot of people (like myself) would want to use the 'overwatch' feature. Give it a BE reward, RP reward, even no reward i don't mind. Personally i would feel fulfilled to know that a griefer had been banned.
The system is gonna have a hard time noticing a player soft inting, the players isn't!
submitted by diamondneedsreform to leagueoflegends [link] [comments]


2023.03.30 19:56 Former_Aspect_5764 The theory of "Arianne seducing Faegon to be queen" makes no sense

The fandom having its collective mind made up about certain things who seem convinced that they have it all figure out. I’ve no idea why Arianne trying to seduce YG is a given in the fandom and this idea used as a foundational assumption rather than a speculation in itself. Like “No bro Margaery/Dany/Sana can’t marry YG we all know Arianne is going to marry YG,” or “so when Arianne is going to try to seduce YG and blah blah,” but ngl sometimes it has fun variations like "she’s gonna seduce him but YG is not impressed by him and will dump/reject her for Sansa/Elia/Margaery/Dany and she gets mad`
Its not only out of character but the theory itself makes no sense So she wants to be queen bcz he hates the idea of king quentyn? but YG is supposed to marry Dany. She won't believe that Dany will choose Quentyn over YG so why would she be worry about King Quentyn?

Arianne's deepest desire: her father’s love

Arianne and Doran as father-daughter were really close. Doran even described her as running to him for comfort (not Mellario) when she scraped a knee. Arianne adored his father so much that she went to kiss him goodnight into her teens and was completely crushed by the discovery that he wanted to disinherit her and crying 24/7 for years but it’s not only that, he gives her bad cases such as old and ugly man for marriage (we know the reason but Arianne doesn’t) So in her eyes he doesn’t even want her to be happy. he also saddles her with something else that most people would consider beneath her, being Party Planner of Dorne. So, she concludes, he wants her to be a useless, unhappy, unimportant, little girl. But for 10 years she doesn’t understand why? She can’t accuse him of sexism because his master of coins is a woman but why he treats her like that? as she says "What did I do wrong for you to hate me so much father?"
Despite all of that if you reread QM chapters you’d notice that she doesn’t treat Doran and Quentyn equally. Quentyn in her mind is a cartoonish evil brother who wants to steal her birthright but what about Doran?
It is time he put his burdens down, but I will suffer no slights to his honor or his person. She would return him to his Water Gardens, to live out what years remained him surrounded by laughing children and the smell of limes and oranges.
You can see despite all of this she still loves him sm. Quentyn must be the original villain so she can save Doran’s image in her mind. Arianne’s anger at Quentyn is a result of her not wanting to blame Doran, and so it manifests through jealousy for Quentyn.
But after their conversation in the tower Arianne finally realizes that it was all misunderstanding and her father loves her. Doran's secret viserys plan perfectly explain his attitute toward her all these years.
her father rose from his chair to kiss her on both cheeks. “The fate of Dorne goes with you daughter,” he said, as he pressed the parchment into her hand. “Go swiftly, go safely, be my eyes and ears and voice… but most of all, take care.”
This made Arianne feel valued. Doran is trying to show Arianne that he trusts her and Arianne is living up to the trust.
It was not her father’s kisses nor his hoarse words that made her eyes glisten, but the effort that brought him to his feet, his legs trembling under him, his joints swollen and inflamed with gout. Standing was an act of love. Standing was an act of faith. He believes in me. I will not fail him.
I am a woman now, my father’s daughter. I have learned that lesson.
to marry Aegon against Doran's wishes is to throw away her deepest desire: her father's love. She spent half her life believing her father hated her n now she finally has her father's love. It's ridiculous to think she'd throw away her heart's desire over a bit of insecurity over Quintyn. and guess what’s the root of this insecurity towards Quent? her daddy issues.

Queen Consort?

“To rule? No. He left his cousin Ser Manfrey as castellan, old blind Ricasso as seneschal, his bailiffs to collect duties and taxes for his treasurer Alyse Ladybright to count, his shariffs to police the shadow city, his justiciars to sit in judgment, and Maester Myles to deal with any letters not requiring the prince’s own attention. Above them all he placed the Red Viper. My charge was feasts and frolics, and the entertainment of distinguished guests.
That's what a Queen consort does: feast and frolics. But she wants to collect taxes.
She didn't want to be a lady who takes care of the household and her guests dinners and parties. She wanted Doran to believe in her as someone who can lead Dorne by her own right. She doesn't appreciate all those things because they make her feel like she isn't the ruling pod but a pleasant Lady.
Arianne is the only woman in Westeros where being queen would probably necessitate her losing more power than she could gain. a character whose storyline has been about asserting her own right to rule and rebelling against her father setting her aside so she can be married off, abandoning her birthright so she could be a king's chick is very out of character.
"Oh b-but she’s power hungry and her role model is Nymeria" since when not wanting to lose ur birthright=power hungry? mind you Nymeria wasn't planning Mors's dinner parties, she was leading armies. POD is the more or less autonomous absolute monarch has official undisputed economic and military authority. Queen Consort is just the chick married to the King. If Ari gives up Dorne that would be her abandoning her ambition, not expressing it.

Weakness for pretty boys

Ari was literally fantasizing about a knight robbing her n forcibly having his way w her. She likes hot and dangerous bad boys. "a tall hard man with black eyes and a widow’s peak" Oberyn, "dangerous and cruel with purple eyes" Darkstar and "Bold and wanton w sandy hair, blue eyes n a strong jaw" Daemon. Is YG the type to give her a girl-boner? ffs Tyrion even says he looks 16.

Foreshadowing

Valena wheeled her big red around and put her heels into him, and the race was on, through the dusty lanes of the village at the bottom of the hill, Arianne was three horse lengths behind The two of them were side-by-side but five yards from the gates Elia Sand came flying from the cloud of dust behind them to rush past both of them on her black filly.
Arianne is competing w Valena on her Red House but Elia w her Black Horse came out of nowhere and won both of them. Arianne didn’t challenge the black horse, she challenged the red horse but Elia with her black filly just ruined the race…
Red Horse dragon vs Black Horse dragon
We have a willful teen w bag of raging hormones heavily paralleling Lyanna who somehow was making out with feather who happens to send Ari's letters to Doran with ravens but somehow ppl think Ari is the one who’s going to mess up?
submitted by Former_Aspect_5764 to pureasoiaf [link] [comments]


2023.03.30 19:56 yaato_artt It already has been two years damn, farewell my friend(a bit emotional post)

It already has been two years damn, farewell my friend(a bit emotional post)
It was two years ago three soon btw on a morning of june(5 the) that i discovered this game for the first time. As an artist i found myself being happy as a 5 years old on a Christmas morning seeing the beautiful art, for the characters and world alike, it was kind of surreal to me, i fought i had found the perfect game that mixed my love for art and game in one. And so it was.
It was this game that reignited my already burning passion for art especially for splash arts and helped me pushing far beyond the limit that i would pose myself in my art, i will forever cherish in my heart the moment I've done this splash and posted it here, in this sub, being submerged with positive and heartwarming comments that made that day one of the best I've ever had.
I have soo many good and joyful memories too of exos that i will never forget, from the game itself or from this community, like the time me and my brother made a challange of who pulled first the fatecore from a box with the fixed rate(srry forgot the name), or the excitement and fear of the new terrible meta that would come lol from the announcement of the first dragon scales FC, or like being soo much into the story that we made future predictions for the next story chapters to come, and so on.
Sadly tough, the day the devs decided that they would turn my favorite game into a cheap version of E7 broke my heart, all those changes form the passives, the artifacts and the treatment the devs put and so on made me quit the game, i was so disappointed that i couldn't find the force to play it all again and so my exos journey stopped there. I tried many time returning to it but I clicked on me no more.
I've always kept an eye and followed both the community and the game, and in time I've seen how the devs slowly lost all passion and love they had for the game, and I felt that Exos soon or later would have ceases to progress and develop bringing the server closing day far more early that i expected, And so that day finally came.
I couldn't find the word at first for this as i still couldn't believe it was happening but.. here we are, Thanks for everything Exos heroes, thanks for everything Exos community, you are on the most heartwarming i've ever found and thanks for all the memories you gave me, I'll cherish them as hard as i can, it was a truly beautiful journey we had together ❤️.
See you onto the next adventure HEROES
submitted by yaato_artt to ExosHeroes [link] [comments]


2023.03.30 19:56 Alexandra_Everstake What makes Solana stand out amid other PoS blockchains? Post by extrnode

Solana was our first choice when launching our public load balancer. As we aspire to make the RPC layer in Web3 more decentralized and thus more censorship-resistant, there isn’t a better option for us since it’s among the most decentralized blockchains, to begin with.
You may ask, why do we believe Solana is the closest thing we have to the epitome of decentralization at the moment? There are several reasons for that, and we’re happy to list them in this thread.
There are 2800+ validators in Solana, which is more than most other PoS blockchains have. This alone means a greater degree of decentralization. The Nakamoto coefficient in Solana is 31 & tends to grow (for comparison, in Polygon it’s only 4). Source: http://stakesolana.app.
Solana is among the most scalable blockchain, sitting at 4,000 TPS at the time of publication. This was enough for the developers of the game Star Atlas who deployed its backend on Solana to ensure higher reliability. Source: http://explorer.solana.com
The reliability stems from the fact that new updates for Solana come out roughly every fortnight. The network is continuously improving, becoming even more efficient, resilient, and fast. QUIC and other novelties have dramatically improved their reliability.
The Solana community has noticeably grown over the years of Solana’s existence. The Grizzlython hackathon, where we also participate, brought together nearly 10,000 seasoned developers from exciting projects.
Solana nodes are designed for the functioning of consensus, but RPCs remain the ecosystem’s weak spot. Our analysis suggests that most requests use only a few methods, so their processing time may be reduced from 3 seconds to around 100 milliseconds.
We see our role in the community as the force of optimization. Our effort is focused on boosting Solana’s speed and productivity without significant investment in infrastructure. We believe it’s feasible, and we’re almost midway to this goal.
Being a high-speed, scalable blockchain with an exuberant ecosystem and a great degree of decentralization, Solana needs a solution for the RPC problem even more than many of its peers. And we believe that we have found it.
We start with Solana, but we plan on going beyond. Other prominent blockchains could benefit significantly from the optimization and decentralization enhancement that we have in mind. Let’s build the Web3 future together!
submitted by Alexandra_Everstake to Solanax [link] [comments]


2023.03.30 19:55 TheEightfulH8 Help me make a semi-competitive Orks Evil Sunz list?

Hello, I am a fledgling Waaagh enthusiast and I’ve been recently getting into matched play with a few friends of mine. I am kinda shite at building lists, so I’d like a bit of advice on turning my 500pt list into a viable 1000pt list. I hope to have a fairly mechanized list (i.e. no walking units) and I would like to use as many models that I already have as possible. My current list is below.
 
++ Patrol Detachment 0CP (Orks) [33 PL, 498pts, 3CP] ++
 
+ Configuration +
 
Battle Size [3CP]: 1. Combat Patrol (0-50 Total PL / 0-500 Points)
 
Clan Kultur: Evil Sunz
 
Detachment Command Cost
 
Game Type: Open
 
+ HQ +
 
Deffkilla Wartrike [7 PL, 135pts]: Fasta Than Yooz (Evil Sunz), Rezmekka's Redder Paint (Evil Sunz), Squig-hide Tyres, Warlord
 
+ Troops +
 
Boyz [10 PL, 88pts]: Trukk Boyz
. Boss Nob: Choppa, Slugga
. Ork Boy w/ 'Eavy Weapon: Big Shoota
. 9x Ork Boy w/ Slugga & Choppa: 9x Choppa, 9x Slugga, 9x Stikkbombs
 
+ Fast Attack +
 
Rukkatrukk Squigbuggies [8 PL, 120pts]: Nitro Squigs
. Rukkatrukk Squigbuggy
 
Stormboyz [3 PL, 60pts]
. Boss Nob: Power Klaw
. 4x Stormboy: 4x Choppa, 4x Slugga, 4x Stikkbombs
 
+ Dedicated Transport +
 
Trukk [5 PL, 95pts]: Fortress on Wheels, Wreckin' Ball
 
++ Total: [33 PL, 3CP, 498pts] ++
 
Created with BattleScribe
submitted by TheEightfulH8 to orks [link] [comments]


2023.03.30 19:54 Alexandra_Everstake What makes Solana stand out amid other PoS blockchains? Post by extrnode

Solana was our first choice when launching our public load balancer. As we aspire to make the RPC layer in Web3 more decentralized and thus more censorship-resistant, there isn’t a better option for us since it’s among the most decentralized blockchains, to begin with.
You may ask, why do we believe Solana is the closest thing we have to the epitome of decentralization at the moment? There are several reasons for that, and we’re happy to list them in this thread.
There are 2800+ validators in Solana, which is more than most other PoS blockchains have. This alone means a greater degree of decentralization. The Nakamoto coefficient in Solana is 31 & tends to grow (for comparison, in Polygon it’s only 4). Source: http://stakesolana.app.
Solana is among the most scalable blockchain, sitting at 4,000 TPS at the time of publication. This was enough for the developers of the game Star Atlas who deployed its backend on Solana to ensure higher reliability. Source: http://explorer.solana.com
The reliability stems from the fact that new updates for Solana come out roughly every fortnight. The network is continuously improving, becoming even more efficient, resilient, and fast. QUIC and other novelties have dramatically improved their reliability.
The Solana community has noticeably grown over the years of Solana’s existence. The Grizzlython hackathon, where we also participate, brought together nearly 10,000 seasoned developers from exciting projects.
Solana nodes are designed for the functioning of consensus, but RPCs remain the ecosystem’s weak spot. Our analysis suggests that most requests use only a few methods, so their processing time may be reduced from 3 seconds to around 100 milliseconds.
We see our role in the community as the force of optimization. Our effort is focused on boosting Solana’s speed and productivity without significant investment in infrastructure. We believe it’s feasible, and we’re almost midway to this goal.
Being a high-speed, scalable blockchain with an exuberant ecosystem and a great degree of decentralization, Solana needs a solution for the RPC problem even more than many of its peers. And we believe that we have found it.
We start with Solana, but we plan on going beyond. Other prominent blockchains could benefit significantly from the optimization and decentralization enhancement that we have in mind. Let’s build the Web3 future together!
submitted by Alexandra_Everstake to solanatech [link] [comments]


2023.03.30 19:54 FidgetingHoneybee Sometimes I feel manipulative

Tl;dr: I have a formula for comforting sad friends. When it works and they're vulnerable, I think about hurting them. I would never do it, but is this normal or concerning?
I work very hard to communicate and build relationships with other people. I struggle a lot with newer connections, but I have a good flow developed with those closer to me. One of the hardest types of socialization for me is reacting to when people are sad or upset. It can be a very sensitive situation that requires a lot of care to navigate, but I have a formula for handling these situations. I switch it up a bit as necessary; but usually my method is to listen to the issue, verbalize sympathy, and restate and validate mentioned emotions.
The issue is how I tend to think and feel during this process. I do feel upset if my friends are upset, but I usually approach my process like I'm playing a simulation game. When the process goes well and my friend feels comforted, it's almost like a mental relationship meter in my brain increases. I approach a lot of my relationships with a conscious desire to grow this "meter" and build connection. I get a certain satisfaction out of feeling like I'm a close person to people.
I also get a concerning satisfaction out of feeling like I have an effect on other people with my actions. I feel happy when people are vulnerable with me, but I also start getting impulsive thoughts about hurting them emotionally. I start thinking about how if I said something cruel or just abandoned them, it would seriously mess them up and affect them a lot.
I would never do something so awful because I care about people and hate mean behavior, but it concerns me that I think like this whenever someone is vulnerable with me. Is this normal? Should I be more concerned about this?
submitted by FidgetingHoneybee to autism [link] [comments]


2023.03.30 19:54 Pikagirl541 Weird request: Can someone who has Molly please hit her 8 times with a net?

She absolutely destroyed me in Puzzles League (New Leaf mini game) and I have no way of punishing her because she doesn't live in my town anymore and neither Happy Home Designer or Pocket Camp let you hit anyone. After losing to her 8 times in a row I had to start over, gain more support before the final round, and only then was I barely able to beat her. The damn timer gave me flashbacks to 2nd grade when my teacher decided the best way to deal with a student who's not good at subtraction was to put a timer on her desk. Please make her feel my pain.
submitted by Pikagirl541 to AnimalCrossing [link] [comments]