Storage units richmond hill ga
Richmond Hill Ga
2019.03.08 04:36 plzstoporiwilldie Richmond Hill Ga
This sub-reddit is for Richmond Hill, Georgia.
2013.11.01 16:57 randoh12 A fan based sub dedicated to Arkansas Razorbacks sports.
/azorbacks is here for you. Let me know what you want to do with it.
2023.06.05 12:59 LOIMatchThreads LOI Premier Division - Round 19 Discussion Thread / 05-06-2023
Monday, June 5th
Home Team | Kickoff | Away Team | Ground |
St Patrick's Athletic | 18:45 | Derry City | Richmond Park |
Cork City | 17:00 | Bohemians | Turner's Cross |
Sligo Rovers | 18:00 | Shamrock Rovers | The Showgrounds |
Dundalk FC | 17:00 | UCD | Oriel Park |
Shelbourne | 19:45 | Drogheda United | Tolka Park |
League Table, as of Round 18
Position | Team | Played | Won | Draw | Lost | GF | GA | GD | Points | Form |
1 | Shamrock Rovers | 19 | 10 | 6 | 3 | 37 | 18 | 19 | 36 | ✅❌❌✅✅ |
2 | Derry City | 19 | 10 | 5 | 4 | 27 | 12 | 15 | 35 | ⚪❌✅✅✅ |
3 | Bohemians | 18 | 10 | 3 | 5 | 27 | 16 | 11 | 33 | ✅⚪⚪❌❌ |
4 | St Patrick's Athletic | 19 | 10 | 2 | 7 | 32 | 27 | 5 | 32 | ✅✅✅❌✅ |
5 | Shelbourne | 18 | 6 | 8 | 4 | 16 | 11 | 5 | 26 | ⚪⚪❌✅✅ |
6 | Dundalk FC | 19 | 7 | 5 | 7 | 25 | 26 | -1 | 26 | ❌❌⚪❌✅ |
7 | Sligo Rovers | 18 | 6 | 4 | 8 | 19 | 23 | -4 | 22 | ❌✅❌❌❌ |
8 | Drogheda United | 18 | 5 | 5 | 8 | 16 | 23 | -7 | 20 | ❌✅✅❌❌ |
9 | Cork City | 18 | 5 | 3 | 10 | 21 | 33 | -12 | 18 | ✅✅✅❌❌ |
10 | UCD | 18 | 1 | 3 | 14 | 10 | 41 | -31 | 6 | ❌❌❌❌❌ |
Welcome to the discussion thread for the League of Ireland Premier Division. Remember to follow the subreddit rules and be civil to each other. Enjoy the game.
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2023.06.05 12:56 Ethereal_Stars_7 Like Rats: Part 022: Trains and Tails
[Previous]
Part 021 [Next]
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Like Rats
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Part Twenty-Two
Trains and Tails... In Space!
>>> Outer Colony - Yn Gyntaf Ymhlith y Ser <<<
>>> Starport - Diwrnod heulog, Bob dydd <<<
>>> Frontier Standard Date: 21-03-104 <<<
Shore leave for the group finally rolled around and so the little gathering rode a shuttle down planetside. Seren, Eira, Scanner, Zana and the seven Bridge Bunny brothers. Claiomh fada, Sciath bhabhta, Casur cogaidh. Saighead direach, Miodog gearr, Dhorn tapaidh, and Blath dearg. Most just referred to them as the Bridge Bunnies as a running gag with the crew and because they tended to do everything together. They were one of the few survivors of a raid and had been forced to fend for themselves for a month before aid would arrive. Ever since they had been practically inseparable. For Conin they were unusually quiet and reserved, except when on the bridge or playing games. When they had learned that Seren was a raid survivor as well they had opened up to him greatly. Of all the crew it was the Bridge Bunnies that empathized the most with the Dynol's struggles to cope with the aftermath of surviving.
Seren had packed some sunscreen and a complete survival kit, much to Eira's chagrin and amusement. "I keep forgetting you Dynol burn so easy." She herself had packed a few things but was keeping them secret. "Five bottles though?"
"Right. Yn Gyntaf Ymhlith y Ser is a hotter world due to a slightly closer orbit to its star. Higher UV index than even my skin can likely handle. So does not hurt to be prepared." he explained as they prepared to disembark.
"The forests provide alot of shade though so you should be fine. Now get ready!" Eira churred in anticipation.
The disembarkation ramp lowered and the shore leave team stepped down into a very bright world.
Seren got to the bottom and nearly got run over by the others as he stood there gawking. "...the screw?" The port itself was enough to cause him to pause. The style was reminiscent of Ancient Earth and the American Wild West with a heavy dose of Victorian England. A mixture of stone, brick and wooden structures. The usually angular straight Llygoden Fawr font adorning shops and signs was more curly, almost like question marks rather than straight or angled lines.
"...the screw?" The mode of dress though was more like the styles of Sixteen-Hundred era Age of Sail. Elaborate dresses and vests, broad collars and adorned hats. Sweeping gowns, snug bodices, and even boots which were a rarity amongst any of the starfaring species other than the Dynol and Rana/Salamandra.
But the real "... the screw?" were the people. At first glance they were your average Llygoden Fawr. That is until it settled in that something was wrong with this picture. The most striking was the tail. It was a fluffy bush to put any Vulpes-Vulpes to shame in its luxurious fullness. The faces were not as long and the eyes were a bit larger than average. The ears too were different, standing up and pointed. "Giant space squirrels... the screw???"
Eira was enjoying Seren's reaction and the others were getting a chuckle from it as well. "ahhhhh! Worth keeping it a secret just to see you phased by something."
"That is an understatement." he admitted as he continued to gawk.
Eira led her companion out of the way of the other visitors and explained. "Mutation. Similar to the splits in the Vulpes. Happened about a hundred years ago and with each generation instances increased ten percent. Some radiation from the sun was the cause, again much like with the Vulpes. There were some other less pleasant birth defects, some lethal, that we had to do extensive genetic screening to cull from the populace. The people now are a stable mutation and have been designated Wiwer Fawr."
"Do not stand outside unprotected long. Got it." He took in the sight and then a huge grin spread as he saw something pulling into a station off in the distance. A train. Or more to the point. A Llygoden Fawr style mono-wheel steam train. And after a bit he saw some of the squirrel folk ride past mounted on what looked nothing so much as a four-legged sparrow head... "Ok. That is something you do not see every day either." A carriage pulled by one of these beasts passed as well not long after that.
"Coesau plu? Yeah. They are native to the homeden and we exported the hardier ones here. We used to ride them in our early civilization stages. The electromagnetic field of the planet during stormy season messes with electronics to the point it was more cost efficient to just transplant the coesau plu and use them as mounts and drays like in olden times." She pointed at the mono-wheel train pulling to the distant station. "And same for the trains. It's like stepping back in time a thousand years."
"I take it the archaic mode of dress is protective?"
"Got it in one. All of a sudden the hat business saw a boom."
Seren glanced around thoughtfully. "If the planet is that troublesome then why colonize it?"
"It is one of the few we have come across with a breathable atmosphere, tolerable environment, and isn't bathed in lethal radiation. And the asteroid belt is big and mineral rich. The land itself does wonders for plant life as you can see." Eira pointed at the tremendous looking forest off to the east from the starport. "Colonists have adapted to an arboreal city structure away from the starport. The giant trees afford extensive protection from the sun." Here the white furred rat woman gave a little shudder. "Wouldn't catch me living way up there!"
"Says the rat girl who lives in a home that is hanging from the ceiling of a cave." So teased the Dynol.
"Hey now. Stone is very safe!"
Seren noted though that the common tricorn-like hats many males wore made sense from a protective design standpoint. The forward point shaded the snout and the back points shaded the ears. He got an explanation from Eira that the clothes also served to bleed off excess heat and had a passive cooling system built into every garment. "So why the archaic dress style?" he questioned.
Eira grinned. "A chunk of the early colonists turned out to be historical re-enactment buffs and since the buildings were less high tech why not have fun with it? The idea caught on and now it's their cultural thing. There is even a recreation of a thousand year old town and surrounding farmsteads further north in the cooler zone."
The Dynol took all this in and smiled more and more. "So what is the plan then?" he asked wile pulling out his silver reflective rat mask and donning it. The mask was treated against UV so was a better choice than his usual blister goggles. "I think we are all going to need at least hats pronto, yes?" Said with a worried glance at Scanner, Zana and the Bridge Bunnies who were all shielding their eyes with a paw as the looked around. "I doubt any of us wants to be holed up in a hotel all week right?"
"Right. There's a hat shop nearby for exactly that and right next door a visor shop. Both accommodate large folk." the Security Tech informed them. But I have something for you first." Here she pulled out a hat that was like a tall sloping hill with the long point in front and just a single short back facing point. Set in it was a white feather. "One of my distant cousins gave me this last visit. Never quite suited my style. But the blue happens to match your usual taste in off duty colors."
Seren accepted the gift and tried it on. "How do I look?"
Eira churrred with pleasure. "mmmmm! With the mask on you look like the Phantom Rider!" We need to get you fully dressed up now!"
"uh-oh!"
Scanner and the others of the party were still busy gawking as they had never actually made planetfall in all the years of being on Patrol. "Well this is different." the grey Backeneko drawled in amusement at the sight of the fluffy tailed Wiwer Fawr and the peculiar architecture.
Zana was looking wide eyed in delight at everything and her fluffy tail was practically vibrating with excitement. "They are so adorable!"
"Miss Zana. Please refrain from terrorizing the countryside hugging everything." Seren deadpanned. Vulpes-Canis were a very touchy-feely people and the large curly haired dog girl was like the poster pup for her species. She liked to just pick up the Dynol and hug him to death, or on coinciding lunch breaks she would sit him in her lap and idly pet him. The other Vulpes-Canis on the Patrol Carrier would do the same. Just not as grabby as the Wraith Pilot. She at least did not handle him while he was working. But she would sit and just raptly watch him work. The big dog folk's fascination with Dynol was well documented.
"Oh come on! I let you go... eventually." was accompanied by Zana's merry barking laughter and wagging tail.
Seren had to admit that the starfighter pilot had the reflexes to back up her rampant people pouncing. She could also beat him eight times out of ten at go-cart racing. "So what's the plan then Eira? You -did- have a plan? Riiiiight?" he nudged the rat alien.
"Sure do. I pre-ordered some steam train tickets to the great northern city of Gaer Garreg Werdd yn y Goedwig. It is a recreation of a fortress city from the homeden that was a major steam hub back in the day. It's now a sort of historical re-enactment with people acting out living the way folk used to." She displayed for all a paper map and traced a claw from the starport to their intended destination. "Big tourist attraction and there's a regular re-enactment of a raid by the Crwydriaid y Mor yn Dwyn Gwaywffyn, sea going aboriginals who raided inland every few years well into our early steam age. Quite a nuisance."
"Australia gets invaded by Hawaii." quipped the Dynol.
"I have no idea what you are referencing. But I know it is something embarrassing!"
They all made haste to the hat shop and it was Seren's turn to be embarrassed at being complimented for his Phantom Rider cosplay. Eira had her own hat as well. A white tricorn with a badge pinned to one side and several short square-ish red feathers sticking out back of it. "This is my dad's hat. He used to live here for a few years before getting his hauler gig."
"What is the badge for?" Asked one of the Bridge Bunnies.
"Ah that was for rescuing some folk who got lost in the deep forests. Dad was a pretty good tracker." Eira explained while tracing a finger round the brass badge. "The feathers represent how many people he saved. Six total."
The Bridge Bunnies each purchased high topped broad rimmed black hats with a green band around the base. They looked a bit like triangular witch hats with the point removed. Zana selected bonnet and Scanner donned her own green wild west style hat with one side pinned up. All the head-ware had built in heat dissipation materials to help disperse built up UV warming.
Next they ambled over to the clothes shop and here Eira helped Seren pick out a long coat in blue that went with his hat. "Yeah! Very Phantom Rider now! Just need to get you a silver steam pistol and a white coesau plu."
"Eira... Is this a vacation? Or dress up doll?"
"Why not both?"
Scanner picked out a woman's riding outfit in green while the seven lapine brothers all selected elegant coats and pants with buckled shoes. They looked reminiscent of Spanish aristocrats dressed so. Especially with the frilly lace. Zana dressed in a gown that spread out in all directions. She blushed so much it was visible through her cheek fur when Seren teased that she could hide all of the Bridge Bunnies under her petticoats.
All done with basic shopping they stopped by to say hello to Eira's distant cousin. This fellow was a Wiwer Fawr of a light brown fur pattern and blue eyes. "Eira ar y Blodau! Been three years since saw you last! Welcome Welcome!" He looked over the masked Dynol curiously. "Why are you so cute with that mask on? I am Gwynt Drwy'r Canghennau. You must be Llygaid Llawn o Ser my cousin has written about?"
"Probably unless she has more than one Dynol wrapped up in her tail." grinned the Systems Tech.
Gwynt grinned at that. "If the rumors are true then just one of you is more than enough." The squirrel-like alien and the human exchanged the double paw clasp greeting and then everyone padded over to an shaded eatery sized for small and large folk. "You hit a good time to visit. This is the cool season. Temperature will spike for three months during the hot storm season. Warm rain and high winds. Great for the plant life. But whooo! Don't plan on traveling!"
They got to try out the local quinine including bara haen fewnol, which was akin to a calzone stuffed with cheeses, a white cream sauce, ground nuts, lettuce and carrot equivalents, and strips of coesau plu meat for the omnivores in the group. Scanner and Zana had roast coesau plu with a selection of greens the two carnivores could ingest. From the store owner Seren learned that the Cozi Mari was picking up a shipment of meat to supplement the more carnivore sided crew's diets.
Gwynt would be joining the group as their guide while planet-side. Mostly just an excuse to catch up with Eira and socialize with aliens. "Not many offworlders stay long for obvious reasons. Too bad you Dynol can not improve the conditions here like are on the other colony."
"I am no terraforming expert, but the problem here is a bit more involved. Fixing it would require moving the planet's orbit or thickening the atmosphere to increase UV shielding. Any of which might disrupt the ecology established here." suggested Seren. "That is even assuming we could alter the orbit without wrecking the planet."
"Tis what I heard last time it was discussed. The trees here are dependent on the increased solar intake and adding more cloud cover might well cause them to weaken or outright die. There's also worry that thickening the atmosphere could increase the intensity and duration of the storms we get." A flick of the squirrel's bushy tail fore-back-fore showing his reluctant acceptance of that.
"It is a planet we Dynol would have passed on during survey simply because it would be more likely to make things worse trying to make it more agreeable for habitation. As is you need alot of tech solutions to stay here right?"
"Correct. But it is not bad once you get used to it and we have adapted to the environment slowly."
"At a cost." Seren pointed out.
Gwynt nodded. "At a cost yeah."
Seren shrugged. "Maybe in time a better solution can be had. Right now the tech just has not caught up to being able to handle a situation like this. So you are to be commended for sticking it out and finding solutions outside the box."
That perked up the tan furred squirrel and after everyone had eaten and gotten a drink they set about picking up another local to join on the trip. That being Gwynt's fiance Erlid Awyr y Nos. Erlid was a solid pitch black of fur and had bright red eyes. She was a shipping clerk for the starport. She also complimented Seren on his Phantom Rider cosplay. Much to Eira's continued entertainment at the Dynol's expense.
Finally it came time to board the train and Seren got to see first hand a functional and fully restored mono-wheel steam train. The engine and tender were were Thirty meters long and the main engine consisted of four interlinked mono-wheels. The series engine was surprisingly powerful and the train could pull eight-hundred unit-tons. Eira explained a little of the history as everyone boarded. "Very early on we developed parallel wheel designs. But one experimental company pushed for the mono-wheel design and it gained popularity and quickly muscled out other designs."
Gwynt added to this. Mono-wheels have always been a design aspect of transportation and no one is exactly sure when it supplanted other styles of wheels. Part of the success was very early gear and stabilizing breakthroughs."
"Due to the stopping problems when not used in series?" guessed Seren.
"Exactly. Early mono-bikes were more than a little harrowing to stop at speed." Gwynt grinned. "But were too fun to drop for safer designs. The basis worked fine. It was the sudden stops that kept leading to accidents. Speed laws were for a good while very strict. But people were always pushing it when out away from the dencities. Eventually someone hit on a pivoting gyro system to counter the rotation problem. The trains did not suffer that problem and just needed stationary bracing legs when at a stop."
The passenger cars were luxurious with padded seats and even a dining and lounge car. The sleeping cars were just as finely crafted of metal and wood. Each car of the mono-train was accessible via two doors, one on either side of each car's center-line wheel. Some luggage and cargo was packed into the lower parts of each sphere that comprised a car. The ride was scheduled to take a twenty-two hour day to cover some one-thousand kilo-units distance.
And so plans were made as to what to do during the shore leave at the re-enactment site and surrounding tree-city.
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2023.06.05 12:47 shzoom They misspelt Qantas 😢🇦🇺
2023.06.05 12:10 Joker2884 Experience Fast and Reliable Charging with the 5000mAh Magnetic Charging Bank
| https://preview.redd.it/q6pr85j8c64b1.png?width=636&format=png&auto=webp&s=35213368e2c08fba7612b7e47b77b34ab2558973 Are you tired of your devices running out of battery at the most inconvenient times? Look no further than the 5000mAh Magnetic Charging Bank. This innovative power storage solution offers a faster charging experience, ensuring that your devices are powered up in no time. With its 20W PD fast charge and Type-C PD output/input, you can enjoy the convenience of speedy charging for your devices. The 5000mAh capacity of this charging bank is not just a claim, it is a promise. Designed to meet your daily life needs, this power bank provides ample power to keep your devices running throughout the day. Its secure polymer cell adds an extra layer of safety, allowing you to use it with peace of mind. One of the remarkable features of this charging bank is its long-lasting performance. With just one full charge, you can enjoy watching videos for up to 18.5 hours. It is perfect for those short outings where you need a quick power boost. Additionally, it provides more than 24 hours of listening time for your earphones, ensuring that you never miss a beat. In terms of aesthetics, the 5000mAh Magnetic Charging Bank offers a wide range of colors to choose from. You can even customize the color according to your preference, making it not only functional but also visually pleasing. Miman Intelligent Technology, the company behind this innovative product, is an independent business unit established in 2021 under the renowned Golden Eagle Group. With a strong focus on eye protection lighting and wireless charging products, Miman has become a trusted manufacturer and supplier in the industry. The Golden Eagle Group, founded in 2003, boasts three production plants, including two in Pingxiang and one in Dongguan. With a modern industrial workshop spanning over 10,000 square meters and a dedicated team of over 800 employees, including R&D, sales, and quality control departments, Miman ensures the highest standards of product development and customer satisfaction. The 5000mAh Magnetic Charging Bank is your go-to solution for fast and reliable charging on the go. Its impressive features, such as 20W PD fast charge, Type-C PD compatibility, and long-lasting battery performance, make it an essential accessory for your daily life. With the added benefit of color customization and the backing of Miman Intelligent Technology and the Golden Eagle Group, you can trust in the quality and reliability of this product. Don’t let low battery anxiety hold you back — power up with the 5000mAh Magnetic Charging Bank and stay connected wherever you go. submitted by Joker2884 to u/Joker2884 [link] [comments] |
2023.06.05 11:26 Proper-Piglet-2028 Oliver & CP counters?
Hi all, I am pushing in RTA this season and am doing well for the most part (for usual standards), however, Oliver and CP always destroy me and are picked so so commonly in the C1 level I am at.
What is everyone's go to against that Oliver first pick? (normally followed by CP)
It seems bad to pick units like Laika/Antares early on but they are the only hard counters I can really think of? maybe dust the fire pudding princess off from storage?
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2023.06.05 10:23 igorekk List of Berlin & German companies raising funds in April & May (with career pages link)
I forgot to post this in April, so it is a bit longer. You can find plenty of opportunities amongst these companies. If you want to receive it weekly in your inbox, along with some more jobs,
you can sign-up here.
- Enpal raised €356M with a solar-bond ABS. Careers.
- Hygraph Berlin Next-generation content management €27.6M Series B Careers.
- Parloa Berlin AI-based messaging for customer communication. €20M Careers.
- talpa solutions Berlin Operations management solution €15M Series B Careers.
- Li.Fi Berlin Building on DeFi for traditional finance $17.5M Series A Careers.
- Isar Aerospace Munich Space technology €155M Careers.
- Atlas Metrics Berlin ESG analytics €5.2M Seed-Financing Careers.
- Coqui Berlin Generative AI voices $3.3M Seed Careers.
- Medigo Berlin Healthcare booking platform €2M Series A Careers.
- eROCKIT Berlin E-motorbike startup €1M Careers.
- OQmented Itzehoe Building laser scanning technology $20M Series A Careers.
- Recyda Freiburg Digital platform for package recycling €1.75M Careers.
- Quantica Berlin Multi-material 3D printing €14M Series A Careers.
- Enote Berlin Gamechanger for musicians, digitizing paper sheet music into digital scores €10M Series A Careers.
- NYRIS Berlin Visual search and recognition technology for industries such as retail and manufacturing €10M Careers.
- MakerVerse Berlin AI-powered on-demand supply chain manufacturing €9.4M Series A Careers.
- Clue App Berlin Empowers women to track their fertility easily and accurately €7M Careers.
- Gaeastar Berlin Developing technology and materials for single-use products to eliminate waste $6.5M Seed No careers yet.
- METR Berlin IoT platform enabling connected use-cases for efficient real estate management & housing industry €6M Series A Careers.
- Prestatech Berlin Innovative underwriting platform for banks and financial institutions in Europe €4M Careers.
- UnitPlus Berlin Bridge between payment and investment worlds for frictionless capital market investing €1M Seed Careers.
- Finto Technologies Berlin Monetization engine for B2B SaaS companies $500K Seed Careers not there yet.
- tado° Munich Smart home climate control €12M Careers.
- TVARIT Frankfurt Manufacturing waste reduction €5M Careers.
- Natix Network Hamburg Decentralised network of cameras for real-time city maps $3.5M Seed Careers not really there.
- AMSilk Munich Sustainable silk proteins +€25M in Series C Careers.
- deepc Munich Digital medicine $13M Series A Careers
- Ariceum Therapeutics Berlin Develops novel drugs for systemic targeted radiotherapy (STR) €22.8M Series A Careers.
- KoRo Berlin "Better for you food" startup expanding across Europe extended €20M Series B Careers.
- Qdrant Berlin Powers next-gen AI applications with advanced vector similarity search tech €7.5M Seed Careers.
- Razor Group Berlin Partners with e-commerce merchants to acquire & scale winning brands added €10M to Series C Careers.
- Nosh Berlin Utilizing fungi to create meat replacement products €3.2M No careers page yet.
- Rebel Tech Berlin Revolutionizing the tech industry with innovative solutions €1.5M Seed No careers yet.
- Innential Berlin Enhancing tech capabilities & sales teams €1M Seed No careers yet.
- Maltego Munich Intelligence platform for data integration and graphical link analysis $100M Careers.
- Sunvigo Cologne Solar energy solutions for a sustainable future €20M Careers.
- Natix Hamburg AI-driven metadata capture from CCTV cameras $3.5M No careers yet.
- Virtonomy Munich Virtual patient-based clinical trials platform €3.5M Careers.
- Swobbee Berlin Battery rental operations & charging infrastructure expansion €2M Series A Extension Careers.
- Rydes Berlin Platform for employee monthly mobility budgets €3.5M Seed Careers.
- eROCKIT entered into partnership with Indian Motovolt Berlin eBikes/mofas/mopeds €1M Investment + €10M in production facility in India Careers.
- Reverion Eresing (Bavaria) Production of biogas power plants €8.5M Careers.
- Spread Berlin Engineering intelligence for complex mechatronic products $16M Series A Careers.
- NetBird Berlin Cybersecurity firm creating open-source platform for easy VPN deployment €1.1M No careers page yet.
- Sykell Berlin Zero waste packaging solutions for the food industry €4.5M No careers page yet.
- recoupling Berlin Developing an app to accompany couples in all relationship phases €150k Angel No careers yet.
- Prematch Cologne Content & stats app for amateur football players €2.4M Careers.
- HelloBetter Hamburg/Berlin Digital therapeutics for mental health €7M Series A extension Careers.
- Pinpoint Chemnitz Inside buildings positioning systems €1M+ Careers.
- Testbirds Munich Crowdtesting platform €1M+ revenue-based financing Careers.
- Blocktorch Berlin Facilitates Web3 engineering teams to quickly understand and rectify errors $4.2M Careers.
- DearEmployee Konstanz/Berlin Corporate health start-up undisclosed, pre-series A Careers.
- Jolt Energy Dublin and Munich Constructs ultra-fast charging stations for e-mobility €150M Careers.
- Voltfang Aachen Develops energy storage solutions for residential homes €5M Careers.
- Wingcopter Darmstadt Delivery drones with the goal of becoming a global market leader €40M Careers.
- wefox Berlin Digital insurance company streamlining and modernizing insurance processes extended Series D $110M (out of which $55M credit) Careers.
- Patient21 Berlin Healthtech provider focused on dentistry software €100M Careers.
- Nia Health Berlin Medical software platform in personalized medicine €3.5M Seed Careers.
- Exazyme Berlin Intelligent protein development €2.0M Seed Careers.
- Reflex Aerospace Berlin First venture-backed European satellite manufacturer €1.8M Careers.
- ingarden Hamburg Revolutionizes the cultivation of microgreens at home €500K Careers.
- Zageno Berlin Online marketplace connecting scientists, academic research institutes, and biotech manufacturers $33.0M Careers.
- Ariadne Munich Location data and crowd analytics provider $7M Series A Careers.
- LabDAO Berlin Open research organization built for computational life sciences $3.6M seed No careers.
- COCOLI Berlin Offering an online platform for trading preloved quality design furniture €3M Seed Careers.
- zero44 Berlin Aiding the maritime sector in attaining sustainability goals €2.5M Series A Careers.
- Minoa Berlin/San Francisco Providing a management and customer insights platform for SaaS teams $2.7M Pre-seed Careers.
- LANCH Berlin A virtual kitchen and food delivery platform for influencer-branded pizzas €2.5M Pre-seed Careers not there yet.
- Sastrify Cologne Facilitating companies in managing their tech stack $32M Series B Careers.
- Sunhat Cologne Streamlines processing of sustainability requests and ESG ratings €2M Careers.
Thanks for reading, I hope it helps.
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2023.06.05 09:50 DifficultPaper7494 How come my family and the realtor thinks that my freediving fins clutter up the house when I really need them ??
So my family is trying to move and we are currently in the process of cleaning up the house. The realtor already made me mad with asking me to put away my computers and now he is wanting my parents to get a storage unit and put my freediving fins in the storage unit. I can't do that cause it is summer and I go to the local lake to go do my freediving hobby there. I have manic depression disorder and the freediving thing helps my illness and makes me feel less stressed. I'm frustrated with them wanting to take that away and I think I'm about to lose it. I'm on the verge of lashing out cause I'm so tired of being told what to do. I don't want to put away my 4 computers and my freediving fins cause I need them. I'm angry and super annoyed. I told my friend and he says that I'm an a-hole cause he thinks that I'm stalling my parents and he told me to "Grow the F up. ". I'm so sick of it. How am I an a-hole for demanding to keep my freediving fins ?? How can I convince them to let me keep them ??
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2023.06.05 09:46 CenobiaVigantzky Pawns not taking things from Fridge I/O port
For example, I have some Uranium in the cold storage unit, with the priority set to important. I have another place with the priority for Uranium set to Critical, and pawns will not take uranium from neither the I/O ports nor from the unit itself. I can force eject via the items menu just fine, but it seems my pawns can't "see" the items. Yes, the ports are connected to the unit.
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2023.06.05 09:46 Myrrhmyrrha [PBE] "Popcorn" (Poppy/Taliyah Knockup Reroll) Guide
| What the hell is popcorn? It’s just a fun name I chose for Poppy + Taliyah reroll. Honestly, this comp is easily the most fun I’ve had with PBE so far because of how absurd it is, but I wanted to share with y’all what I think seems most optimal after quite a few games with it!I also do think that comps like these are kind of indicators of Legend strength, as Caitlyn seems so good for making this composition not only work, but feel extremely consistent in terms of how often you hit your units. Poppy is super contested as of now but if you want to have some fun, I’d highly suggest having some popcorn before they nerf this one. I don’t know who let me cook since I’m just some washed Masters elo player turned Double Up Diamond player who discovered this with a bunch of friends who hover Dia/Masters as well, but I do think this has seen some traction based on Reddit comments I’ve seen across a few threads, so I just wanted to make a post about it, ‘cause why not! TL:DR if you wanna go forst: Slowroll Lv5 for Poppy and pick up Taliyah and TeemoSlowroll Lv6 for Taliyah and Teemo after hitting Poppy 3Rush Lv8, add Heimer, Jarvan+Azir, K’SantePoppy Items BV/GaST/PV/RedempTaliyah Items JG/DCap/HoJ Alright, so, here’s the long version. Legend, Augments, Opener - Realistically, I don’t know HOW impactful having a good legend here is, but I do think that Caitlyn helps a TON with ensuring you hit your units without falling too far behind on gold thanks to her Stars are Born and Rolling for Days augments saving you plenty of gold on rerolls. I’m certain that Lee Sin would probably be quite good too, but I haven’t tried it, so I cannot vouch for it.
- Damage augments in the event you don’t hit good augments for reroll are a great way to keep you in the game, and late-game if you manage to find an XP augment after finding your 3* units, it can help to rush you to 8 so you can have a better shot at finding Heimer and the 4-cost units, which are crucial for winning out later.
- Honestly, if you don’t have a Poppy 2* by Krugs it is chalked, I’d move on. Otherwise, you can keep going, but Poppy is extremely crucial - if you manage to have 5 Poppys by the start of Stage 3, you’re comfy.
Items - Most high roll items I’ve seen are JG+HoJ - the crit damage increase you get with the additional HoJ is amazing and is a good way to neutralize an tear because Taliyah does not want mana items. Shiv on Teemo is super strong and probably BIS, and Poppy should be prioritized with tank items - Bramble and Gargoyle are the most important - 3rd slot can be anything from Redemption to Protector’s. Leftovers can go to Heimer, and one to Teemo (you don’t want to make Teemo the prioritized Yordle).
- I’ve put an item tier list below for what I think felt best with the comp, but I also don't have a large sample size:
Tank items are for Poppy, Dmg items for Taliyah. Shiv/Ionic for neither, just Teemo and other frontliners for the Shred for Taliyah. Early Game - Most ideal level 5 board is Poppy, Taliyah, Teemo, Swain, and Kassadin - frontline and backline are extremely strong with this core 4, but if you can’t find a Kassadin, you can also stick in a Maokai or Swain, or even 3 Demacia and drop the Teemo/Taliyah for a Sona if you manage to get those more expensive units. You can also grab the Taric/Soraka Targon pair if you really don’t find any of the above units, but I’d transition towards those units as soon as you can.
- You are rolling at Lvl5 to start, picking up Poppy units as you see them, alongside Taliyah and Teemo. Prioritize picking up Kassadin and Swain as well for the 2* versions, but don’t tunnel on them unless you are finding a lot (sacrifice going for Teemo 3* and prioritize one of those two instead).
Ideal Lv5 board Mid Game - Once you hit Poppy 3*, you should chill above 50 gold at level 6 and slowroll for Taliyah and whatever other 2-cost unit you are accumulating (Teemo is most optimal). Yordles only requires 3 total 3stars, and they don’t have to be exclusively Yordles, so as long as you have Taliyah and Poppy 3*, you can scale toward endgame easily.
- Rush Lvl8 as soon as you can - you’re looking to add one of the 4cost strategists at 7 and the other at 8. Jarvan is BIS, so if you can manage to find that god of a unit and an Azir at the same time, slot in Jarvan first. Lvl8 should look like this:
- In some cases, you might not be able to find K’Sante, so you can keep Kassadin, or opt for a few other variations that include Sion or even Ryze depending on the game’s region, or another Jarvan.
- If you don’t have a Heimer, play Kled. Never play Tristana, that unit is fake.
Ideal Lv8 board Late Game - To win out, the most important piece is Heimer. The upgrades that are best are double Shrink + Mechano-Swarm, but dropping a Shrink for a Goldinator if you are behind and you manage to find a Heimer early can help to coddle you into late. The shrink applies additional shred that your Shiv may lack, especially if your Teemo manages to die - and the damage helps your Taliyah essentially 1-shot whoever Poppy wishes to knock up first.
- If you manage to hit this, you are probably going first unless someone in your lobby took Verdant Veil. Go next fast if that happens, I guess.
https://preview.redd.it/kffhx7s4p54b1.jpg?width=1281&format=pjpg&auto=webp&s=b4aa463a17aa4ca078530609e3bfb7439d538c78 TFT PBE lobby quality is obviously iffy and some of these people died so damn early, but considering the final board was a Piltover cashout with a full board of Radiant items and the fight at the end wasn’t even close, I do think there is genuinely consistent 1st place potential with this board if you manage to grab everything. Watching the Aatrox pop was a sight to see. And that’s it! I promise it’s a ton of fun and I’m sure I’m not the first one to play this but thanks to my friends in the screenshot I was able to theory out how to make this as consistent as possible and so far out of 8 games we have an 87.5% top4 rate with 2 wins and 1 fifth place finish. I don't know how to pull a TFT match history on PBE, so I hope that is enough to suffice for the guide. I hope you enjoy it before this Poppy unit gets gutted, probably. Thanks for reading!! link to lolchess: https://lolchess.gg/profile/na/harm%C3%B8ny submitted by Myrrhmyrrha to CompetitiveTFT [link] [comments] |
2023.06.05 09:45 A1Storage Book a storage facility in Tecumseh
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2023.06.05 09:38 alvinallison Paraffin Inhibitors Market Analysis With Key Players, Applications, Trends and Forecasts 2028
Paraffin Inhibitors Market to Witness Continuous Growth by Recording a Significant CAGR During 2021-2028, Despite the Challenges Observed in the Production of Paraffin Inhibitors in the Face of Coronavirus Crisis in 2020
Research Nester published a report titled
“Paraffin Inhibitors Market: Global Demand Analysis & Opportunity Outlook 2028” which delivers a detailed overview of the global
paraffin inhibitors market in terms of market segmentation by type, application, end user and by region.
Further, for the in-depth analysis, the report encompasses the industry growth indicators, restraints, supply and demand risk, along with detailed discussion on current and future market trends that are associated with the growth of the market.
Paraffin inhibitors are the polymers used to prevent the deposition of wax or paraffin in order to ensure efficient flow of oil in the pipelines. They are used in the petroleum production process to reduce the viscosity in the flowlines. The paraffin inhibitors market is estimated to record a notable CAGR over the forecast period, i.e., 2021-2028. This growth can be attributed to the advancements observed in the oil, gas, and petrochemical industries. Moreover, rising concerns towards efficient and smooth transportation of oil is anticipated to create growth opportunities for the paraffin inhibitors market over the coming years.
The paraffin inhibitors market is segmented by application into transportation pipelines, exploration and drilling, storage, and others, out of which, the transportation pipelines segment is estimated to account for the largest market share over the forecast period. This growth can be attributed to the increasing transportation of petrol, crude oil, and other fluids through pipelines. After drilling from the production wells, crude oil or natural gas is collected and then transported to a refinery through pipelines. When the petroleum is refined into products such as gasoline or kerosene, it is then transported to storage or distribution stations. As a result of increased transportation of petrochemical products, the demand for paraffin inhibitors is also anticipated to increase significantly. According to the statistics provided by the U.S Energy Information Administration (EIA), in the year 2019 in the United States, the total petroleum exports recorded was 8,471,000 barrels per day.
Regionally, the paraffin inhibitors market is segmented into five major regions including North America, Europe, Asia Pacific, Latin America and Middle East & Africa region. The market in North America is predicted to hold the largest share over the forecast period on the back of increasing production and transportation of petroleum products such as crude oil, renewable fluids, and others in the region. In other statistic provided by the EIA, in the year 2019 in the United States, the total petroleum production was recorded to 18,198,000 barrels per day.
Increasing Production and Transportation of Petrochemical Products to Propel the Market Growth Backed by the increasing petrochemical exploration activities, there is a rising concern amongst the oil and gas companies for the obstructions observed in the flow of oil in the pipelines and storage tanks. To resolve this concern, paraffin inhibitors are used which improves and enhance the flow of oil in the pipelines. Paraffin inhibitors also reduce oil flow downtime and facilitate ease of production, transportation, and storage of oil in subsea and deep-water operations by preventing deposition of wax in the pipelines. Owing to such beneficial properties of paraffin inhibitors, the market is anticipated to grow significantly in the coming years.
However, the concern regarding the effectiveness of paraffin inhibitors is highly dependent on the composition of crude oil, which is anticipated to act as a challenging factor for the growth of paraffin inhibitors market over the coming years.
This report also provides the existing competitive scenario of some of the key players of the global paraffin inhibitors market which includes company profiling of Clariant (SWX: CLN), Dow (NYSE: DOW), Schlumberger Limited (NYSE: SLB), BASF SE (ETR: BAS), Baker Hughes Company (NYSE: BKR), ChampionX (NYSE: CHX), Halliburton (NYSE: HAL), Croda International Plc (LON: CRDA), Zirax Limited and Refinery Specialties, Inc. The profiling enfolds key information of the companies which encompasses business overview, products and services, key financials and recent news and developments. On the whole, the report depicts a detailed overview of the global paraffin inhibitors market that will help industry consultants, equipment manufacturers, existing players searching for expansion opportunities, new players searching possibilities and other stakeholders to align their market centric strategies according to the ongoing and expected trends in the future.
Request Report Sample@ https://www.researchnester.com/sample-request-869 Research Nester is a leading service provider for strategic market research and consulting. We aim to provide unbiased, unparalleled market insights and industry analysis to help industries, conglomerates and executives to make wise decisions for their future marketing strategy, expansion and investment etc. We believe every business can expand to its new horizon, provided the right guidance at the right time is available through strategic minds. Our out of box thinking helps our clients to take wise decision in order to avoid future uncertainties.
Contact for more Info: AJ Daniel Email: [email protected] U.S. Phone: +1 646 586 9123 U.K. Phone: +44 203 608 5919 submitted by
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2023.06.05 09:37 camontana Why Trains Are So Dangerous
Trains are really unpredictable. Even in the middle of a forest two rails can appear out of nowhere, and a 1.5-mile fully loaded coal drag, heading east out of the low-sulfur mines of the PRB, will be right on your ass the next moment.
I was doing laundry in my basement, and I tripped over a metal bar that wasn't there the moment before. I looked down: "Rail? WTF?" and then I saw concrete sleepers underneath and heard the rumbling.
Deafening railroad horn. I dumped my wife's pants, unfolded, and dove behind the water heater. It was a double-stacked Z train, headed east towards the fast single track of the BNSF Emporia Sub (Flint Hills). Majestic as hell: 75 mph, 6 units, distributed power: 4 ES44DC's pulling, and 2 Dash-9's pushing, all in run 8. Whole house smelled like diesel for a couple of hours!
Fact is, there is no way to discern which path a train will take, so you really have to be watchful. If only there were some way of knowing the routes trains travel; maybe some sort of marks on the ground, like twin iron bars running along the paths trains take. You could look for trains when you encounter the iron bars on the ground, and avoid these sorts of collisions. But such a measure would be extremely expensive. And how would one enforce a rule keeping the trains on those paths?
A big hole in homeland security is railway engineer screening and hijacking prevention. There is nothing to stop a rogue engineer, or an ISIS terrorist, from driving a train into the Pentagon, the White House or the Statue of Liberty, and our government has done fuck-all to prevent it.
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2023.06.05 09:37 nrozy GCP reporting to use us-east1-a as a workaround, but this zone doesn't exist
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2023.06.05 09:29 Postseidon Can't get past marbled goham cutscene on 1.1866 with dynamic fps and 60 fps mod
2023.06.05 09:15 willmagnify Through the Eyes of the Arhada, Vol. III: Cebecajamân, the War Leader
The four famous clans of Amadahai, its ladies and their sons, gathered together in the common hall of what people knew as "the palatial district". The core of the palace had overgrown the square, ring-like shape as new additions were built along the perimeter through the years. The symmetry of the structure was broken to accomodate the growing clans – and their growing entourage.
Half of the morning had already gone by, but the common hall was lit with oil candles and the glow of a central brazier: the sky outside was flat and grey, and whichever light filtered from the courtyard and the high windows on the outer walls of the palace were not enough to illuminate the faces of the clanpeople. They had taken their places on the ground, each kneeling on a soft cushion filled with cattail fluff, and would go on discussing as the morning went on.
The neighbouring village, Pabarha by the pond-of-many-lotuses, had refused to repay their debt. Two years before, the clans of Amadahai had come to their aid and provided them with plentiful rôdo in times of need; when the time came to hold their part of the bargain, however, they sent an empty-handed emissary with words of regret, conveying their intention to break the contract.
The youngest of the mothers present unfurled a thin stretch of birchbark where the two parties had impressed their promises,
marked by five symbols. On top, was the picture of an empty granary, Pabarha's most pressing issue at the time. Below, their two choices: an empty granary and a farmhand working the fields or a full granary and a man at rest. At the bottom, two sigils representing the two parties participating in the exchange: the lotuses that gave their name to Pabarha, the village of the perjurers, and a bull atop a pecan tree, mythical symbol of Amadahai.
"When I drew those symbols," The matriarch said, as she passed the scroll around for all to see, "The terms of our exchange were no less clear than they are today. We saved Pabarha from a failed harvest: in return they had to either return the rôdo as soon as they could or would provide a number of farmhands to our city, for the entire period of their indebtedness." It was a fair exchange and, for a time, Pabarha
had consented.
The farmhands were sent to Amadahai and they had soon proved themselves to be a profitable investment. They lived in wooden houses appositely built near the paddies and returned to their village every half moon to visit their wives and their families. That arrangement had continued for little more than a year. "The farmhands left four days ago and have not returned to their work – instead, what do we find? A young emissary has come in their stead, demanding Pabarha be allowed to forego her promises." The birchbark sheet had made the rounds amongst the reunited clanpeople and returned to her. "I ask the other mothers leave."
They women silently consented and the youngest, the writer of the contract, threw the birchbark onto the brazier. The mothers had forfeited their right to be a part of that conversation and, from then on, it would be the sons, not the mothers, to hold the first and last word. The clan had no other choice: promises had been forgotten, debts had not been repaid and that intricate tangle of promises, favours, debts and credits could be put in grave danger by such a simple refusal.
It did not happen often that the men gathered inside the high house took decisions without words of approval or lamentations from the elder women of the clans. It had never happened for Cebecajamân, a man who had not lived through his sixteenth year of age and was only recently invited to sit at the councils as one of the leaders nephews. He sat straight and looked around him as the tower of smoke emitted from the burning birchbark dissolved before them. Wordlessly, the women left the room.
For a moment, the men remained silent, reflecting on the weight of that moment – that meant war was the next solution, the only solution. Phazjedjei, Cebecajamân's uncle took his stick and his pipe, which was hidden in a pouch tied under his cape, and began smoking. The others followed his example. Six men, three uncles and three nephews, reflected and smoked. There would be a precise order to how they would speak and, as the youngest man admitted to that assembly, Cebecajamân would go first.
He cleared his throat – the pipe was still a little too much for him – and gathered the courage to speak: "Does... does that means we will have to kill them?"
_____
There were few places kinder than Amadahai on a spring morning. The sun would tickle the surface of the lake, then rise high – but never too hot – to the top of the sky. Those were the sweetest hours: the bright light streamed in like metal from Kamābarha, the same brassy copper that covered the points of Cebecajamân's arrows.
He was counting them, one by one, making sure his quiver was full and none of his precious arrows had been lost since his last tally. Most of the other men in his band would have stone arrowheads, others red copper, but that fine orange-gold one was destined only for Cebecajamân and the other clan-men, their leaders. No arrow was missing, so he took his quiver of woven cattail stalks, his bow and walked to meet the other men. As he passed under the passion fruit tree outside his home, he marvelled at the irony of life: preparing an attack as nature bloomed so beautifully.
He met them at the edge of the city, beyond the mound, where the groves began. Saying "a full unit of men" was something, but seeing them in person, each with his own quiver and bow, each with a straw, padded coat, was rather impressive. He greeted them with respect as he walked over the field to join the other members of his clan. There were three leaders for the attack, Cebecajamân was the youngest, but by far the best shot; then, there was Jajabadojôho, his cousin who was very quick and nimble, and Ineme, a young uncle who belonged to their same generation and who was well respected by the other men. He knew very little of the other men. There were some minor clanmen, children of true clanmen who had no claim to leadership: they often were better warriors, as they had much spare time and filled their days with pigeon hunts and competitions – Cebecajamân, was very envious about that; then, there were young men from the city: the son of the fisherman, the nephew of the butcher, the cousin of the man who sold the best preserves at the market; the rest were farmers who normally tended orchards or paddies and had been called to lend their bows to fight for the honour of their leaders. The best amongst them had been selected, and a hundred forty four good men would be more than enough to put a stop to Pabarha's defiance and dishonesty. As their Kabaima brought them pouches filled with crabapple sâna, the first spring wine, the three discussed the possibilities of a true battle.
"They are going to surrender immediately." Ineme said. There was no sign of worry or doubt on his face. He cocked an arrow absent mindedly as he spoke. "Then, we will either take the grain we need or bring them to the mothers and make a new contract."
Swoosh! The arrow hit the the tree before them, which had been coloured with ochre to mark the height of a man. If that tree was a man, Ineme had hit his shoulder.
"I don't know, Ineme," Said Jajabadojôho, "They have the men, and the village is marshy all around and protected, on a hill."
"They do not have the number
Cijajabo, and, considering they are not sending the grain they owe, they must be in dire straits – mother said so."
"Even then, they are proud people. They will not surrender without a fight.
Cicebe," He said, turning towards the youngest, whose thoughts were rushin in hundreds of different directions and had been very quiet until that moment. "What do you think?"
He looked at his cousin, unsure about what he would say. Something strange and horrible was happening inside of Cebecajamân. Half of his soul dreaded the impending battle, and hoped that the young man facing them, from above the hill, would see how many they were and set down their weapons; his other half, however, had an ardent desire to be tested, to win, to prove himself before the mothers. He was a good shot – a
great shot, in fact – and would stop at nothing in the face of danger. He
wanted to fight, he
wanted to stop his enemies from fooling the mothers of his clan – was that a bad thing? They said men were more impulsive than women, Always ready to fight rather than to discuss, and that the way of the mothers was the most virtuous. But Cebecajamân
was a man, and there was little he could do about it.
He cocked his brass arrow and shot it across the field to hit the same tree his uncle had hit before him. His arrow burrowed into the wood just above the other one, where Ineme had intended to hit: the middle of the man-tree's head.
"Either way, I'm ready."
_____
They attacked immediately after sundown. They moved silently through the forest first, getting more and more quiet as the presence of the city became more noticeable. As they hid in the forest waiting for the right moment to strike, hearing the low voices of the Pabarhans, smelling the smoke of their fires, the fragrances of their dinners, Cebecajamân's heart pounded like never before.
"The heart of the fearful and a pigeon by the river..."
The battle ended before it could become too bloody, but Cebecajamân killed his first man that night. He would remember that blood he spilled forever, necessary blood, to remind everyone of the honour of his house, the honour of the promises the famous clans of Amadahai presided over – an honour he'd defend until his last day.
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2023.06.05 09:14 Internal-Cap8642 How come this relator is trying to be my boss and telling me to put away my freediving fins ??
So my family is trying to move and we are currently in the process of cleaning up the house. The realtor already made me mad with asking me to put away my computers and now he is wanting my parents to get a storage unit and put my freediving fins in the storage unit. I can't do that cause it is summer and I go to the local lake to go do my freediving hobby there. I have manic depression disorder and the freediving thing helps my illness and makes me feel less stressed. I'm frustrated with them wanting to take that away and I think I'm about to lose it. I'm on the verge of lashing out cause I'm so tired of being told what to do. I don't want to put away my 4 computers and my freediving fins cause I need them. I'm angry and super annoyed. I told my friend and he says that I'm an a-hole cause he thinks that I'm stalling my parents and he told me to "Grow the F up. ". I'm so sick of it. How am I an a-hole for demanding to keep my freediving fins ?? How can I convince them to let me keep them ??
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2023.06.05 08:59 Party_9001 What do you need to set up something close to a personal cloud?
I don't mean 'personal cloud' like the posts asking about a single NAS. I mean an actual cloud, like something akin to a super scaled down version of AWS running on local hardware. The university is giving me about a dozen servers to play around with, essentially as a sandbox. I'm not under any obligation to do research on them or anything and as long as it doesn't catch on fire or blow a breaker, any problems I encounter are mine alone. So there's no worry of me being roped into being the defacto IT guy, I'm not in charge of anyone else's stuff.
Literally none of the hardware has been determined, I get whatever deprecated units the labs happen to have laying around plus an air conditioned rack to put them in. Unknown number of 1U servers, unknown CPUs, unknown GPUs (most likely none), unknown storage, unknown networking speed, unknown RAM capacity. However, I get the impression that they're about 7~8 years old, which most likely rules out ESXi.
I'm guessing the answer is going to be basically the same as hypervisors; Xen, Proxmox and ESXi. What else I should look at?
Clusters probably make the most sense to try out, since I can't really try it at home with a dozen independent machines. I suppose I could try with virtual ones on one host but it's just not the same. Performance might suck balls because networking is quite possibly as slow as 100Mbps, but I'm doing this for the funsies rather than something more serious so it's probably fine.
Not sure how to go about this though. I only have experience with a couple machines running independently, and not a unified front for several machines. So what should I use? Xen? Proxmox? Other? How about containers, what do I use for the fancy stuff like live migration between hosts and failover / high availability?
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2023.06.05 08:49 Aromatic-Fox5505 Need to figure out sleeping arrangements
I’m going to be homeless in less than a week. I’m planning on getting a storage unit for my things and a gym membership for showering and something to do. I’m stuck on the sleeping part.
I don’t have the money for a tent/ sleeping bag and have nowhere to go.
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2023.06.05 08:47 Nikitalonkar Renewable Energy as a service Market Growing Popularity and Emerging Trends in the Industry
Latest study released by AMA Research on Global Renewable Energy as a service - Market research focuses on latest market trend, opportunities and various future aspects so you can get a variety of ways to maximize your profits. Renewable Energy as a service - Market predicted until 2027*. Renewable strength is described as strength that is amassed from herbal resources. Recently there has been developing activity in renewable power and it has turn out to be one of the important sources of strength generation. Renewable electricity is derived from herbal sources such as wind and sunlight. Solar, geothermal, wind, bioenergy, hydropower, and ocean strength are some of the foremost sources of renewable energy. Currently, renewable power is utilized in heating, electricity, cooling, and transport sectors. Renewable strength together affords round 7% of the world’s electricity demand. Renewable electricity is distinctly extra costly than fossil fuel. Several elements are accountable to force the utilization of renewable energies, the most quintessential being the attribution of international warming due to carbon dioxide (CO2) emission from the combustion of fossil fuels.
Some of Key Players included in Renewable Energy as a service - Market are
Iberdrola SA (Spain)
Orsted (Denmark)
JinkoSolar (China)
Vestas Wind Systems (Denmark)
Siemens Gamesa (Spain)
Brookfield Renewable (Canada)
First Solar (United States)
Canadian Solar (Canada)
SunPower (United States)
Renewable Energy Group (United States)
Market Trends: Renewables are now mainstream in the Power Sector
Drivers: Rising Industrialisation and Commercialisation
Increasing Environmental Awareness
Challenges: Availability of Power
Resource Location
Lack of Proper Battery Storage System
Opportunities: Production of Solar Panels
Biomass Farming
Solar Plant Manager
The titled segments and Market Data are Break Down by Type (Solar, Wind, Hydro, Others), End Use (Residential, Commercial, Industrial)
Presented By AMA Research & Media LLP submitted by
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2023.06.05 08:44 FangirlNerdYT Storage unit
| I was at the storage unit with my mom to clean out the locker since she sales teams at the flea market then I went to look for a cart and decide to take this picture it's obvious I have more pictures but I'm going to wait for a few years for some of the pictures i have I'm going to post here soon It's not at the moment for now submitted by FangirlNerdYT to LiminalSpace [link] [comments] |
2023.06.05 08:41 moshpitrocker GPA Update on Power System Status Restoration June 5, 2023 Day 11 Since COR4
| Guam Power Authority (GPA) continues its power restoration process and have made progress to its post-typhoon recovery. The crews are divided into sectors to systematically address grid repairs throughout the island. GPA will continue to provide an estimate recovery summary to summarize our restoration progress to the Island-Wide Power System (IWPS). Typhoon Mawar Recovery Summary As of 1:00 pm, MONDAY June 5, 2023 IWPS/PERCENTAGES System Load (Customer Demand) Restored (106.3MW) 53.2% GPA Substation Energized 95.8% GPA Feeders/Circuits Energized 88.9% Notes: NO feeders/circuits can be energized unless GPA substation is energized. System Load (customer demand) percentage increases as GPA feeders/circuits percentage increases -Feeders/Circuits: 2 additional feeders/circuits added to the island-wide system for a total of 56 feeders/circuits are partially energized today. -Generation Capacity: 154MW of capacity online supporting 106.3MW load. TODAY’S KEY OBJECTIVES INCLUDE: • Continue to energize GWA wells in Yigo (P-331, P-332), Dededo (P-87, P-88, P-89), and on Route 3/NCS (P-46) well fields. • Energize Umatac Substation. • Energize Navy Radio Barrigada Substation. • Continue work on urgent needs islandwide. POST-TYPHOON RECOVERY PHASE II In the second phase of the post-typhoon recovery, GPA crews will address three or more sectors (north, central, and south) to restore as many customers (with minimal storm damage) as possible per feeder. Those with significant damages will be addressed in Phase III recovery efforts. Some areas of focus over the next 1 to 3 days include: • P-270: Route 16 from McDonald’s to Route 1 (left side of Route 16 northbound). • P-271: south side of Hamburger Rd (Adrian Sanchez St) to Route 1, and from Star Plaza northbound to Route 16 intersection (dialysis center). • P-250: Ordot-Chalan Pago area including Dero Road and Dairy Road. • P-204: Chalan San Antonio from Mayor’s office toward Farenholt, and areas behind GPO. • P-280: Anigua substation towards Maina, and through to Asan valley. • P-262: Talofofo village to Windward Hills Road, and on towards Route 4 including Baza Gardens vicinity and down to Ipan area. GENERATION CAPACITY • Current operable capacity is 154MW which is adequate for today’s load of 106.3MW. • Capacity available to serve customers energized. • Work continues to dry out base load units (Piti 8 and Cabras 1 & 2), as they proceed toward being placed online within the next few days. PATH FORWARD: • GPA crews will continue power restoration work as quickly and safely as possible. The crews are encouraged by the positive words, prayers, and goodwill offered by all. • Continue addressing critical water, wastewater, communications, health and other critical services infrastructure. The island-wide power system (IWPS) may be unstable, with fluctuating voltages, power interruptions and intermittencies occurring during restoration and recovery especially after a strong typhoon. Outages or interruptions may occur after power has been restored. This is not unusual as the grid is fragile and period of system instability will occur until full restoration is completed. GPA will make every effort to have power restored as quickly as possible to its customers. Once full restoration is completed around the island, the system will stabilize and less power interruptions will occur. Our priority is to restore energy back into your homes and businesses; and restore the island-wide power system online at full capacity. GPA linemen and support crews are working night and day for you, your families, and your businesses. Si Yu’os Ma’åse’ for your patience and support. # submitted by moshpitrocker to guam [link] [comments] |
2023.06.05 08:39 SamPaxton97 Call of Duty: Eternal
Hello
Here's a thought experiment. Imagine that, in 2017, Activision did not publish
Call of Duty: WWII but instead
Call of Duty: Eternal. This is a story which is very much the same as what
Call of Duty: WWII transpired as but with a couple of significant differences. For a start, it's not set during World War Two - it's set in a fantasy world with a 1940s/50s level of technology. A global war is raging between mankind and Orks, with the Orks having conquered great tracts of the world, and the story opening with the efforts by humanity to retake "Albion" from Ork occupation. I like to imagine the faces of
Call of Duty fans when the first trailer came out and, seeing what looked like D-Day, got excited that at last the franchise was going back to its roots - only to see that the enemies are Orks and the main character is a Lenape woman.
To help with this imagining - below you'll find the full script for the first mission of
Call of Duty: Eternal, based on the first mission of
Call of Duty: WWII. The rest will gradually follow.
You might find it useful to follow along using this video - a walkthrough (no commentary, thank God) of the actual first mission in
Call of Duty: WWII to help with visualising it.
https://www.youtube.com/watch?v=s7y1bDQBEhA Call of Duty: Eternal Mission 1 X-Day Text slowly appears on-screen: The world is bathed in flames. The Ork clans, united for the first time in centuries, are on the march. Man faces extermination. A human skull is shown before an Ork boot comes down on it, shattering it. Radio broadcast: With unmatched ferocity, the Ork war machine has launched its onslaught against the world… mankind faces the abyss.
The camera pans up on the Ork boot to show an Ork soldier as, behind him, Ork soldiers and tanks move through a devastated city. Radio broadcast: As we brace for our darkest hour, we must summon our strength to be the bulwark against oppression.
Ork bombers are shown bombing London, recognisable for the Thames if not for the architecture. They are four-engine bombers, like B-17s, and the camera closes in on a propeller which shifts to a ceiling fan. Radio broadcast: The Ork onslaught will be the greatest test we'll ever face.
The camera pans down from the ceiling fan Mona Kanti, a young Lenape woman and the protagonist, is shown joining the Imperial Armed Forces. She stands in a line in a recruitment office as a recruitment officer stamps her papers. Radio broadcast: But face it and defeat it… we must.
To punctuate the “we must,” a sudden cut to black with the sound cut out. Then, we hear the voice of the Ork Primarch. A speech plays, meant to mirror FDR’s D-Day Prayer, with shots of the Ork war machine we’ve been hearing so much about. Primarch: With this war we set upon a mighty endeavour.
Fade from black to show huge lines of Ork soldiers in formation, like big Nazi rallies, are shown. Primarch: A struggle to restore our civilization…
Ork soldiers on one knee in this rally are shown, closer up, dressed in battle gear and their faces daubed in war paint. Primarch: …and to set free a suffering people.
A view from the rear of the rally, with the vast architecture of the Primarch’s palace shown looming over it all, resembling the Palace of the Soviets. Primarch: Our Sons. Pride of our Clans.
Another panning shot of the assembled Orks, this time from the side. Primarch: May the Mother lead them straight and true.
An Ork mystic, on the balcony overlooking the assembly, blesses the troops with hands raised to the sky. Primarch: The road will be glorious. Men's souls will be broken with the beauty of war.
A shot from behind the mystic, seeing the assembled troops stretching towards the horizon. Primarch: In this time of fire and blood…
The face of one Ork soldier is shown up close. Primarch: …we shall prevail.
With the slightest of grimaces, the Ork uses a knife – and, in the background, we see the others doing the same – to ritualistically slice his forehead and let blood trickle down. The cutscene then shifts to the Imperial Navy ships, including battleships of a scale similar to the Super Yamato, that are heading for the beaches of Albion. Mona Kanti is writing a letter to her sister, Luna Kanti, and we hear her voice-over as we view shots of the fleet. Kanti (narrating): Luna. Oh, I wish you could see this, sister. An armada from one horizon to the next. I turned sixteen too late to help free Ériu. But not Albion – and it’s gonna be tougher. Much tougher. You know, I think I could bear the blood, and the misery… and the Orks. But the waiting… well, that’s a whole other battle.
Inside the troopship living quarters. We are now in first-person as Kanti. Kanti is sat at a table, hanging out and talking with her squad-mates Kinsi Rei (female Somali; shaved head), Thea Adlai, (female Swedish; ginger, freckles, glasses) and Ren Tao (male Chinese). Ren Tao is eighteen – the others are all sixteen. Bunks are stretched out behind them and other soldiers, of all ethnicities and sexes, walk by throughout. Rei is holding court while playing with a knife, every now and then jabbing between her fingers. Rei: So she asks me for my watch and I'm thinking, "what in the Nether do you want my watch for; your parents make like fifty times mine!" But I turn around, and I felt this punch. And it's cold like ice.
Some of the dialogue is drowned out by Kanti’s narration. Every now and then, Kanti glances down at her fingers as she snaps them, but whatever she’s trying to do with that isn’t happening. Kanti (narrating): Believe it or not, I managed to make some half-decent friends in Basic. All scared as can be. But nobody’s letting on.
Rei keeps playing her knife game as she talks. Kanti (narrating): I hated Rei when I met her – and now she's my best friend. Funny how that works. She's always looking for trouble. If there wasn't already a war on she'd be off trying to start one.
Rei offers her knife to Thea Adlai and, though we can’t hear her given the narration, seems to be asking her if she wants to try the knife game. Adlai refuses.
Adlai: Besides, I gotta keep all my fingers if I'm gonna take photo of the year.
Kanti (narrating): Adlai says she's gonna be a photographer for a fashion magazine. She’s got a good eye. Except when she takes off her glasses – then she can’t see shit.
Rei offers her knife to Kanti and Kanti turns to Ren Tao. Kanti (narrating): Tao's the vet but, if I’m honest, he's what kokomi would call “a bit of a bumpkin.”
Ren Tao is tempted to play Rei’s knife game. Tao: Okay, okay. Let's make this interesting.
Rei: It’s not interesting? Kanti – what’re you doing?
She says this in reference to Kanti’s finger-snapping. Kanti (narrating): I swear I used to be able to do this…
Tao: So you keep saying.
Tao take off his talisman and dangles it in front of Rei. Tao: Xu Yaling. Spirit of war.
Adlai: And sex, right?
Tao: Sssh. (
Rei and Adlai laugh) He's had my back since Sabha. And, yeah, that’s
real gold. (
drops the talisman down on the table) Rei, three times in ten seconds, and he's all yours. (
Sits back down) Rei: I don't know.
Tao: Oh, you could always wimp out. That’s a choice, too.
Kanti: My money's on Rei.
Rei: Okay. Okay, I'm in.
Adlai: I can't watch.
Tao: I can.
Rei looks to Adlai. Rei: Just time me when I tell you. Back to my story – me and my girls, we muscled our way into this chess game that the wrestling team had going. We had a bona-fide genius among us – but it was me playing. We worked out a system where she can signal to me what moves to make. You should have seen the Head Girl’s face when I took that pot. (
To Adlai) You ready? That's what happens when you try to hustle a hustler. Now…
Rei plays the knife game while Adlai times her and wins the bet in a few impressive seconds. Rei: Checkmate!
Tao: There ain’t no way!
Kanti (narrating): Tao had enough fight in him for two men.
Rei: Much obliged.
Rei offers to shake hands with Tao. Tao: My mother told me never touch a Nube.
Rei doesn’t flinch but you can tell she’s ready to throw hands. Instead… Rei: That's not what she said last night.
Rei winks and Tao shakes her hand. Kanti (narrating): And enough bigotry for six.
Tao: Meh, who needs a stupid talisman anyway.
Rei: Apparently, you did. Here, have it back.
Tao: You won it.
Rei: It’s fake gold.
Tao: What? No, no, no, that’s as real as you or I.
Rei: A hustler always knows.
Tao: Ah, whatever, if it’s fake I don’t want it. I'm gonna get something better. A real trophy. You'll see.
Rei: Good luck with that.
Kanti snaps her fingers and finally produces what she wanted – a finger of flame, like a lighter, appears. Kanti: I did it! Look, look, I did it!
Rei: Well, by Baphometh, isn’t that something?
Tao: That’s very pretty, Kanti. You’re ready to take on the Primarch, I should think.
Rei: She was always ready. Right Kanti?
Tao: You got any healing spells we could use or is it all evil magic with you?
Kanti: Well-
Rei: Oh, go on, tell him, Kanti! Tell him about that thing you can do!
Adlai: What thing?
Rei: And there’s no such thing as good and evil magic. Just good and evil people.
Kanti: It’s not that I can do it; it’s just that it happens sometimes. When someone’s dead I can kinda, you know, see into their past. But they have to of died recently. And I can’t do it with most people.
Tao: Well, we’re invading Fortress Albion, my friend. Good time to find yourself some corpses.
Rei: Maybe even your own.
Adlai: Hey, Kanti, do that spell again for the camera.
Adlai raises her camera then, seeing her watch, realizes that they are late for the mission briefing. Adlai: Oh! Never mind, briefing’s at 18:00; we're gonna be late!
Adlai jumps up and runs from the room. The others also stand. Tao: Run, little mouse.
Rei: I got us covered Kanti; don't worry about it (
Showing the pendant to Kanti and winking). It
is real gold.
As Kanti and Rei leave the living quarters, they encounter Khand, their turban-wearing sergeant, and in terms of personality very much a cranky sergeant stereotype. Khand: Briefing's about to start; what in the Nether are you idiots doing?
Kanti (narrating): Then there's Sergeant Khand. He’s a sweetheart.
Khand: Oh, you think you're special, huh? The Orks are gonna eat you alive.
Rei: No, not me, sergeant. I’m high in salt.
Khand: Watch your lip, Rei. On me.
Khand leaves. The other two move to follow. Rei: Since I'm obviously on a lucky streak, whatever happens, stay close. First Albion, then the Great Pale, then home in time for tea and medals. We got this, Kanti.
Scene fades out. All of the 66th Infantry Division troops are on the deck of the ship as the rain pours down and Colonel Kitwana, a Swahili man, gives his pre-battle speech. As he does, we see the soldiers assembled watching him. Kitwana: Today… we embark on an operation of unparalleled importance. To establish a beachhead in Albion… and roll back the Ork horde... that has terrorized the world since before many of you were born. We are all that separates the world from darkness. This is so much more than a chance to be heroes in our own lifetimes. If we prevail… our triumphs will be etched into the hearts and minds of a grateful world for untold generations. I'm talking about glory. True glory.
Kanti narrates her letter to Luna and soldiers begin to climb down the cargo net on the side of the ship into landing craft. These craft start making for the Albion coast. Kanti (narrating): Colonel Kitwana can give a nice speech. His pep talk reminded me of the one Coach Pakwa gave us on our Mother’s Night game against Susquehanna. I'm sure you remember we lost by 67 points. (
Focuses on Sokolov and Khand) Always looking over Khand’s shoulders is Lieutenant Sokolov. He's got him on a tight leash. But if Khand breaks free, we'll all get bit. Ever since I found my gift, I wanted to be like you, Luna. You've always been a tough act to follow. But I'll do my best.
Gameplay We are now in first-person again as Kanti. Kanti (narrating): It's now or never.
Kanti is writing in her notebook, the photo of Luna pinned to a page, as their landing craft drives for the Albion shore. Kanti is interrupted by Rei. Rei: Hey! I wish I was coming home to her!
Kanti: That’s my sister! Just wait ‘til we hit Lutetia. Enough girls for the rest of your long life.
Rei: I’m starting to realise how far away it is.
Kanti take a quick glance at her notebook and closes it before tucking it into her pack. Sokolov: Remember. No digging in at the shore. You advance. You need to stay low and do not bunch up. Stick to your training and you're gonna make it through.
Khand: Most of you, anyway.
Medium bombers pass by overhead, resembling the Junkers Ju 88 (in this universe known as Dragons) on a heading towards Albion. Tao: Alright! Give em hell, boys.
Text appears across the screen. X-DAY Lùnastal 17th, 397 NE Rheged, Northern Albion Rei: The beaches are meant to be flattened, right?
Khand: You sound scared, Private.
Rei: No, sir.
Khand: You should be.
Driver: Hey, you! You!
Kanti turns to look at the landing craft’s driver behind her. Driver: Got a light?
Kanti: Sure thing.
Kanti snaps her fingers a couple times and produces the flame again. Driver: Oh – you’re one of
them.
Soldier: Never trust a witch.
As the driver lights his cigarette on her finger, a bullet hits the boat’s machine gunner in the throat; he falls, flailing, with blood spurting out of his neck like in a Tarantino film. Shells start to fall. Driver: Bastards!
Sokolov: Everyone down!
Rei: This is it!
Ork artillery lands in the grey ocean all around, spraying the craft with water. Kanti crouches with the rest of the troops. Soldier: Watch out!
Bullets bounce off the landing craft’s armour. Soldier: This isn’t fun!
Driver: Five hundred yards!
Another shell lands nearby and sprays the craft with water. Kanti trips but is held up by Khand grabbing her arm. Driver: We’re gonna have to pull off!
Sokolov: No, we stay on mission! You're taking us in!
Driver: We must have drifted! I can't see the landmark!
Khand: You heard the lieutenant. Full speed!
Sokolov: Incoming!
An artillery shells blows up the neighbouring landing craft. Soldier: By the Gods!
Sokolov: Hold tight!
An artillery shell, again, lands near the boat. Kanti: Damn it!
Driver: Two hundred yards!
Looking up, a Dragon bomber is visible coming down with an engine on fire. Driver: Twenty seconds!
Sokolov: Remember the plan! Get to the seawall!
Khand: Ceres! Aradove! Get the bangalore to the wire, fast! Everyone ready? Here we go!
Sokolov: Drop the ramp!
Driver: There's no cover!
Khand: That was an order, damn you! Drop it!
The ramp drops just as a landing craft consumed with flames comes crashing into theirs. Rei: Oh, shit!
Kanti is knocked off her feet by the impact. Looking up, she watches as machine gun fire from the clifftops chops down a number of soldiers on the boat now that the ramp has been dropped. One has his head blown off and his neck is left spouting blood over Kanti as others are also cut down. Sokolov: Over the sides! Now! Now!
Kanti follows as the survivors climb over the boat’s side. She stays underwater for a few seconds before being helped to her feet by Sokolov, spluttering. Sokolov: I got you, child!
Just behind him, the beach is consumed by fighting and the noise of war is deafening. Sokolov: Get your head down and keep moving!
Sokolov leads Kanti out of the surf, a burning soldier falls screaming from another landing craft and into the water, while carnage reigns all around. Bodies are floating all about and the water is red with blood. Sokolov: Kanti; on me!
Running through the sand as explosions go off all around, artillery can be seen curling from the Ork lines towards the beach. Sokolov and Kanti hit the deck in front of some Ork tank traps. Sokolov: Demolition team is dead! Take the bangalore and get to the seawall! We need to clear a path to the bunkers!
Kanti temporarily looks away, back to the water, and witnesses the bloodshed of soldiers dying, and a number running out of a landing craft on fire, while a warship close to shore opens fire on the coastal defences. Sokolov gets Kanti’s attention. Sokolov: Kanti!
An explosion goes off nearby, half-soaking Sokolov’s face with gore. Someone just blew up. Sokolov: This is your job! You got that?! Now pick up the banger!
Kanti moves the severed arm of a dead soldier to retrieve the bangalore. She looks upon the dead soldier’s corpse and, suddenly, her vision fades away and she sees his memories. This is the first of the Internal Vortex collectibles which can be found throughout the game, whereby additional lore is provided through Kanti’s ability to tap into the memories of certain corpses (human and Ork). In this case, the accessed memory tells a brief story of the soldier (Private Omid Afshani) and how he was part of a traditional military family and all his brothers have already fallen, told he would be a general someday, how he was born on a ship evacuating Persia (which goes some way to explaining why the Imperial military is so multiethnic – the whole world evacuated to the Americas) and how his last letter home from the ship told of how “I can’t wait to hear the birdsong again.” Afterwards, she returns to lucidity. Sokolov: Kanti! Kanti! You with me?!
Kanti: Yes!
Sokolov: You can do this!
Sokolov stands and starts running up the beach. Kanti watches after him. Kanti: I hope so, sir!
Kanti looks at the dead soldier that was carrying the torpedo bangalore, and with one hand closes his eyes. Kanti: Sorry.
Kanti takes the body’s R7 Remi rifle (comparable to the M1 Garand) and proceeds up the beachhead, trying not to get killed. The machine gun nests in the clifftop fortifications will open fire on the soldiers then wait for a few seconds to reload. This will be the player's chance to move up to avoid taking damage. The player moves from cover to cover – tank traps, the wreckage of vehicles such as half-tracks and light tanks, and shell craters, mostly. Khand: Hurry before they reload! Move it!
Sokolov: Kanti! This way! Hurry! Stop and you’re dread!
Tao: Shit!
Sokolov: Those MGs are killing us! Get off the beach!
Khand: Private Kanti – get to the seawall!
Rei: Get to the seawall! I’ll meet you there!
A couple of armoured vehicles – light tanks resembling Soviet BT-7s, here called LT-5 Termites – are now also moving up the beach and providing fire support. One blows up. Sokolov: Keep low. When there’s a break in the fire, run for it!
There’s a break in the fire – you run for it. Sokolov: Kanti, get the bangalore!
When Kanti reaches the seawall, which is made up of a big mound of sand lined at its top by barbed fire and burning gasoline, she falls against it. Her fellow soldiers fall in alongside her or are already there. A lot of wounded are also there, being treated by medics as machine gun fire flies over their heads. Rei falls next to Kanti, her face covered in dirt and blood. Rei: Kanti! Use the banger; I'll cover you! After we breach, keep pushing toward the bunker!
Kanti: You’re covered in blood.
Rei: It’s not mine. Focus!
Kanti sets up the torpedo bangalore, made up of two cylindrical rods, with the second able to fit inside the first. Her handling is shaky and she drops one rod. Rei picks it up for her and gives it back. Rei: We're nearly there!
Kanti pushes the torpedo bangalore into the seawall. Rei: Pull it! Pull it!
Kanti: Fire in the hole!
Kanti scrambles backwards and the bangalore explodes, tearing a hole in the seawall for the soldiers to pour through, dirt pouring down like rain. Sokolov: Weapons ready! Fix bayonets!
Kanti fumbles for her bayonet and fixes it to her rifle. You can now use this as a melee weapon against enemy infantry. Rei: Ready to see your first Ork?
Sokolov: Attack!
Sokolov leads the troops through the hole – and many, though not Sokolov, are cut down. Rei: Let's go! Let's go! Let's go! Let's go! Let's go!
Sokolov: Push forward!
After passing through the hole, you are faced with a clearing sprinkled with tank traps and barbed wire. After that, trenches, and then the bluffs with fortifications spitting machine gun fire. Rei: Into the trench! Hurry!
Soldier: Orks!
You now face your first Ork drones as you push towards the trenches. Once you get into the trench, you slowly clear it and a mortar position, presumably losing Health as you do. Once done, you turn a corner deeper into the trenches where Rei is located. Rei: That wound looks bad! Here, take this!
Rei throws a health pack to Kanti. The player can now call on Rei, when the squad meter fills, to add a pack for a total of four. Kanti: Many thanks!
The player moves through the trenches, clearing out Ork drones. Friendly troops leap across the trenches. The player then gets to the end of the trenches and reaches the bluffs covered by Ork fortifications. A slope goes uphill between the bluffs but machine gun fire pins the friendly troops down and makes it impassable. Khand: We can't advance with those MGs firing on our position!
Sokolov: Hold tight. Fire support incoming!
Khand: Kanti, mark the target!
Khand throws a canister to Kanti. Kanti catches it and throws it uphill towards the Ork bunkers. Red smoke emanates. Sokolov is shouting into a radio. Sokolov: Kestrel, target is lit up! Hit it now and hit it hard!
Radio: Roger, we have your smoke visual. Attack run inbound.
Explosions hit the MG bunker as rockets from a trio of dive-bombing jets which resemble de Havilland Vampires (in this universe called Banshees) come in and obliterate the fortifications. The jets pass by close overhead. Tao: That's it! Let 'em have it!
Adlai: MGs are dead!
Kanti: (
laughs) They tore them to shreds!
Sokolov: Get to the top!
You and your squad move up the hill – a wounded Ork, both arms missing, stumbles from the smoke and still tries to fight by biting at Sokolov. Sokolov shoots it down. Sokolov: Crazy bastards.
More Ork infantry advance. Ork: I shall wear your hide as a coat!
After defeating these Orks, the player advances to the top of the hill through which additional trenches burrow. Sokolov: Kanti; I need you and Rei to take point and clear those bunkers! Go!
Rei: Had to be us!
You move in with your squad. There are five bunkers to clear. The first has a clearing full of mortar positions, where Ork infantry defend, and there’s more firing at you from inside the bunker itself. Sokolov: Orks are dug in. Kanti, get a grenade in that bunker!
You break into the bunker and clear it out, including the machine gun post covering the beach. Rei: First one’s down!
Sokolov: Bunker’s clear – everyone out.
You move on. Taking the adjoining trenches, you come across an Ork Officer – larger and more heavily armoured than the Drones you’ve been fighting so far – holding a human soldier by the neck. Assuming you shoot him in the head, the only non-armoured part, he’ll go down and the soldier is saved. Soldier: Thanks! I owe you!
If not, and your bullets bounce off the Officer’s armour, he crushes the man’s neck in his hand and comes for you. After that, you drive on through the trenches, killing a few more Orks, before turning and entering an underground bunker. Inside, the entry is covered by a machine gun post. Khand: MG's pinning us! Someone toss a smoke!
You can do that, or you can perhaps kill the machine gunner. Up to you. Afterwards, you drive on through the underground bunker. It’s a bit of a catacomb full of dormitories and a radio room. Eventually, you clear it. Khand: Bunker's clear. Let's go!
Sokolov: Everybody out, bunker's clear!
You head back outside, 2 of 5 bunkers complete. You continue through the trenches, meeting fresh Orks. Rei: There’s artillery hitting the beach! The next assault wave won’t make it!
Khand: Keep pushing! That artillery is hammering our ships!
Kanti: On it, sir! Yeah, I can do this, I can do this…
You carry on through the trench. Some Banshee jet fighters screech overhead. Reaching the entrance to the next bunker, you see a friendly – Corporal Lieu – with an F3 Inferno – a backpack flamethrower. He fires it down the bunker at unseen enemy troops before being gunned down. Kanti: I'm going in!
Rei: Careful!
You enter the bunker – you can pick up the F3 Inferno as you do, which doesn’t last long but which is fun to use. Ork: Come, little men!
You clear the bunker. As you reach the machine gun post, you enter into a quicktime moment. Kanti gets ambushed around a corner by an Ork soldier, who grabs her by the throat and pins her to the wall, but she jams her combat knife into his neck. Falling from his grasp, she sees the machine gunner just as a shell from a ship offshore hits the bunker dead-on and blows it, and him, to smithereens. Rei appears from the dust and helps Kanti to her feet. Rei: Shit! Fucking Navy. Don’t they believe in us?
Returning from the machine gun nest, some Orks have shown up to try and retake the bunker. Take them out and then the bunker’s cleared. The next bunker is just a hop from this one – you enter, at first finding nobody, before discovering an Ork pinning an Imperial soldier to the wall. Soldier: Somebody help!
You, I should hope, kill the Ork. Soldier: Thanks! Oh, hey, a girl…
Kanti: You wish.
You drive into the bunker, in the heart of which is a mortar position, and take out the Ork defenders. With that, the bunker is cleared. Khand: Move up, move up!
Everyone rallies at the big steel door at the end of the bunker. Khand: Adlai. Tao. With me. Kanti, you and Rei clear the next bunker. Rally at the top of the bluff, and for fuck’s sake try not to get yourselves killed.
You interact with the big steel door and open it, before going with Rei down some more trenches. Kanti: Alright, Rei. One more!
Rei: We got this!
You turn a corner into a clearing before the bunker. There’s Orks both defending it on the ground and a sniper on top of the bunker itself. After dealing with this, you head inside, Rei behind you. As you enter the bunker, Kanti is ambushed by an Ork Major – she is thrown to the floor and the Ork stands over her, pulling out a knife. Ork: Never did fear smell so sweet.
Rei jumps onto its back and holds onto him around the neck. The Ork manages to throw Rei onto the ground before stabbing her through the belly. Kanti: Rei! Oh, shit,
no!
The Ork soldier leaves the wounded Rei, knife still sticking from her stomach, and approaches Kanti. Ork: Stand and face me, woman. Show some honour.
Kanti stands and fights the Ork, which through its superior strength easily ends up on top of her, taking away her knife and now pushing it down towards her with both hands. Then, Kanti’s hands light up and the flames return – her whole hands are on fire. The Ork roars in pain and surprise and backs away, looking at its burned hands, before Kanti runs at him as the flames go out and tackles him to the ground. The Ork is still stronger and goes back to throttling her – but they’ve fallen near Rei, who yanks the knife out of her belly and jams it into the Ork’s chest. Ork: The glory…
The Ork dies. Kanti climbs off and approaches Rei, who suddenly brandishes a pistol. Kanti: Whoa, Rei…
Rei: Duck!
Kanti does so and Rei shoots the unseen Ork which was behind her. Kanti looks back to Rei, who is dealing with quite a lot of pain. Kanti: Come on, you’re okay, you’re okay.
Rei: I can't walk.
Kanti pulls up Rei’s uniform to see her stomach – the wound is gushing blood. Kanti: Oh, shit…
Rei: That bad?
Kanti: It’s not
great.
Rei: Would you mind getting me out of here?
An explosion, presumably artillery – Kanti looks down the bunker to see it shudder, rubble falling from the ceiling. Kanti: Yeah, course, no problem Kinsi, just stay with me, okay? Can you do that?
Rei: I’m gonna have to try. Pulling that knife out was pretty fucking stupid, huh?
Kanti: No comment. Come on.
The player starts dragging Rei out of the bunker and outside. Across a pretty dangerous clearing are friendly lines. Kanti: We've gotta get back to friendly lines!
Kanti starts dragging Rei across the grass Rei: On your left!
Kanti shoots the Orks which appear from the left with her pistol and keeps going. Rei: You’re gonna… have to tell me… how you did that fire thing.
Kanti: I will when I figure it out myself!
They keep going. Kanti: Not much further. Just keep pressure on that wound.
Rei: I’m trying!
Kanti drags Rei to a wall of sandbags and clambers over them. Kanti: We gotta take cover!
Rei, in what is pretty clearly a painful endeavour, follows suit and lays in the mud. With her pistol, Kanti faces the Orks now coming for them. Ork: Tasty, salty man-flesh!
Rei: How many?
Kanti: Too many!
Once the Orks are dispatched, Kanti looks back down at Rei. Kanti: We're clear! Come on!
Kanti starts dragging Rei through the mud. Rei: You call that fuckin' clear?
They skirt the edge of the trenches – an Imperial soldier with a flamethrower is dousing a group of Orks in fire. They continue along the edge of the trench, which is lined with barbed wire and so inaccessible, at least for Rei. Rei: I'm losing too much blood. I think. You need more than half, right?
Kanti: Just hang in there! I gotta find a clearing to get in the trench!
Kanti places Rei down as smoke canisters pop, obscuring the next Ork wave to come their way. Ork (from somewhere in the smoke): The clan will feast on you!
Kanti: Keep your head down!
Rei: Did you get 'em?
Kanti: They keep coming! How many of these fuckers are there?!
After taking out four or five, Kanti turns back to Rei. Rei: Watch out!
Rei, with her sidearm, shoots down an Ork drone running at them from behind. Rei: Still got it.
Kanti: Now’s our chance!
Kanti keep dragging Rei along the edge of the trench, smoke from the Ork canisters obscuring everything. As she goes, an Ork grenade lands at her feet. Kanti: Fuck!
Kanti throws grabs it and throws it away. She sees an open area in the trench. Kanti: Bingo!
Kanti jumps down into the trench, up to her ankles in mud, then turns back to Rei. Kanti: I got you!
Rei rolls off the edge of the trench and lands in the mud at Kanti’s feet. A few more Orks appear from the smoke and Kanti shoots them down. She then looks down at Rei, who’s on the edge of losing consciousness, and then looks down the trench where more Ork infantry are coming at them. Kanti: Oh, give us a break!
Kanti takes them out. Then, she turns back to Rei and starts dragging her down the trench. Rei: Oh, wow, I'm actually bleeding out.
Kanti: Just keep pressure on it!
Rei: I’m trying! I’m trying!
Kanti: Almost there!
They reach some concrete steps – a friendly soldier is at the top. Soldier: Come on up here! Move, move!
Kanti starts dragging Rei up the stairs – the soldier runs down and helps. Soldier: I got you!
Two Orks come around the corner – someone on the top of the stairs shoots them both down. They reach the top of the stairs and find themselves in the middle of a friendly improvised triage centre. Kanti lays Rei down, whose face is very dazed, as she flicks off her helmet, blood trickling from her mouth. Kanti: Okay. Stay with me. Healer!
Nobody comes – everyone’s busy. Rei: I need morphine. All the morphine.
Kanti takes out a syringe of morphine, pulls off the cap with her teeth, and injects Rei in the thigh. Rei’s breathing is strained and painful. Kanti puts a hand under her head as a pillow. Kanti: You gotta hang on. Those girls in Lutetia are waiting for you.
Rei: Really?
Kanti: Of course.
Rei: I… uh… how about another look at your sister?
Rei manages a smile, sniggering through the pain, and Kanti laughs, too. Kanti: You’re infuriating.
Rei: It's okay. I can't see shit. I'm just gonna rest right here.
Rei’s eyes close. Kanti: No, no, no, you need to stay awake. Hey.
Kanti puts her hand against Rei’s face, slapping her awake, and Rei’s eyes open. Rei: Mona…
Kanti: I'm here.
Rei makes eye contact. Rei: Help me.
Kanti: I need a fucking Healer!
A Healer finishes treating a wounded soldier and rushes over, taking over from Kanti in trying to stop the bleeding. Healer: I got this! Go!
Kanti looks back down at Rei. Kanti: But… but I…
Sokolov appears, standing over them. Sokolov: Kanti! He'll take care of her. I need you with me. (
to others) Listen up! There's an Ork cannon just a little up the road. It's tearing up the beach – we’re gonna stop it. Let's roll!
Kanti looks back down at Rei, who’s reaching out to her. Kanti takes her hand for a moment. Kanti: Just stay alive, okay?
For a moment, with Rei on the very edge of death, little flickers of her memories flash before Kanti’s eyes. We see her mother telling her she’s a disappointment, Rei sitting in a prison cell, and then being told by a recruiting officer that “the Army’s running out of men – we need some ladies ready to be heroes.” Then Kanti returns to lucidity and Rei’s face. Rei: I promise.
Their hands part and Kanti stands, grabbing a rifle, and joins the rest of the squad. Sokolov: Check your ammo and grenades!
Khand: You heard him! Up the road, now!
Kanti and the rest of the squad move out of the top of the bunker, along a field pock-marked with craters, then go onto a dirt road leading towards a farm. Kanti: Moving up!
Khand: Let's move!
Sokolov: Be ready – these Orks don’t look like the surrendering type!
You keep moving up the road, finding some dead cows as you go. Khand: Move fast! They're shelling the beach to shit!
You reach the target – a machine-gun nest is set up in a half-destroyed farmhouse and starts shooting at you as you appear. Sokolov: MG in the hay loft! Take cover and take it out!
After taking out the machine gun, you keep moving up to fight Orks among the farmhouses and hay bales. A large artillery cannon is in the centre and you move to clear it and secure the area, moving in a couple of the farmhouses to do so. Adlai: Where’s all the civilians?
Khand: In the Ork’s stomachs, probably!
Once you’ve cleared everything, silence seems to fall. Soldier: Orks coming in from the south! A lot of them!
Sokolov: They’re gonna try to retake the cannon! We gotta hold this position!
Khand: Not a step backwards!
The squad defends the position as a couple waves of Orks swarm towards them. You can use the machine gun posts in the upper floors of the farmhouses to help fight them off. Adlai: There’s too many of them!
Khand: Hold! Have courage!
Still the Orks swarm the field to the south – until explosions start to blow them away. Termite tanks appear from the left, their 45mm guns tearing through the Orks, which are either slaughtered or flee. Tao: Our boys are coming in!
Adlai: Look at them scatter!
Sokolov: Alright, everyone. We mopped them up good. I don’t think they’ll be back.
Khand: Clear! Destroy that cannon!
Kanti goes to the cannon and crouches down behind it. An Imperial soldier appears next to her. Soldier: Thermite!
The soldier carries a number of thermite charges inside his helmet like a bucket and empties them out in front of Kanti. Kanti lights one of them. Kanti: Fire in the hole!
Everyone backs away – you probably should too – and the thermite explodes. The cannon is destroyed. Sokolov: Excellent work, Kanti. Alright, everyone, rally on me to the assembly point. Khand, I'll need a casualty report. We lost so many.
Khand: But we took the beach.
Sokolov: What a price.
At the rally point, Rei is on a stretcher on the ground, a cigarette in her mouth as Tao is knelt next to her. Rei: Kanti...
Rei tries to sit up and Tao puts out a hand to encourage her to lay back down. Given the pain on Rei’s face, that’s probably a good idea. Tao: Man, I thought I'd seen everything…
Kanti: She gonna be okay?
Tao: Yeah. They taped her up pretty good.
Rei: I should’ve stayed on the boat.
Tao: Oh, now she tells us.
Kanti: Hey, what you did back there… I owe you. Big time.
Rei: I’d say we're even.
Kanti: We'll see this through.
Rei smiles. Rei: To the end. I guess.
Kanti: Whenever that may be.
Sokolov and Khand walk by behind Rei; Sokolov addresses everyone. Kanti glances up at them, then back at Rei, who just gives her a knowing nod, then stands as she looks back at their superiors. Sokolov: Beachhead's secured. We'll bivouac at the second hedgerow after the ridge. It’s not over, everyone.
Behind them, a couple of dead Orks are being examined. Adlai is taking photos of one while a soldier gently kicks the head of another. Soldier: Stop kicking it.
Soldier #2: I don’t wanna.
Khand regards Kanti. There’s blood in his beard. Khand: Welcome to the Smiling Sixty Sixth. You're a long way from home, farm girl.
Khand walks off. Sokolov watches Kanti, then approaches when Khand is out of earshot. Sokolov: That’s his way of saying he’s grateful. You did well. Not bad for your first day.
Kanti: Thanks, sir. I, uh…
Sokolov puts a hand on Kanti’s shoulder. Sokolov: You'll be alright, child.
Kanti: Yes, sir.
Sokolov pats her shoulder, nods, then walks off. Kanti looks down at her hands, covered in dirt and blood, which hold each other before slowly separating. Kanti: Course I will.
The level ends. submitted by
SamPaxton97 to
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