Chevy android auto update
Llama from KebabApps
2014.08.15 18:02 jinnyjuice Llama from KebabApps
Llama is an Android app for automating tasks. Update: Llama hasn't been in development for many years now. Most of the functions still work (Android 9), but people generally have moved on to AutoMagic.
2013.10.03 16:53 bolaz Vinewood Locos
Welcome to Vinewood Locos! STERCUS ACCIDIT
2019.09.06 21:57 vocativelion job postings for truckers
Post your 'Now Hiring' ads, loads, job searches and anything related here. This community is an extension of Truckers!
2023.03.30 14:11 StepwiseUndrape574 GTA Online Is Shutting Down For Good On PS3 And Xbox 360 Later This Year
As time marches onward, new developments and technologies come along, requiring the sunsetting of that which came previously. It appears that time has come for the Xbox 360 and PlayStation 3, as Rockstar has announced the shuttering of Grand Theft Auto Online on December 16th for the antiquated yet beloved consoles.
Around 2005 and 2006, the original Xbox 360 and PlayStation 3 were revealed, bringing gaming into more people's living rooms. Then in 2010, both consoles got a facelift with a "slim" version that gave upgrades and fixes to both platforms. Three years later, GTA V and GTA Online released on both consoles, beginning the saga of one of the most played video games in current history. After being enjoyed by millions of people racing, stunting, and engaging in general shenanigans akin to the Achievement Hunter group of Rooster Teeth Productions, the game moved on to the Xbox One and PlayStation 4 before more recently going to the Xbox Series XS and PlayStation 5.
vehicles gta online being shutdown in december on playstation 3 and xbox 360
As we are now two console generations deeper, it is time to say goodbye to where we started the GTA Online experience. "PlayStation 3 and Xbox 360 versions of GTA Online, including website stat tracking via the Rockstar Games Social Club, will officially be shutting down on December 16th, 2021," says Rockstar's blog post. This is change comes because the company is "mov[ing] forward with updates and support for the PlayStation 4, Xbox One, and PC versions of Grand Theft Auto Online." Furthermore, Rockstar is working on "this Fall's launches of the new expanded and enhanced versions of Grand Theft Auto V and Grand Theft Auto Online on PlayStation 5 and Xbox Series XS."
With this announcement, Rockstar states that it would "like to thank the GTA Online community for their continued support and look forward to seeing players continue their journey in Los Santos with us on new platforms." Though this may ultimately be a sad sunset, the future is bright for GTA moving forward.
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2023.03.30 14:10 StepwiseUndrape574 GTA 6 Report Details Rockstar’s First Bonnie And Clyde-Like Female Protagonist
Grand Theft Auto V is one of the most profitable entertainment franchises in the history of games. It came along as a return to form after what many fans would argue was a misstep with the more gritty and realistic GTA 4. Originally released back in 2013 for the Xbox 360 and PlayStation 3—yes, it spans three console generations—developer Rockstar has supported the game's online mode with continual updates adding new content, new areas, and even all-new mechanics.
GTA V was such a runaway success—and GTA The Trilogy: Definitive Edition was such a dumpster fire—that Rockstar gave up working on a Red Dead Redemption 2 DLC, and has now reportedly abandoned plans to remaster more of its beloved older titles to instead focus on both further GTA Online content as well as the development of GTA 6.
gtaonline fukaru
Naturally, expectations for GTA 6 are incredibly high, and given the advanced age of GTA V, fans are chomping at the bit for any bit of news. That's why there's so much buzz around a report at Bloomberg that focuses on Rockstar's new corporate culture. Company co-founder Dan Houser left Rockstar in 2020, and ever since then the development house has been trying to reshape a corporate culture that the report refers to as being "like a frat house".
Given the nature and tone of the humor in the Grand Theft Auto series, it's really not surprising to hear that the atmosphere inside Rockstar was juvenile and chauvinistic. The report remarks that the workplace culture at Rockstar was "full of drinking, brawling, and excursions to strip clubs." That may sound like a good time to some, but it's admittedly not very professional.
gta1 katie Katie from the OG Grand Theft Auto (1997) on PC (left) and Game Boy Color (right).
As part of the report, author Jason Schreier casually reveals that GTA 6 will have at least two playable protagonists, and that one of them will be a Latina woman. This technically isn't the first playable woman nor even the first playable Hispanic woman in the GTA series; the very first GTA game featured a Latina named "Katie" as one of its eight playable characters.
Still, very few of the series' modern fans even remember the old DOS-based Grand Theft Auto, so we can forgive everyone for forgetting about poor Katie. Regardless, the new girl will apparently be part of a Bonnie-and-Clyde-like crime duo, calling to mind the partnership between Claude and Catalina in the beginning of Grand Theft Auto III. Hopefully the partnership between the new player characters in GTA 6 doesn't end the same way that one did.
Comments1Comments Support Independent Tech Journalism, Become A Patron! Tags: Grand Theft Auto, Rockstar Games, GTA V, GTA, gta 6 exp-player-logo
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KOwen 29 July, 2022
Release the PC version at the same time as the consoles please!
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2023.03.30 14:09 pvrlive PVR Live 2.7.0
| Version 2.7.0: - New source: Stalker Portal
- Improved sync performance
- Playback recordings in progress
- Fixed HdHomeRun's auto detect and epg issues
- "Continue watching" for VOD
- Authentication support for Playlist
- Playlist's XC login is removed (use XC source instead)
- Country prefix filter
- Ability to view Source information in source Setup
- Stability and performance improvements
Get it here: https://play.google.com/store/apps/details?id=se.hedekonsult.pvrlive Subreddit: PVRLive Apk: https://dl.dropboxusercontent.com/s/hhhvgvrcx2jum0s/pvrlive_207002.apk Downloader: 610820 Share and Activate Plus on Fire TV: https://www.reddit.com/PVRLive/comments/oe9j13/share_and_activate_plus_on_fire_tv/ PVR Live Description: PVR Live streams Live TV and records programs from a number of sources. You get the same Live Channels user interface regardless if you are using IPTV/Playlist, HdHomeRun or Tvheadend as a source. Functions: - Live TV addon for Live Channels
- Completely integrated in your TV if it's based on Android TV
- Program guide (EPG)
- Logotypes in EPG (*)
- Channel tags/favorites/bouquets
- Multiple audio tracks
- Subtitles (cc/dvbsub/teletext)
- Multiple languages
- Timeshift (play/pause live streams) (*)
- Schedule and watch recorded programs and series (*)(**)
- Home screen / Recommendations with recent channels and recorded programs (*)
- Play next to resume recordings from home screen
- Use multiple PVR sources at the same time (*)
- VOD - catchup, movies and series (*)
- Multiview (*)
(*) requires Plus-version(**) requires Android 7.0+ as well as device support Currently the following PVR sources are supported: - DVBLink (6.x+)
- DVBViewer (Recording Services or Media Server)
- Enigma2 (VU+, Dreambox and more)
- HdhomeRun
- Jellyfin
- Playlist (m3u/m3u8 and xmltv)
- Stalker Portal
- TVHeadend (4.2+)
- Tvheadend HTSP (api 24+)
- TVMosaic
- Xtream Codes API
Player, epg, multiview and settings submitted by pvrlive to PVRLive [link] [comments] |
2023.03.30 14:08 StepwiseUndrape574 GTA 6 Fan Made 4K Concept Trailer Rendered In Unreal Engine 5 Is Drop Dead Gorgeous
Rockstar Games can't release Grand Theft Auto VI fast enough, though as we eagerly (and impatiently) await for the next installment in the long-running GTA franchise, fan made trailers have us drooling at what the actual product could look like. The latest one comes from TeaserPlay, which used Unreal Engine 5 to render several different locations in stunning detail.
The actual game isn't likely to use UE5. Rumor has it that Rockstar Games is leaning on its own proprietary RAGE9 graphics engine, and that's both plausible and, in our opinion, very likely to be true. TeaserPlay acknowledges this in the description to its concept trailer, suggesting it wanted to render several possible locations in UE5 so we'd have something to compare with down the line.
Check it out below...
Play
In the order they appear, the trailer showcases Vice City, San Fierro, Las Venturas, and Liberty City. The shots inside what appears to be a high-rise apartment complex in Las Venturas look especially crisp as the camera pans over a carpet and into a kitchen island with some veggies and pasta in the background, though it's far from the only scene that stands out.
"I/we use the most powerful features of Unreal Engine, such as ray tracing, lumen, nanite [virtualized geometry], screen ppace reflections, and MetaHuman so that the graphics are as close as possible to a next-gen sandbox game," TeaserPlay states.
There are a ton of leaks and rumors surrounding GTA 6. One of the more recent ones suggest there will be at least two playable protagonists, one of which is a Latina woman. The franchise hasn't featured a playable female character in a long time.
Rockstar Games has been rather short on details for the next installment, though it has at least confirmed that GTA 6 is in development.
"With the unprecedented longevity of GTA V, we know many of you have been asking us about a new entry in the Grand Theft Auto series," the devloper shared in a blog post last February. "With every new project we embark on, our goal is always to significantly move beyond what we have previously delivered—and we are pleased to confirm that active development for the next entry in the Grand Theft Auto series is well underway."
No release date has been mentioned, though Rockstar Games will share its next earnings report in early August. It's possible we will get an update at that time.
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2023.03.30 14:03 devstree-uk How much does it cost to develop any Mobile App?
The cost of developing a mobile app can vary widely depending on various factors such as the complexity of the app, the features it offers, the platform it is built for (Android, iOS, or both), the development team's location and experience, and the time it takes to develop the app.
Generally, the cost of developing a mobile app can range from a few thousand dollars to hundreds of thousands of dollars. Simple apps with basic features can cost between $5,000 to $10,000, while more complex apps with advanced features and functionality can cost upwards of $100,000.
It's essential to keep in mind that the
cost of developing a mobile app is just one aspect of the overall expenses involved in launching a successful app. Other costs to consider include ongoing maintenance and updates, marketing, and customer support.
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2023.03.30 14:03 StepwiseUndrape574 Fan Adds AMD FSR To GTA V And You Can See It In Action, Run It Yourself
AMD is just starting to get its feet wet with its answer to NVIDIA DLSS 2.0: FidelityFX Super Resolution. While several games have been announced with native FidelityFX Super Resolution, some modders are taking matters into their own hands with games that haven't yet received an official update (or likely won't at any time in the future). Such is the case with Grand Theft Auto V, which has long been a popular choice for modders to showcase their skills at improving the game's graphics. NarutoUA1337 turned his attention to GTA V with a wicked cool mod that replaces the game's internal scaler with FidelityFX Super Resolution. With this mod in place, in-game controls allow you to adjust the Frame Scaling Mode with ease.
Play As with NVIDIA's competing DLSS 2.0, FidelityFX Super Resolution can render games at a lower resolution, and upscale them with improved image quality without the same performance hit as running the game at a higher native resolution. With NarutoUA1337's mod, you have four scaling options that can be selected from the Advanced Graphics Settings menu within GTA V:
0.5x (Performance Mode) 0.667x (Balanced Mode) 0.75x (Quality Mode) 0.883x (Ultra Quality Mode) Check out the video embed above to see the differences between the native scaler and the mod in real-time as if you were playing the game. If you're still finding it hard to pick up on the differences, look at these three high-resolution screengrabs, which may be easier to discern closeup.
While the frame rates stay roughly the same using the game's native upscaler versus the FidelityFX Super Resolution mod, there's a noticeable improvement to overall image quality to our eyes. And according to NarutoUA1337, it only took a "few hours for basic prototype and couple of evenings for code polishing and bugfixing."
You can download NarutoUA1337's FidelityFX Super Resolution mod right here to try it out for yourself with a supported Radeon graphics card.
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2023.03.30 14:00 StepwiseUndrape574 Surge In Carjackings Has A Chicago Politician Calling For A Grand Theft Auto Game Ban
Violence is on the rise in Chicago, and lawmakers are looking for ways to drive those numbers back down. One stat that has drawn attention in recent weeks is the city's number of carjackings. According to Chicago police, carjacking surged by 134 percent for 2020, bringing the total to 1,415. Rep. Marcus Evans Jr. (D), whose district covers Chicago's South Side, wants a sales ban to minors on violent video games like Grand Theft Auto. Evans is proposing an amendment to an existing 2012 law that prevents the sale of violent video games to minors. Illinois House Bill 3531 (HB3531) has been updated to add the following language:
Modifies the definition of "violent video game" to mean a video game that allows a user or player to control a character within the video game that is encouraged to perpetuate human-on-human violence in which the player kills or otherwise causes serious physical or psychological harm to another human or an animal...
Modifies the definition of "serious physical harm" to include psychological harm and child abuse, sexual abuse, animal abuse, domestic violence, violence against women, or motor vehicle theft with a driver or passenger present inside the vehicle when the theft begins.
The above-bolded text is pertinent to Grand Theft Auto, a widely popular game franchise that allows you to perform carjackings (among other violent and heinous acts). However, what's interesting is that games like Grand Theft Auto and its ilk have been around for decades; this is nothing new. A game like Grand Theft Auto alone couldn't possibly be responsible for the rise in the city's carjackings. Still, lawmakers and city officials are seemingly trying to tie the young ages of some of the carjacking suspects with the fact that the COVID-19 pandemic means that many children are at home, spending more time playing video games.
grand theft auto carjacking The youngest [recent] carjacking suspect was just 12 years old, and a 14-year-old was arrested in January for "taking part in multiple carjackings," according to Fox News.
"I feel like this game has become a huge issue in this spectrum," said Walker in an interview with the Chicago Sun-Times. "When you compare the two, you see harsh similarities as it relates to these carjackings."
As a counterpoint to the rumblings in Chicago, a decade-long study concluded that this is no credible link between kids playing violent video games and, in-turn exhibiting violent behavior.
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2023.03.30 14:00 RaysBot Game Chat: 3/30 Tigers (0-0) @ Rays (0-0) 3:10 PM
Tigers (0-0) @ Rays (0-0)
First Pitch: 3:10 PM at Tropicana Field
Line Score - Scheduled
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | R | H | E | LOB |
DET | | | | | | | | | | 0 | 0 | 0 | - |
TB | | | | | | | | | | 0 | 0 | 0 | - |
Box Score
Posted at 8:00 AM. Updates start at game time. Remember to
sort by new to keep up!
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2023.03.30 14:00 code_hunter_cc Android RatingBar change star colors [closed]
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2023.03.30 13:59 StepwiseUndrape574 GTA 6 Still AWOL, But Rockstar Announces Big Updates For GTA Online And Red Dead Online
Grand Theft Auto 6 (GTA 6) is an elusive beast that has eluded [official] detection for years. The current “big dog” Grand Theft Auto V was first released way back in September 2013, and has been available across two console generations (Xbox 360/PS3 and Xbox One/PS4). It will even be available natively on next-generation Xbox Series X and PlayStation 5 consoles, which is quite unprecedented in the gaming realm. So, while Rockstar seems reticent to just letting us wait in agony for any news on GTA 6, it is at least giving us some new updates on its two current hot properties: GTA Online and Red Dead Online.
In the case of the incredibly popular (and highly lucrative) GTA Online, Rockstar says that a big “summer update” is coming for gamers with a “fun mix of diverse” content to partake in. Even more interesting is the fact that the developers indicate that its “biggest update ever” is coming before the end of 2020. That update will include new Heists that will take place in a completely new location, which has definitely piqued our interests.
red dead online As for Red Dead Online, its next big update is actually arriving next week; on July 28th to be exact. Red Dead Online hasn’t exactly been teaming with new content, as the last big update for the online component of Red Dead Redemption 2 dropped way back in December 2019. However, Rockstar is promising a new Frontier Pursuit mode with a focus on “naturalism” and a new battle pass-type component, which is conveniently named Outlaw Pass. Finally, Rockstar says that it has addressed tons of bugs with the game and has taken community feedback to heart with this release, which is definitely appreciated.
In addition to the game updates on the way, Rockstar also took the time to address the well-being of its online communities. “We are also committed to ensuring that our games are fun for everyone and as safe as possible from modders, cheaters, hackers, and those who seek to harass other players,” said the company in its blog post.
“So far this year, we have taken action on hundreds of thousands of players caught violating community rules across both games. Please help us keep our communities safe and fun by reporting any sort of cheating either directly in-game or via our dedicated web reporting tools for both Red Dead Online and GTA Online.”
It's good to see that Rockstar is cracking down on those looking to spoil the fun for everyone, and its methods for “taking out” such offenders is among the best in the industry.
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2023.03.30 13:59 TacticalBreakfast Mastery Priority Guide - Updates for An Obscure Wanderer
Well, this is unexpected. I was prepared for either Mlynar or Stainless to be next, but I’ll admit I was expecting Stainless more. Not that I'm complaining. The skins in this patch are to die for. That Utage skin? Unf... It would have been a bigger crime than Dorothy to delay that. Oh ya, I guess there's some good new units here that people have been waiting for too.
This article specifically covers the new units from the An Obscure Wanderer event. The main guide covering the rest of the game can be found
here on Gamepress. The Gamepress version of this update can be found
here. Please note that although the reddit version of the main guide still exists, I no longer maintain it to the same extent and it may be out of date. Refer to the Gamepress guide for the most up to date information!
FAQ and Banner Discussion
Q: Should I pull?
A: An emphatic yes. Many consider Mlynar to be the single best unit currently in the game. Sure, some might argue for Texas2, Surtr, or Ch'en2 instead, but everyone with any sense of the game will still have him among the very top. Plus, if one of the best units in the game wasn’t enough to convince you, the supporting 5★, Proviso, has the best RIIC base skill in the game. Speaking in terms of meta value, there is no reason to skip this banner
Q: Wait, Mlynar is next? I thought we expected him to be delayed? What does this mean for Texas2?
A: Mlynar is indeed next, and it is indeed unexpected. Much of the schedule prediction talk was predicated on the idea that Il Siracusano would be run during Golden Week. The idea was that Texas2 during Golden Week would necessitate moving Mlynar’s release since there wouldn't be enough time to run the required Chapter 11 events on top of Mlynar. That’s where the idea that he would be delayed came from.
I talked about this topic a bit in
my Dorothy Schedule article, if you want to see some of the speculation (it’s near the end).
Yostar, though, seems to have thrown us yet another curve ball. I don't want to get into too much detail here since this isn't a schedule prediction article. However, it now seems that Texas2 will not be during Golden Week. It is still possible, but would involve both the Near Light Rerun datamined date (April 14th) being changed and the Chapter 11 pre-banner being skipped. Those options, while possible, are unlikely, so odds are that Yostar will now run the events in order which would place Texas sometime in May instead.
As for why? We can only guess.
Q: I already have what I think is a powerful team, should I still roll for Mlynar?
A: Probably, yes. The thing with Mlynar is that he is so powerful that he opens up a new tier of power. Mlynar (and Texas2) don't expand the current top crust of the meta. They add a new layer to it. Of course, if you already find the game to be easy with your current team and have no interest in things like Ascension 15 IS#3 and high risk CC, that may not matter to you. However, a very top meta team pre-Mlynar will perform noticeably worse than a team with Mlynar (and/or Texas2).
Q: Should I skip this banner to roll for Texas the Omertosa?
A: No, don't skip this banner. The only exception in terms of meta-value is if you feel Texas2 is completely unmissable due to being a Limited. That matters to some people; however, there is a tremendous opportunity cost to skipping Mlynar. Mlynar is every bit as valuable as Texas is and this will be by far the best chance we will ever have to get him. Opportunity cost is an aspect many people overlook when it comes to pull decisions. By skipping Mlynar, you are removing many good total outcomes (getting both units) to increase the odds of a mid-level outcome (only getting one unit).
Only you can decide where that balance is for you, but know that if you choose to skip Mlynar you are giving up a lot of value.
Q: Does Mlynar powercreep SilverAsh?
A: Yes, Mlynar is better than SilverAsh. Sure, SilverAsh maintains some niches thanks to his strong Talents. However, the damage difference is staggering, and a large majority of the time Mlynar is the preferable pick.
The long answer is far more nuanced due to the type of game Arknights is. Powercreep means different things to different people. Many casual observers less familiar with Arknights would see discussions of meta and powercreep through the context of multiplayer. That is, using the non-meta options puts you at a disadvantage. However, that isn't really what happens in Arknights. In another game, Unit A powercreeping Unit B often makes Unit B worthless. That isn't the case here. Unless the stage design itself begins to change as a result of the powercreep (which so far it hasn’t), SilverAsh is no worse than he was before this patch, and he is still a top-shelf unit.
Q: Why is Mlynar only graded S++ when SilverAsh has been graded S+++?
A: This is the first part of a larger grade adjustment I'm working on. I wasn't planning on doing it yet, but the event being moved up has left me little choice in this aspect. One of the changes I am intending to make is to remove the S+++ grade. It looks silly and the nuance it adds isn't really helpful, not to mention it closes some doors as the game increases in power. Should the next busted unit be graded S++++ if they happen to be better than Texas2? Would I be using S+++++ in a couple years?
Essentially from here on out, S++ is the ceiling. The best of the best skills will be in this category since the nuance between them loses a lot of meaning. Thus, Mlynar and SilverAsh have the same grades (or will when I push the update). Is Mlynar's S3 better? Yes. Does the difference between two of the best skills in the game matter enough to complicate the guide? No.
I will be considering alternatives in the future, so if you have any feedback, please let me know!
Q: Should I pull for Mlynar Potentials?
A: No! Unless you are an endgame player, in which case you're not reading this article in the first place, it is never worth pulling for pots. Even Bagpipe’s SP pot, and Texas2’s redeploy time pot are minor upgrades in the grand scheme of things. It simply costs too much in pull resources for a difference that will only matter if you are pushing the very very
very endgame.
...
With all that said, Mlynar has some of the most valuable Potentials in the game. Strangely so. His Talent and ATK pot add over 9% more DPS over pot1. Again, I am
not telling you to pull for pots here. If you are a non-spender, do
NOT pull for potentials! However, if you've ever considered spending a little bit to go that extra mile on a unit, Mlynar is the one to do it on.
Just don't miss out on Texas2 because of it.
Q: Should I be raising Proviso for her base skill?
A: I want to emphasize something first. You should NEVER E2 a unit for their base skill alone. The best ones take literal years of ideal play to pay off. It is not worth it!
Except… Proviso might be the first exception to that rule. Not only is her Trading Post (TP) skill ridiculously good, but it double-dips by allowing an extra factory slot in 2-5-2 bases. Her skill works just as well (if not better) in a 2-slot TP which frees up power to upgrade a factory to 3-slots, which would normally need to be left at 2. It's difficult to calculate the exact returns on the skill, but some rough estimates place the break-even point (under ideal circumstances) at around 6-8 months instead of the more typical 3+ years.
A word of warning though, the above assumes
ideal circumstances. If you're running 2-4-3, that break-even time goes
way up since you don't get the extra factory slot (it still is likely worth it long term). It also assumes you're doing good rotations and have otherwise good units to round things out. However, Proviso is a pretty decent unit herself, and big base numbers are extremely satisfying.
Never Vowed
Mlynar
Skill | Story | Advanced | Roguelike |
S3M3 | S++ | S++ | S+++ |
Mlynar is the best Physical Melee DPS unit in the game, and possibly the best DPS unit period, depending on who you ask. His S3 is his key skill, and the Mastery gains on it are big. Units of Mlynar's caliber are simple to evaluate because of how game-defining they are. Their primary skills should be your highest priority among Masteries. Simple as that.
I would not bother with his S2 Masteries and they are ungraded here. It has a fairly high Mastery rate among secondary skills, but that is more a reflection of his overall power and popularity as a unit. Compared to S3, niches that his S2 might be useful in are much more narrow compared to other secondary skills on other top-tier units. His S2 Masteries will be an expensive alternative you're not likely to ever practically use.
Proviso
Skill | Story | Advanced | Roguelike |
S2M3 | B- | C+ | B- |
Given how valuable her base skill is, many people will promote Proviso anyway, which makes the Mastery decision relatively interesting. Proviso is essentially a slightly better Podenco. She has better damage and duration, but a worse cycle time. That isn't amazing, given that her promotion and Masteries cost twice as much, but it still makes her a more than functional utility option. Her S2 Masteries are very important to using S2 since they provide big boosts to both damage and uptime. The interval reduction at M3 is especially valuable for her DPS, though her overall damage is relatively low still. While she is not as cost effective, her Masteries are reasonable, if low-priority considerations to make a unit you likely are investing in anyway capable on the field. Her S1 is ungraded. It may be useful to those who want to use Proviso as a regular member of the team and has big Mastery upgrades, but it’s easily outclassed by a myriad of other, better options.
Mastery Look Ahead
MonHub collab units are added below, but Chapter 12 isn't out yet. Looks to be an interesting patch though!
Unit | Type | Comments |
The Legend of Luo Xiaohei | | |
Luo Xiaohei | Collab Welfare | There isn't a lot to say about this collab unit. He is fine, but nothing special, and you'll be better off just using Arene for your low rarity ranged Guard needs. That said he will definitely appeal to a lot of people and doesn't cost much, so go with S2 if you want to Master a skill which gets a decent increase to his damage output and is the more impactful skill. S1 is certainly a novel skill, but the low damage per hit means it just isn’t that useful for anything but cuteness. |
Mizuki and the Caerula Arbor | | |
Highmore | Welfare | Highmore is very similar to La Pluma to the point their S1 is literally identical. La Pluma is still the better unit in general since her ASPD talent is better for what the class does, but Highmore will still be a very viable alternative (or addition, double reaper go brrrr). This is especially true in IS#3 where she is the better pick with some big advantages thanks to her mode specific talent. There is a much bigger difference across their S2s however, with Highmore’s being far less valuable. The bulk that her S2 brings isn’t as useful and is much more niche in addition to some pretty poor gains. Stick with just her S1 for Mastery which makes her a very consistent and reliable option in IS#3. La Pluma will perform better elsewhere though. |
Chapter 11 - Return to Mist | | |
Dagda | Welfare | Brawlers have always been a bad archetype (the best Brawler only becomes good by turning into a Centurion instead), and Dagda doesn't change that. Her damage is subpar even with her skill active, and is comically bad when her skills are down. And she can only block 1. There is very little to like here. Even her Mastery gains are poor, which makes any suggestion difficult. Go with S2 if you insist on raising her. Who the hell thought Defensive Recovery on her S1 was a good idea? |
Totter | Gacha | Totter is a pretty good unit for what he is. His niche is a helpful one, though not quite enough to put him into the top tiers of 4★s. Instead, he’s a solid unit that can be useful to have at times. He incidentally comes out at the same time as a new SSS stage that plays to his strengths extremely well. He's still unlikely to be graded, but both of his skills will have use if you want (favor S1 for SSS specifically). |
Paprika | Gacha | One has to wonder why Paprika exists. She isn't bad in the absolute sense, but she serves no purpose in the broader game, competing directly with some very strong units while offering no special value herself. If you need the healing, there are plentiful other options that provide much better support or much lower costs (or both). She will be ungraded and you shouldn't be raising her, but go with S2 if you insist. It at least brings her healing up to a respectable total compared to her S1. |
Stainless | Gacha | The only good unit from the Chapter 11 patch; however, Stainless is still pretty niche. He does have plenty of support use, so he is far from a bad unit, but the setup he requires puts him on the gimmicky side of things. He'll have pretty low Mastery grades. Without Mastery he can still be a pretty effective support unit, with neither his S1 or his S2 being exceptionally worth a Mastery; in particular, his S2 is a great skill, but it only needs SL 7). S3 will be his best Mastery option. The setup it requires can be a burden, but it has a huge attack multiplier with a lot of flexibility. If that DPS aspect doesn't interest you though, he can still be safely used at M0. Be wary of overvaluing his S1. Although the final number is good, it requires much more setup than other comparable buff skills. |
Il Siracusano | | |
Vigil | Welfare | Vigil looks to be the weakest 6★ of 2022. Even on paper, his kit isn’t very good. It has low DP gen, no ATK improvement, and no real utility. However, it's even worse than that. His wolves, which his skills are reliant on, are incredibly weak. They are statistically worse than Beanstalk's or Blacknight's pets, and the supposed benefits of them come nowhere close to making up the difference. If that weren't enough, there are many bizarre interactions in his kit, bordering on bugs, which remain unfixed as of this writing. There's too many to list here in this look ahead, but check this write-up by Boelthor for some more info. You'll get much better value raising Blacknight, or even Beanstalk. I hope this changes by his release on EN, but as it stands, he'll be among the lowest graded 6★s post-Module upgrades. |
Lunacub | Gacha | Lunacub’s permanent stealth will certainly have some uses, but her DPS isn't high enough to justify the added investment. Her cycle time is perplexingly long for a year four unit, and the lack of attack multiplier on her S2 means she'll struggle more compared to her competition. She's a bit like Kirara in that regard: a nice idea hamstrung by poor damage and skill uptime. She'll be ungraded, but go with S2 if you particularly like her. |
Penance | Gacha | If you relied only on the initial flurry of highlights, you could be forgiven for thinking that Penance is the hyper meta unit of this banner. She is a cautionary tale of not using only Youtube/Bilibili highlights to guide your opinion. Of course, she’s still a monster of a unit. She hits hard, has a mountain of bulk, and an absolutely incredible damage reflect. She is potentially the best solo lane holder in a lot of scenarios. However, for general purposes, Mudrock remains the go to choice, as Penance’s kit works poorly in a full team comp. Because she is reliant on having enemies to kill in order to maintain her bulk, she ends up rather inflexible compared to her competitors. S3 will be her main skill worth Mastery. Her other two skills are fine, and big Penance fans will find both of them useful, but her S3 is far and away the best option. They won't justify the investment cost for most. |
Texas the Omertosa | Gacha Limited | Texas is the banner’s real winner and the latest to power creep an older unit (RIP in pieces Phantom). She is extremely powerful and is at the very tip-top of the meta. She has better ST Arts DPS than both Surtr and Eyja. Not only that, she also has a mountain of utility; her S2 has a strong RES debuff which makes her effective against nearly all enemies, her S3 has range, anti-air, and heavy crowd-control, and that's on top of the benefits of being a FRD. Both her S2 and S3 will receive top tier grades. She will be the highest graded M6 yet, so plan for both. |
Quartz | Red Cert Shop | Quartz certainly has an eye-catching stat-line, but she isn't any better than other alternatives, even at her rarity. She mainly seems to be here to tease the ridiculous stats the eventual 6★ on the archetype will have. She'll be ungraded due to said alternatives. There just isn't much value in raising her beyond novelty. However, you'll want to prioritize S2 should that appeal to you. |
Qanipalaat | Red Cert Shop | Qanipalaat is a fairly interesting unit with some unique aspects to his kit. He's pretty decent too, for his rarity, with good crowd control and reasonable damage. However the ever present problem with the 5★ Casters is present here. It's a crowded group and being just decent isn't enough to particularly standout. Ultimately he doesn't justify the investment, especially with the added red cert cost. The Mastery gains on his S2 are pretty good, so he may end up with a low grade, but he shouldn't be on most people's planners for any reason but personal desire. Pass on his S1 which is just a worse version of Amiya's S1. |
What the Firelight Casts | | |
Puzzle | Welfare | A lot of people, myself included, initially scoffed at Puzzle. He clearly isn't as good as Cantabile (who almost everyone has) and has fairly high SP costs for a Vanguard. However, he's proven himself to be a solid option, especially for a Welfare. To be clear, he is nowhere near as valuable as Cantabile. He is more DPS oriented, which is nice, but not really the purpose of the role. However, his DPS and utility are good enough that his S2 warrants moderate consideration. It charges surprisingly quickly and outputs a ton of damage on top of his flexible archetype. His S1 may be worth considering as well, but it only gains damage at M2 and M3 so odds are it will be ungraded aside from the M1 breakpoint. |
Harmonie | Gacha | Within the realm of 5★ Casters, Harmonie is pretty decent. How many times have I said that before? It's a crowded group. Harmonie is still far from a must-raise, but she stands out as having a well designed kit. It has decent damage, good utility, and it all works well together. Niche players especially will find her quite nice. S2 will be the obvious choice for Masteries and will likely end up with a modest grade. Although she exists in a crowded space, her utility along with solid gains will make it something to consider on the lower end of priority. |
Reed the Flame Shadow | Gacha | How do you improve the often subpar Caster class? By making them a Medic, of course. Makes total sense. Duh. Reed's alter form is just the most recent big meta unit. There's a lot of those lately and I only have so many adjectives to describe how busted these units tend to be. Reed is a tremendous unit. She features the highest Arts ST DPS in the game, alongside some of the highest HPS and extremely flashy mass crowd-clearing to boot. However there is some reason for caution. Certainly she will be an upper crust unit, but a few small usability quirks may keep her off the very top. Unlike units like Surtr or Ch’alter she has to choose between ST or AoE damage, she needs other units to deal full ST damage, and Arts Weakening isn’t as good as RES shred. She is extremely strong but we’ll need some time to judge just exactly how strong. Regardless, Reed will be a top graded M6. Plan for both S2 and S3. |
Where the Vernal Winds Will Never Blow | | |
Jie Yun | Welfare | Jie Yun is one of those units that's quite good... for her rarity. While she lacks the utility that elevates the more meta 5★ options, she has solid damage and a surprisingly good cycle time. Beyond that, there isn't much else to say since her kit is pretty straightforward. Most players tight on resources won't want to invest, but she is good enough and has enough appeal outside of the meta that she'll garner a modest grade. Stick with S2 for Mastery. It is the better skill and has extremely strong gains. S1 has significantly worse DPS and its only real benefit is being auto recovery. |
Firewhistle | Gacha | Fire Whistle is a good unit because her archetype is inherently strong. However, she has a slightly different niche than Ashlock. While Ashlock is useless if forced to block, Fire Whistle’s skills work mostly as normal (like Horn’s S2), making her an effective blocker as well as a long range nuker. In my opinion, this isn’t as valuable since effective blocking isn’t why you bring the archetype to begin with and Ashlock does the nuking part better. Still, Fire Whistle is quite good and much more forgiving. Both of her skills are usable and likely to be graded. While S2 has the greater total damage and is better for blocking, it has a notable lack of burst and a high SP cost. S1 meanwhile will be more consistent, reliable, and better against armor. |
Lin | Gacha | HG disappoints yet again with the Phalanx archetype. The perplexing decision to make Lin a Phalanx caster aside, they just can't seem to get it right after Beeswax and Mint. She rates slightly better than Carnelian (not a compliment), and really only because she requires no ramp up for her damage. Overall, her damage is nothing special by current standards and she has a shockingly long cycle time. There is a decent chance she finds some fringe use in the meta thanks to her shield, and should still be more than serviceable for those who like the character. However, given the relative strength of recent 6★s, her grades will end up fairly low. Both S3 and S2 are worth considering, though S2 may end up ungraded due to awful gains. |
Chong Yue | Gacha Limited | Yet another hilariously busted unit. Chong Yue hits hard and fast over a long range. He also gets a lot out of buffs, meaning that he should scale nicely into difficult content. His kit can be deceptive since unlike other dual strike units, his hits count independently. This means he gains SP twice as fast and can even trigger his S3 off of the second attack. In fact, he activates his S3 so often that he is the new king of voice-line spam – to the point some might consider it a major drawback. edit: DV took so long to come out this was already patched. RIP. Anyway... However, he isn't quite very tip-top busted thanks to a few drawbacks. They are relatively minor but with how the power level of the game has escalated recently, they are worth at least acknowledging. He's a relatively frail one block unit with no self-sustain who also requires a fair bit of wind-up. Sharing his rate-up with the disappointing Lin also hurts his value. It should make pull decisions quite interesting. His S3 is the only Mastery worth considering and it will have a top-tier grade. On top of being an extremely strong DPS skill, it has large improvements to his SP cost that are nearly mandatory to use him effectively. |
A Death in Chunfen | | |
Wind Chimes | Gacha | When Quartz was released, many were curious as to what the higher rarities of the Crusher archetype would bring. Turns out the first 5★ attempt is... really bad. Her primary gimmick is just too weak and her cycle time is just too long. Even if her S2’s SP cost was halved, she wouldn’t be good – but it isn’t, and she has a perplexing 30 second cycle for a paltry amount of damage. Wind Chimes is a unit to avoid, but if you were intent on raising her anyway I'd actually consider S1 instead despite the fact that it’s a generic Attack Up skill. The power on S2 is just so anemic that only two hits from S1 will out damage it (in less time than the 5 second wind-up), but even then she's quite a bit worse than the commonly available Centurions. |
Qiu Bai | Gacha | Qiu Bai is a difficult unit to rank, and she has caused quite a bit of discussion. I suppose that means she's actually well balanced compared to the hyper-meta state of many recent units. Qiu Bai has some significant drawbacks such as an RNG factor, a lack of RES shred, and an unusually long downtime. However, her range, control, and strong multi-target DPS still give her a ton of potential. S3 is likely to be her "meta" skill when she appears in high end gameplay due to its extremely high DPS, but S2 will often be the better "every-day" skill due to its much shorter cycle. S1 may be appealing, too, since it is her most consistent control skill, though I am unsure if it will garner a grade. Regardless of how you intend to use her, S3 should be your highest priority target. It has some of the most extreme gains over Mastery of any skill in the game; Mastery will be essential to using it at all. |
Leaves Chasing Fire | | |
Rathalos S Noir Corne | Collab Gacha | Noir Corne is an interesting iteration on the Musha archetype. While the shortcomings are still there, his kit comes together better in total, and he brings enough burst and utility to make him something to consider, though far from mandatory or meta. His Mastery selection will be similar to his counterpart, Akafuyu, but will be graded higher. Both skills are strong, but have differing uses, so you will likely want to pursue both. If you only did one it's really a matter of preference, but I would start with S1. It handles both trash due to its reset and elites thanks to its block, plus the Offensive Recovery plays better to the archetype. |
Kirin X Yato | Collab Gacha | Yet another super strong Limited Fast-Redeploy. Thanks HG, very cool. Yato isn’t quite as busted as Texas the Omertosa, but that’s hardly an insult. There is certainly room for both. For Masteries, Yato will range anywhere from a simple M3 all the way to M9 depending on your preferences. For many players, just Mastering S2 will suffice. It is the easiest skill to use and does so much damage that it covers the majority of use cases. S3 is also quite powerful, but it requires more planning and map knowledge to effectively use. While a strong skill and Mastery, not everyone will get as much use out of it. Finally, her S1 is a fringe consideration. It has extremely long uptime for an FRD and is buff receptive (think of Exusiai’s S3); however, it is much harder to use effectively and her other skills will be more than enough most of the time. |
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2023.03.30 13:57 StepwiseUndrape574 Rockstar Remastering GTA 5 For Xbox And PS5 In Glorious 4K60 With Ray Tracing
Did you imagine when Grand Theft Auto V came out for the Xbox 360 and PlayStation 3 in 2013, that we'd be seeing a fresh retail re-release of it nine years later? Much like The Elder Scrolls Part V: Skyrim—which hails from the same era—GTA V has been an enduring success and is about to get its third re-release.
There's no fancy subtitle or name change; Grand Theft Auto V is coming to PlayStation 5 and the Xbox Series XS consoles on March 15th. That's not to say it's exactly the same experience, though. The versions for the current-gen consoles support 60 FPS, HDR output, ray-tracing, "improved texture quality," faster loading times, "immersive 3D audio," and support for platform-specific features, like the PS5's DualSense haptics.
gtaonline carwash Specifically, there will be a fidelity mode that targets native 3840×2160 resolution with ray tracing and a 30 FPS cap. (Xbox Series S will use upscaling to hit 4K.) Before you sneer at that, note that console versions of GTA V have always had a 30 FPS cap—until now: the new release's "performance mode" will target 60 FPS with dynamic resolution scaling up to 4K, but without ray tracing.
Most interesting to the majority of gamers will probably be the "Performance RT" mode. This mode, available only on the PS5 and Series X, is basically just performance mode with ray tracing enabled. Most likely, it will simply use a lower dynamic resolution to achieve higher-than-30 FPS while keeping ray tracing features. Depending on the upscaling method Rockstar uses, this mode could still look quite good.
Of course, the whole reason that Grand Theft Auto V is still the sensation that it is lies in its online mode. Rockstar has always talked about Grand Theft Auto Online as if it were an entirely separate game, and that's understandable given the differences in their content. But after the re-release launches, it will in fact be available as an entirely separate game—and it'll be free for the first three months after launch on PS5.
gtaonline fukaru The technical changes to Grand Theft Auto V largely apply here, although there's probably still not going to be any animals in Online. Instead, Rockstar is implementing several content updates for the re-launch. The Los Santos Car Meet expansion is getting an expansion of its own called Hao's Special Works, and a "Career Builder" feature will be available for fresh characters to help them get a foothold in Los Santos' seedy underbelly.
If you're already an accomplished crime boss in GTA V or GTA Online using an older console version, you can transfer your progress to the new systems. For story mode, open the game and go to "Game" in the pause menu, then select "Upload Save Game" to send it to the Rockstar Social Club cloud servers. GTA Online progress will transfer automatically, although Rockstar cautions players that purchased GTA$ won't transfer across platforms (i.e. PlayStation to Xbox, or vice versa.)
You'll be able to start playing the remastered version of GTA V on March 15, with physical copies coming available In April. We asked Rockstar when these changes would be coming to the PC version, but haven't heard back yet. We'll update this story when we do.
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2023.03.30 13:53 Polimus26 new launcher has no any buttons to continue?
2023.03.30 13:50 StepwiseUndrape574 GTA V Added To Xbox Game Pass, Possible GTA 6 Release Date News Emerges
Fans of Grand Theft Auto V, who don't already have the game on Xbox One, will be happy to hear about the latest news from Microsoft. The game has been added to Xbox Game Pass, so players with a valid subscription can play the game on the console. GTA V launched back in 2013 and remains a very popular game thanks to online content updates and a massive modding community.
GTA V is also one of the most viewed games on Twitch and is regularly in the top five games on Steam. Rockstar hit a home run with GTA V, and adding it for free to Xbox Game Pass may bring gamers to the franchise that haven't yet tried it out. For Xbox One gamers with an Xbox Game Pass Ultimate or Xbox Live Gold membership, access to the frequently updated Grand Theft Auto Online service is included. One sad bit of news is that GTA V is only offered on the console; it's not available on the PC with Game Pass.
While GTA V is still wildly popular, fans are clamoring for the next installment in the franchise: GTA 6. GTA 6 details recently leaked from a claimed beta tester and enticed us with visions of the game. A new rumor claims that GTA 6 won't launch until 2021, however, nothing official from Rockstar has been offered about GTA 6 so far.
The leak from a few days back was posted on Reddit and was later removed by moderators there. It's unclear if Rockstar pressured them to delete the content, but the leaker claimed that the game has a huge map that covers two major cities, Carcer City and Vice City, said to be based on Boston and Miami, respectively. True or not, GTA V fans are looking forward to GTA 6, even if it is a year or more away.
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2023.03.30 13:44 StepwiseUndrape574 GTA V Added To Xbox Game Pass, Possible GTA 6 Release Date News Emerges
Fans of Grand Theft Auto V, who don't already have the game on Xbox One, will be happy to hear about the latest news from Microsoft. The game has been added to Xbox Game Pass, so players with a valid subscription can play the game on the console. GTA V launched back in 2013 and remains a very popular game thanks to online content updates and a massive modding community.
GTA V is also one of the most viewed games on Twitch and is regularly in the top five games on Steam. Rockstar hit a home run with GTA V, and adding it for free to Xbox Game Pass may bring gamers to the franchise that haven't yet tried it out. For Xbox One gamers with an Xbox Game Pass Ultimate or Xbox Live Gold membership, access to the frequently updated Grand Theft Auto Online service is included. One sad bit of news is that GTA V is only offered on the console; it's not available on the PC with Game Pass.
While GTA V is still wildly popular, fans are clamoring for the next installment in the franchise: GTA 6. GTA 6 details recently leaked from a claimed beta tester and enticed us with visions of the game. A new rumor claims that GTA 6 won't launch until 2021, however, nothing official from Rockstar has been offered about GTA 6 so far.
The leak from a few days back was posted on Reddit and was later removed by moderators there. It's unclear if Rockstar pressured them to delete the content, but the leaker claimed that the game has a huge map that covers two major cities, Carcer City and Vice City, said to be based on Boston and Miami, respectively. True or not, GTA V fans are looking forward to GTA 6, even if it is a year or more away.
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2023.03.30 13:43 StepwiseUndrape574 GTA Online Is Shutting Down For Good On PS3 And Xbox 360 Later This Year
As time marches onward, new developments and technologies come along, requiring the sunsetting of that which came previously. It appears that time has come for the Xbox 360 and PlayStation 3, as Rockstar has announced the shuttering of Grand Theft Auto Online on December 16th for the antiquated yet beloved consoles.
Around 2005 and 2006, the original Xbox 360 and PlayStation 3 were revealed, bringing gaming into more people's living rooms. Then in 2010, both consoles got a facelift with a "slim" version that gave upgrades and fixes to both platforms. Three years later, GTA V and GTA Online released on both consoles, beginning the saga of one of the most played video games in current history. After being enjoyed by millions of people racing, stunting, and engaging in general shenanigans akin to the Achievement Hunter group of Rooster Teeth Productions, the game moved on to the Xbox One and PlayStation 4 before more recently going to the Xbox Series XS and PlayStation 5.
vehicles gta online being shutdown in december on playstation 3 and xbox 360
As we are now two console generations deeper, it is time to say goodbye to where we started the GTA Online experience. "PlayStation 3 and Xbox 360 versions of GTA Online, including website stat tracking via the Rockstar Games Social Club, will officially be shutting down on December 16th, 2021," says Rockstar's blog post. This is change comes because the company is "mov[ing] forward with updates and support for the PlayStation 4, Xbox One, and PC versions of Grand Theft Auto Online." Furthermore, Rockstar is working on "this Fall's launches of the new expanded and enhanced versions of Grand Theft Auto V and Grand Theft Auto Online on PlayStation 5 and Xbox Series XS."
With this announcement, Rockstar states that it would "like to thank the GTA Online community for their continued support and look forward to seeing players continue their journey in Los Santos with us on new platforms." Though this may ultimately be a sad sunset, the future is bright for GTA moving forward.
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2023.03.30 13:35 StepwiseUndrape574 Rockstar’s Big Grand Theft Auto Trilogy Update Offers A Laundry List Of Bug Fixes
Much to the delight of fans of the Grand Theft Auto franchise, Rockstar Games earlier this month released Grand Theft Auto: The Trilogy - The Definitive Edition, a remastered collection of three of the most popular and iconic titles from the ongoing series. Unfortunately, it also debuted with a multitude of issues, prompting an apology by the developer. Good news though—the game's first update is now out and it purports to fixe dozens of bugs.
In case you missed it, the collection includes remastered versions of Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas. Rockstar Games prettied up all three games with high resolution textures, increased draw distances, GTA V style controls, and other modern updates the freshen up and revive these older titles.
However, graphical glitches and performance issues plagued what had been a much-anticipated release. Or as the developer put it in an apology note, the collection suffered "unexpected technical issues."
"Firstly, we want to sincerely apologize to everyone who has encountered issues playing these games. The Grand Theft Auto series—and the games that make up this iconic trilogy — are as special to us as we know they are to fans around the world. The updated versions of these classic games did not launch in a state that meets our own standards of quality, or the standards our fans have come to expect," Rockstar Games said.
GTA Trilogy
The developer says it has "ongoing plans to address the technical issues and to improve each game going forward." Rockstar Games did not get into specifics, but its first update for the collection brings with it a massive list of fixes spanning more than 60 issues, including ten that apply to each game. They include... Fixed multiple localization issues Fixed multiple instances of missing or misaligned collision Fixed multiple instances of holes in the map Fixed multiple instances of incorrect or misplaced textures Fixed multiple instances of the camera clipping through objects Fixed multiple instances of incorrect subtitles being displayed Fixed multiple instances of incorrect help text being displayed Fixed multiple instances of misplaced objects Fixed multiple instances of issues with character models in cutscenes Fixed multiple instances of audio lines being skipped, delayed, or repeated There are dozens of other issues this update aims to fix, the most of which apply to San Andreas. You can check out the patch notes for the full list.
On a related note, this update applies to PlayStation 5, PlayStation 4, Xbox Series XS, and Xbox One owners. What about the PC version? Funny thing—Rockstar Games pulled the title offline for PC shortly after launch in order to "remove files unintentionally included" in these versions." Speculation is that it's because the PC release contained unlicensed music files, which were discovered in a data-mining effort.
Rockstar Games said it will be adding the PC version of the collection to its store sometime soon. "Additionally, everyone who has purchased Grand Theft Auto: The Trilogy – The Definitive Edition for PC from the Rockstar Store through June 30, 2022, will receive these classic versions in their Rockstar Games Launcher library at no additional cost. We will update everyone as soon as these are back in the Rockstar Store," the developer added.
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2023.03.30 13:34 StepwiseUndrape574 Huge GTA 6 Leak Claims Rockstar’s New RAGE9 Graphics Engine Is Incredible
Besides offering up chaotic open-world action, one thing that Rockstar's games have done ever since Grand Theft Auto III is push the envelope in terms of technology. This is somewhat debatable up to Grand Theft Auto IV, which stunned audiences with its mix of macro-scale simulation and micro-scale detail. GTA V and the newer Red Dead Redemption 2 have continued this tradition, and both are still capable of putting the hurt on modern PCs. That's largely thanks to their forward-looking design that integrates features that contemporary systems weren't really ready for when the released.
gtaonlinerain GTA V can still look startlingly realistic at times.
The thing is, even though it just got a re-release on the current-generation consoles, GTA V originally released in 2013. The game's still fun, of course, especially the online mode that has seen continual updates over the years. The technology behind the title is getting a little dated, though, and fans of the series are understandably chomping at the bit for a new release. Rockstar has confirmed that GTA VI (or at least, the next GTA game) is in the works, but as usual, the company hasn't released any information about the title, nor mentioned a release window.
The leaks and rumors that we've heard so far place a hypothetical "GTA VI" at the end of next year, or even in 2025. That's a lot of development time, even if the company only moved into active development in the middle of last year, as is supposedly the case. In a time when almost every other development house (from Square-Enix to CD Projekt Red) is moving to the Unreal Engine, it seems like Rockstar will thankfully stick with its own in-house tech, known as RAGE.
chrisklippeltweet
That bit of information comes from a tweet by Chris Klippel, who is among other things the creator of Rockstar Mag, a French-language gaming news site that focuses on topics surrounding Rockstar Games and its releases. You can see the tweet above. Chris says that he has been in touch with people who have seen the latest version of RAGE in action, and that its graphics engine is "assez incroyable." Chris describes the latest version as RAGE9, which is interesting; Rockstar doesn't talk about RAGE as a separate product from its games, likely because it doesn't license the tech.
gtaonlinearcade The arcade area added to GTA Online would look amazing with ray-traced lighting.
It's not hard to imagine what sort of features the game engine might include to warrant that description. Heavy usage of ray-traced graphics will go a long way toward impressive presentation, but based on what we've heard in the past about GTA VI, it seems likely that the latest RAGE might be more impressive in its ability to scale content from infinitesimal details all the way up to gigantic cityscapes. We've seen demonstrations of similar technology in Epic Games' Unreal Engine 5, and given the nature of "GTA", such capability would be perfectly suited to the games.
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Another impressive characteristic in GTA VI might just be the NPC AI. Historically, Grand Theft Auto's NPCs have been extremely simple stand-ins mostly intended to give the scene a realistic look without having much in the way of personality or believable behavior. That could all change in the next GTA game, based on a patent filed in October 2020.
From what we've heard, the next Grand Theft Auto title will be set in Vice City once again, so look forward to exploring the city's tropical environs. No word on the chronological setting, though; it could be set as far back as the Cuban Missile Crisis, or it could be set in the modern day. We also don't know necessarily what platforms the title will appear for, but based on Rockstar's history, we'd expect it to be available for the PS5 and Xbox before it appears on PC later.
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2023.03.30 13:32 StepwiseUndrape574 GTA 6 And A Return To Miami Allegedly Teased In Red Dead Redemption 2
For quite some time, there have been several leaks regarding the eventual Grand Theft Auto 6, including an alleged return to Vice City. Up until now, these leaks have been generally unfounded, but a new teaser discovered in Red Dead Redemption 2 may give credence to what we have heard about GTA 6.
Earlier this week, content creator StrangeMan discovered what appeared to be a GTA 6 teaser within a point of interest in Red Dead Redemption 2 (RDR2). Near the Sea of Coronado, players can find a skeleton of a Jesuit Missionary called “Brother Rodolfo,” along with a rather interesting letter he brought. The letter mentions that Rodolfo was called to the east by God; however, the writer, Cardinal Blanco, begs him to stay in California and not leave the mission.
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StrangeMan interprets this as an internal struggle between Rockstar games writer Dan Houser, represented by Cardinal Blanco, and creative Sam Houser, represented by Brother Rodolfo. Of course, the mention of staying in California over heading east is likely about continuing work on GTA 5 versus making GTA 6. Moreover, StrangeMan believes that the letter alludes to TakeTwo Interactive’s view of the GTA franchise and disagreements between Rockstar and the publisher.
letter gta 6 possibly teased in rdr2 Image Courtesy of StrangeMan
However, “Cardinal Blanco,” or Dan Houser, mentions that sticking with GTA 5 or moving to GTA 6 has pros and cons, but he wants his brother Sam to stick around for a little while longer. Interestingly, it appears that StrangeMan does not really dive into the line that says, “Please stay in California until I arrive next March.” Perhaps this could mean that the team will reassess if they want to move forward with GTA 6, or it could simply be a red herring.
Despite the multiple possible meanings of this letter that StrangeMan goes over, it is quite interesting to see that GTA 6 is being discussed and there is possible debate over sticking with GTA V. As always, money talks, but if GTA 5 is beat to death, fans could lose interest in future titles. Either way, it will be interesting to see if Rockstar comments on the teaser, so stay tuned to HotHardware for updates.
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2023.03.30 13:29 StepwiseUndrape574 Rockstar's GTA 5 Remaster For Xbox Series X And PS5 Gets A Confirmed Release Date
We now have an official launch date for the Xbox Series X/S and PlayStation 5 remasters of Grand Theft Auto 5 (GTA 5). Rockstar announced this morning in a blog that the remaster will arrive on November 11th, which is nearly six months away. While GTA 5 runs and still looks good on the newest consoles (if you can get one), there’s still plenty of room for improvement to take advantage of the hardware capabilities of these Ryzen 3000/RDNA 2-fueled gaming beasts. To that end, Take-Two boss Stauss Zelnick explained in early March that making a simple port just isn’t in Rockstar’s DNA when it comes to games.
“We’ve done [remastering] differently than the competition – we don’t just port titles over, we actually take the time to do the very best job we can making the title different for the new release, for the new technology that we’re launching it on,” said Zelnick at the Morgan Stanley Technology, Media & Telecom Conference. “So, we improve the technology, we upgrade the visuals, and we make performance enhancements.
Play “I’m confident that Rockstar is going to deliver just a great experience, but you can’t do that if you’re just doing a simple port.”
Rockstar says that in addition to the visual enhancements, the GTA 5 remaster will also have “new features and more” that Xbox Series X/S and PlayStation 5 gamers can enjoy. “Plus, in honor of the upcoming 20th anniversary of the genre-defining Grand Theft Auto III, we’ll have even more fun surprises to share — including some specifically for GTA Online players,” Rockstar added.
GTA 5 has enjoyed a relatively long period of success and user engagement in the world of video games. The game initially launched in 2013 at the tail end of the Xbox 360/PlayStation 3 generation and flourished with the release of the Xbox One and PlayStation 4 families.
While the GTA 5 single-player campaign was praised for its gameplay, strong characters, and deeply engaging story, the game has really thrived thanks to its online components: GTA Online. GTA Online has become a cash cow for Take-Two, and Rockstar has understandably introduced continual updates to keep it fresh.
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